Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DEOBET
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
FolkritASH
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
knxt69baby
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,408 Elo+
Solo
Mercury
Mercury
sPeeedbOaT
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 92L
1,638 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,474 Elo+

VS

Team Averages
Level 18
1,531 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ersersin
Cthulhu
Level 29
God Stats
4W - 3L
1,757 SR
Queue Stats
124W - 138L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
TheCatGodd3ss
Nu Wa
Level 25
God Stats
12W - 7L
1,676 SR
Queue Stats
104W - 102L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VowBoy
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,467 Elo+
Party 1
Loki
Loki
santilol754
Loki
Level 4
God Stats
8W - 6L
1,220 SR
Queue Stats
19W - 16L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 0 / 3
5,859
732
3,568
4,132
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DEOBET
Scylla
8
1 / 4 / 0
4,835
604
2,914
3,311
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
FolkritASH
Sylvanus
8
1 / 0 / 4
4,863
608
1,067
2,000
686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
knxt69baby
Aphrodite
8
0 / 2 / 1
4,385
548
66
3,758
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sPeeedbOaT
Mercury
10
1 / 1 / 1
5,202
650
1,281
4,300
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 1 / 1
4,952
619
2,136
4,990
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ersersin
Cthulhu
3
0 / 3 / 0
3,424
428
1,106
2,907
1,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 3
4,972
622
3,393
2,126
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
VowBoy
Ah Muzen Cab
5
0 / 2 / 0
3,388
424
1,156
1,810
429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 0 / 0
5,272
659
1,134
4,040
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
7
7
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
L
Anubis
 
Anubis
2
1
1
2.5
W
Scylla
DEOBET
Scylla
1
4
0
0.25
L
Cthulhu
Ersersin
Cthulhu
0
3
0
0
W
Sylvanus
FolkritASH
Sylvanus
1
0
4
3
L
1
1
3
2.5
L
Ah Muzen Cab
VowBoy
Ah Muzen Cab
0
2
0
0
W
Aphrodite
knxt69baby
Aphrodite
0
2
1
0.25
W
Mercury
sPeeedbOaT
Mercury
1
1
1
1.5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,896
Damage
8,925
17,501
Taken
15,873
4,513
Mitigated
5,362
6,332
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,568
2,098
0
1,516
4,132
1,156
2,110
988
3,064
0
35,100
L
Anubis
 
Anubis
2,136
179
0
2,719
4,990
2,099
0
2,802
2,188
20,241
0
W
Scylla
DEOBET
Scylla
2,914
145
0
0
3,311
699
228
2,125
1,146
17,921
0
L
Cthulhu
Ersersin
Cthulhu
1,106
653
0
38
2,907
1,293
0
578
2,329
4,437
0
W
Sylvanus
FolkritASH
Sylvanus
1,067
239
549
699
2,000
686
729
541
1,379
9,079
0
L
3,393
361
0
467
2,126
544
0
34
2,092
22,137
0
L
Ah Muzen Cab
VowBoy
Ah Muzen Cab
1,156
684
30
268
1,810
429
0
218
1,592
0
5,339
W
Aphrodite
knxt69baby
Aphrodite
66
66
44
1,398
3,758
869
57
1,683
1,783
14,942
0
W
Mercury
sPeeedbOaT
Mercury
1,281
161
0
2,126
4,300
1,103
0
684
3,494
0
23,318
L
1,134
329
0
2,488
4,040
997
0
415
3,625
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
22,008
214
Minions Killed
160
0
Camps Cleared
0
747,328
Distance Traveled
652,065
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,859
732
68
9
0
140,814
1
L
Anubis
4,952
619
46
6
0
133,936
1
W
Scylla
4,835
604
31
4
0
131,759
0
L
Cthulhu
3,424
428
6
1
0
77,875
0
W
Sylvanus
4,863
608
22
3
0
147,473
3
L
Nu Wa
4,972
622
47
6
0
162,746
2
L
Ah Muzen Cab
3,388
424
8
1
0
92,674
0
W
Aphrodite
4,385
548
32
4
0
133,062
0
W
Mercury
5,202
650
61
8
0
194,220
2
L
Loki
5,272
659
53
7
0
184,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role