Player Matchup

Sol
Sol
HypnusFT
Sol
Level 24
God Stats
2W - 2L
1,477 SR
Queue Stats
55W - 59L
1,452 Elo+
Solo
Ra
Ra
Ketteryys666
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,267 Elo+
Solo
Odin
Odin
MontanaDuke
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,332 Elo+
Solo
Fenrir
Fenrir
bleckstone
Fenrir
Level 18
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
carlitos7souza
Jormungandr
Level 12
God Stats
0W - 2L
1,341 SR
Queue Stats
6W - 16L
1,398 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,390 Elo+

VS

Team Averages
Level 16
1,642 SR
1,584 Elo+
Izanami
Izanami
Carnífice
Izanami
Level 23
God Stats
77W - 30L
1,780 SR
Queue Stats
173W - 131L
1,841 Elo+
Party 1
Neith
Neith
Samperman15
Neith
Level 25
God Stats
68W - 42L
1,674 SR
Queue Stats
88W - 67L
1,571 Elo+
Solo
Nemesis
Nemesis
TheRiveFox
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Thyffy2
Chang'e
Level 19
God Stats
7W - 8L
1,759 SR
Queue Stats
114W - 94L
1,936 Elo+
Party 1
Ymir
Ymir
Ticooo9675
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 5
9,502
1,188
11,133
18,717
6,658
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 11 / 8
7,952
994
3,643
13,046
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 6 / 5
9,527
1,191
10,044
11,221
9,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
bleckstone
Fenrir
14
1 / 10 / 5
7,934
992
6,701
20,151
8,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
carlitos7souza
Jormungandr
15
3 / 9 / 5
8,780
1,098
9,971
15,455
7,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carnífice
Izanami
19
31 / 2 / 8
14,518
1,815
39,968
10,944
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 16
9,715
1,214
12,177
6,426
2,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TheRiveFox
Nemesis
15
2 / 2 / 9
8,579
1,072
3,710
5,571
1,824
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Thyffy2
Chang'e
18
5 / 4 / 25
11,030
1,379
14,479
10,960
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 4 / 15
8,763
1,095
3,262
10,773
3,674

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
14
Kills
46
46
Deaths
14
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
Carnífice
Izanami
31
2
8
17.5
L
4
10
5
0.65
L
0
11
8
0.36
L
6
6
5
1.42
W
7
2
16
7.5
W
Nemesis
TheRiveFox
Nemesis
2
2
9
3.25
W
Chang'e
Thyffy2
Chang'e
5
4
25
4.38
W
1
4
15
2.13
L
Fenrir
bleckstone
Fenrir
1
10
5
0.35
L
Jormungandr
carlitos7souza
Jormungandr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,492
Damage
73,596
78,590
Taken
44,674
37,447
Mitigated
15,654
3,263
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Carnífice
Izanami
39,968
33,196
0
2,099
10,944
3,174
0
5,790
5,154
0
52,993
L
11,133
6,736
0
2,305
18,717
6,658
0
2,590
16,036
29,164
0
L
3,643
910
248
30
13,046
5,237
0
1,443
11,477
19,630
0
L
10,044
4,444
0
0
11,221
9,322
0
2,955
8,078
5,050
12,732
W
12,177
7,654
0
912
6,426
2,238
0
3,975
2,451
0
26,853
W
Nemesis
TheRiveFox
Nemesis
3,710
1,476
0
278
5,571
1,824
0
3,710
1,861
0
13,375
W
Chang'e
Thyffy2
Chang'e
14,479
1,228
3,732
4,110
10,960
4,744
0
6,115
4,845
40,522
0
W
3,262
674
0
0
10,773
3,674
0
7,141
3,632
11,950
0
L
Fenrir
bleckstone
Fenrir
6,701
1,224
0
384
20,151
8,957
0
4,534
15,211
0
14,389
L
Jormungandr
carlitos7souza
Jormungandr
9,971
2,790
0
296
15,455
7,273
0
5,083
10,047
25,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
52,605
122
Minions Killed
166
4
Camps Cleared
8
668,139
Distance Traveled
733,427
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,518
1,815
34
4
1
157,728
0
L
Sol
9,502
1,188
38
5
2
129,335
0
L
Ra
7,952
994
29
4
0
110,533
1
L
Odin
9,527
1,191
13
2
0
153,085
1
W
Neith
9,715
1,214
36
5
1
137,988
0
W
Nemesis
8,579
1,072
15
2
3
145,865
2
W
Chang'e
11,030
1,379
52
7
1
162,601
0
W
Ymir
8,763
1,095
29
4
2
129,245
0
L
Fenrir
7,934
992
15
2
2
152,732
1
L
Jormungandr
8,780
1,098
27
3
0
122,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role