Player Matchup

Artio
Artio
Celinxv
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
931 Elo+
Solo
Nemesis
Nemesis
Saify1245
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Unknown_user0084
Ymir
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
100W - 129L
1,294 Elo+
Party 1
Hachiman
Hachiman
sottako2
Hachiman
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
61W - 62L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
toxin_game
Ao Kuang
Level 13
God Stats
1W - 1L
1,664 SR
Queue Stats
22W - 34L
1,166 Elo+
Party 1
Team Averages
Level 18
1,620 SR
1,254 Elo+

VS

Team Averages
Level 26
1,458 SR
1,313 Elo+
Aphrodite
Aphrodite
BillyLAD3123
Aphrodite
Level 29
God Stats
6W - 8L
1,280 SR
Queue Stats
90W - 100L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-DontWorry-I
Tsukuyomi
Level 28
God Stats
12W - 12L
1,511 SR
Queue Stats
117W - 142L
1,323 Elo+
Solo
Bellona
Bellona
Thebicyclehunter
Bellona
Level 29
God Stats
7W - 13L
1,279 SR
Queue Stats
13W - 18L
1,244 Elo+
Solo
Nemesis
Nemesis
jackfills
Nemesis
Level 24
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 8L
1,313 Elo+
Solo
Tiamat
Tiamat
polipettoplayer
Tiamat
Level 22
God Stats
5W - 6L
1,505 SR
Queue Stats
17W - 23L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Celinxv
Artio
7
1 / 6 / 0
4,765
477
2,488
10,163
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Saify1245
Nemesis
6
0 / 4 / 0
4,295
430
516
5,988
1,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 6 / 2
4,501
450
2,640
6,946
2,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
sottako2
Hachiman
6
1 / 7 / 0
4,462
446
2,548
6,330
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
toxin_game
Ao Kuang
6
1 / 7 / 1
4,506
451
3,027
7,172
1,653
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BillyLAD3123
Aphrodite
10
1 / 0 / 15
6,922
692
1,341
4,986
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
I-DontWorry-I
Tsukuyomi
11
17 / 2 / 3
7,924
792
10,102
8,014
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 0
6,921
692
2,551
4,465
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
jackfills
Nemesis
10
2 / 1 / 4
6,397
640
1,939
5,454
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
8 / 0 / 6
7,003
700
9,725
4,760
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
30
30
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BillyLAD3123
Aphrodite
1
0
15
8.5
L
Artio
Celinxv
Artio
1
6
0
0.17
W
Tsukuyomi
I-DontWorry-I
Tsukuyomi
17
2
3
9.25
L
Nemesis
Saify1245
Nemesis
0
4
0
0
W
2
0
0
2
L
0
6
2
0.17
W
Nemesis
jackfills
Nemesis
2
1
4
4
W
8
0
6
11
L
Hachiman
sottako2
Hachiman
1
7
0
0.14
L
Ao Kuang
toxin_game
Ao Kuang
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,219
Damage
25,658
36,599
Taken
27,679
12,181
Mitigated
12,623
4,355
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BillyLAD3123
Aphrodite
1,341
719
1,818
3,231
4,986
2,359
1,040
2,470
2,516
13,836
0
L
Artio
Celinxv
Artio
2,488
820
0
1,437
10,163
5,252
0
6,462
3,158
10,765
0
W
Tsukuyomi
I-DontWorry-I
Tsukuyomi
10,102
3,420
0
2,438
8,014
2,573
2,177
2,211
5,803
0
36,912
L
Nemesis
Saify1245
Nemesis
516
318
0
1,629
5,988
1,380
0
1,664
4,224
0
8,457
W
2,551
818
0
1,578
4,465
3,012
2,396
612
3,853
0
32,750
L
2,640
606
0
0
6,946
2,838
0
665
6,235
13,279
0
W
Nemesis
jackfills
Nemesis
1,939
479
0
1,188
5,454
2,460
0
445
5,009
0
32,350
W
9,725
1,696
0
1,693
4,760
2,219
696
2,417
2,343
26,434
0
L
Hachiman
sottako2
Hachiman
2,548
1,904
0
606
6,330
1,058
0
899
5,328
0
10,022
L
Ao Kuang
toxin_game
Ao Kuang
3,027
1,463
0
683
7,172
1,653
0
554
6,588
9,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,529
Gold Earned
35,167
83
Minions Killed
277
0
Camps Cleared
0
921,573
Distance Traveled
963,355
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,922
692
34
3
0
162,599
2
L
Artio
4,765
477
9
1
0
184,931
1
W
Tsukuyomi
7,924
792
51
5
0
209,812
1
L
Nemesis
4,295
430
21
2
0
190,448
0
W
Bellona
6,921
692
82
8
0
206,082
0
L
Ymir
4,501
450
20
2
0
172,969
1
W
Nemesis
6,397
640
63
6
0
188,430
0
W
Tiamat
7,003
700
47
5
0
196,432
0
L
Hachiman
4,462
446
20
2
0
180,480
0
L
Ao Kuang
4,506
451
13
1
0
192,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role