Player Matchup

Ra
Ra
AsagiCorvinus91
Ra
Level 16
God Stats
1W - 2L
1,677 SR
Queue Stats
12W - 23L
1,336 Elo+
Solo
Thor
Thor
Fraa3124
Thor
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
49W - 50L
1,492 Elo+
Solo
Neith
Neith
MainAutismxX
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,079 Elo+
Solo
Cerberus
Cerberus
airfish74
Cerberus
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 245L
1,404 Elo+
Solo
Guan Yu
Guan Yu
diablo76agent6
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,250 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,312 Elo+

VS

Team Averages
Level 25
1,486 SR
1,470 Elo+
Danzaburou
Danzaburou
Kulaeya
Danzaburou
Level 28
God Stats
12W - 11L
1,443 SR
Queue Stats
106W - 110L
1,452 Elo+
Solo
Ra
Ra
NXM shadow
Ra
Level 17
God Stats
8W - 6L
1,457 SR
Queue Stats
48W - 35L
1,395 Elo+
Solo
Thanatos
Thanatos
Roter Drache29
Thanatos
Level 28
God Stats
5W - 6L
1,408 SR
Queue Stats
31W - 44L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deft_premises83
Morgan Le Fay
Level 23
God Stats
25W - 13L
1,622 SR
Queue Stats
74W - 33L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
n1matoda
Sun Wukong
Level 29
God Stats
8W - 4L
1,501 SR
Queue Stats
45W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,857
886
9,658
11,631
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 5 / 2
8,607
861
5,967
16,807
8,115
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 1
7,871
787
1,889
8,876
2,930
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
airfish74
Cerberus
14
0 / 10 / 3
8,987
899
7,271
22,648
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 0
8,965
897
7,919
16,327
10,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kulaeya
Danzaburou
17
7 / 0 / 14
10,856
1,086
11,381
4,379
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 20
10,874
1,087
10,225
5,132
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
17
3 / 2 / 26
10,047
1,005
7,655
8,383
3,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
deft_premises83
Morgan Le Fay
18
15 / 0 / 16
12,411
1,241
32,122
7,825
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
n1matoda
Sun Wukong
17
4 / 1 / 21
10,182
1,018
8,565
10,630
8,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
132
3
Kills
35
35
Deaths
3
9
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Thor
1
5
2
0.4
W
Danzaburou
Kulaeya
Danzaburou
7
0
14
14
L
0
7
1
0.07
W
6
0
20
16
W
Thanatos
3
2
26
8
L
Cerberus
airfish74
Cerberus
0
10
3
0.15
W
Morgan Le Fay
deft_premises83
Morgan Le Fay
15
0
16
23
L
2
9
0
0.22
W
Sun Wukong
n1matoda
Sun Wukong
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
69,948
76,289
Taken
36,349
38,063
Mitigated
18,053
10,593
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,658
655
2,783
825
11,631
3,412
0
9,483
2,148
36,769
0
L
Thor
5,967
1,488
0
330
16,807
8,115
0
8,630
8,177
0
16,206
W
Danzaburou
Kulaeya
Danzaburou
11,381
4,709
350
817
4,379
1,963
0
1,342
3,037
0
19,688
L
1,889
1,235
0
129
8,876
2,930
0
3,815
5,061
0
3,190
W
10,225
1,025
1,894
858
5,132
1,489
0
2,884
2,132
37,563
0
W
Thanatos
7,655
1,932
0
4,363
8,383
3,315
0
4,544
3,839
0
20,689
L
Cerberus
airfish74
Cerberus
7,271
119
23
3,048
22,648
13,598
0
12,863
9,785
27,196
0
W
Morgan Le Fay
deft_premises83
Morgan Le Fay
32,122
3,607
155
2,418
7,825
3,073
0
4,021
3,804
55,143
0
L
7,919
1,979
1,461
1,994
16,327
10,008
0
7,957
8,370
0
19,109
W
Sun Wukong
n1matoda
Sun Wukong
8,565
1,367
0
2,327
10,630
8,213
0
4,022
6,608
404
20,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
54,370
183
Minions Killed
209
6
Camps Cleared
7
778,139
Distance Traveled
1,004,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,857
886
75
8
0
166,186
0
L
Thor
8,607
861
17
2
2
170,679
0
W
Danzaburou
10,856
1,086
26
3
0
193,373
2
L
Neith
7,871
787
4
0
0
102,608
0
W
Ra
10,874
1,087
76
8
1
203,963
0
W
Thanatos
10,047
1,005
33
3
1
182,942
0
L
Cerberus
8,987
899
67
7
0
164,714
2
W
Morgan Le Fay
12,411
1,241
54
5
2
206,994
1
L
Guan Yu
8,965
897
20
2
4
173,952
0
W
Sun Wukong
10,182
1,018
20
2
3
217,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role