Player Matchup

Izanami
Izanami
CAPP_-_CAPP
Izanami
Level 38
God Stats
2W - 8L
1,203 SR
Queue Stats
181W - 176L
1,395 Elo+
Solo
Rama
Rama
OVE beaby boi
Rama
Level 45
God Stats
30W - 21L
1,598 SR
Queue Stats
180W - 206L
1,411 Elo+
Party 1
Set
Set
RadBiscuitTin
Set
Level 82
God Stats
6W - 12L
1,280 SR
Queue Stats
474W - 492L
1,395 Elo+
Party 1
Susano
Susano
Super21 oac
Susano
Level 86
God Stats
5W - 4L
1,395 SR
Queue Stats
349W - 364L
1,430 Elo+
Party 1
Agni
Agni
brokenshard1878
Agni
Level 79
God Stats
1W - 2L
1,454 SR
Queue Stats
319W - 349L
1,436 Elo+
Party 1
Team Averages
Level 66
1,386 SR
1,414 Elo+

VS

Team Averages
Level 70
1,413 SR
1,315 Elo+
Kumbhakarna
Kumbhakarna
GBCR711
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 2
Jing Wei
Jing Wei
NicExZ7
Jing Wei
Level 30
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 2
Chaac
Chaac
RoDR14-
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,301 Elo+
Party 2
Apollo
Apollo
TahiaDzz93
Apollo
Level 46
God Stats
52W - 46L
1,444 SR
Queue Stats
337W - 362L
1,375 Elo+
Solo
Ra
Ra
cygnus-x353
Ra
Level 126
God Stats
12W - 13L
1,422 SR
Queue Stats
45W - 52L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAPP_-_CAPP
Izanami
10
2 / 5 / 1
6,310
526
5,923
9,591
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
6,066
506
3,989
7,883
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 5 / 0
6,062
505
4,029
9,362
3,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
12
1 / 1 / 1
6,776
565
5,946
6,005
2,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 5 / 1
5,065
422
2,841
6,440
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GBCR711
Kumbhakarna
11
3 / 1 / 6
6,873
573
3,422
9,853
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
NicExZ7
Jing Wei
12
6 / 2 / 2
7,256
605
6,135
4,761
1,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
RoDR14-
Chaac
12
1 / 1 / 1
6,887
574
3,489
8,299
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TahiaDzz93
Apollo
11
6 / 1 / 5
7,128
594
3,935
6,347
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 0 / 4
7,882
657
7,391
5,624
2,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
22
22
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
CAPP_-_CAPP
Izanami
2
5
1
0.5
W
Kumbhakarna
GBCR711
Kumbhakarna
3
1
6
6
W
Jing Wei
NicExZ7
Jing Wei
6
2
2
3.5
L
1
6
1
0.25
L
1
5
0
0.2
W
Chaac
RoDR14-
Chaac
1
1
1
1.5
L
Susano
1
1
1
1.5
W
Apollo
TahiaDzz93
Apollo
6
1
5
8.5
L
0
5
1
0.1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
24,372
39,281
Taken
34,884
12,422
Mitigated
16,332
7,658
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CAPP_-_CAPP
Izanami
5,923
3,802
0
2,312
9,591
2,330
592
1,351
8,240
0
38,948
W
Kumbhakarna
GBCR711
Kumbhakarna
3,422
695
0
3,688
9,853
6,134
0
0
9,853
14,816
0
W
Jing Wei
NicExZ7
Jing Wei
6,135
5,129
0
1,265
4,761
1,334
932
0
4,761
0
34,942
L
3,989
3,107
68
1,494
7,883
2,038
529
1,854
6,029
0
23,380
L
4,029
1,880
0
927
9,362
3,612
134
5,327
4,035
0
25,616
W
Chaac
RoDR14-
Chaac
3,489
762
0
4,688
8,299
4,216
0
109
8,190
0
36,207
L
Susano
5,946
1,063
0
1,385
6,005
2,704
0
808
5,197
0
36,868
W
Apollo
TahiaDzz93
Apollo
3,935
2,339
0
1,987
6,347
2,489
503
1,779
4,568
0
37,177
L
2,841
159
0
1,472
6,440
1,738
0
1,473
4,967
18,944
0
W
7,391
793
1,109
2,564
5,624
2,159
290
953
4,671
43,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
36,026
290
Minions Killed
325
0
Camps Cleared
0
1,081,230
Distance Traveled
1,224,144
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,310
526
78
7
0
193,602
0
W
Kumbhakarna
6,873
573
16
1
0
244,146
2
W
Jing Wei
7,256
605
75
6
0
230,872
0
L
Rama
6,066
506
36
3
0
205,726
1
L
Set
6,062
505
55
5
0
216,193
0
W
Chaac
6,887
574
77
6
0
224,250
0
L
Susano
6,776
565
84
7
0
268,524
5
W
Apollo
7,128
594
67
6
0
244,878
2
L
Agni
5,065
422
37
3
0
197,185
3
W
Ra
7,882
657
90
8
0
279,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role