Player Matchup

Neith
Neith
Smitty3939
Neith
Level 25
God Stats
39W - 30L
1,645 SR
Queue Stats
245W - 294L
1,556 Elo+
Party 1
Zeus
Zeus
iCrazyShooterr
Zeus
Level 28
God Stats
144W - 135L
1,604 SR
Queue Stats
202W - 207L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ubagevelnia
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,582 Elo+
Solo
Team Averages
Level 25
1,583 SR
1,567 Elo+

VS

Team Averages
Level 53
1,715 SR
1,514 Elo+
Scylla
Scylla
DamperBoss29
Scylla
Level 87
God Stats
32W - 20L
1,636 SR
Queue Stats
77W - 81L
1,510 Elo+
Party 2
Fenrir
Fenrir
ReedTheBook
Fenrir
Level 67
God Stats
5W - 2L
2,010 SR
Queue Stats
89W - 76L
1,531 Elo+
Party 2
Bellona
Bellona
纳兰性急
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 4 / 1
6,684
668
6,618
6,606
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 2
6,134
613
3,588
7,098
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ubagevelnia
Ah Muzen Cab
8
0 / 7 / 3
5,847
585
5,613
8,119
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
7 / 2 / 6
8,090
809
7,888
4,759
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
9 / 0 / 4
8,835
884
8,673
11,180
4,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
纳兰性急
Bellona
11
2 / 1 / 13
7,856
786
2,735
7,696
5,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
6
5
W
Fenrir
9
0
4
11
L
Neith
2
4
1
0.63
L
1
7
2
0.29
L
Ah Muzen Cab
ubagevelnia
Ah Muzen Cab
0
7
3
0.21
W
Bellona
纳兰性急
Bellona
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
19,296
21,823
Taken
23,635
6,940
Mitigated
11,806
3,270
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,888
72
0
433
4,759
1,444
567
737
3,906
21,810
0
W
Fenrir
8,673
1,621
60
6,057
11,180
4,726
468
1,884
9,108
0
33,419
L
Neith
6,618
2,594
0
1,911
6,606
2,274
0
3,556
3,050
0
20,117
L
3,588
365
0
0
7,098
2,170
0
2,968
4,130
14,245
0
L
Ah Muzen Cab
ubagevelnia
Ah Muzen Cab
5,613
2,109
0
1,359
8,119
2,496
0
1,704
6,415
0
15,396
W
Bellona
纳兰性急
Bellona
2,735
423
0
3,129
7,696
5,636
148
1,512
6,060
0
7,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
24,781
91
Minions Killed
114
3
Camps Cleared
7
470,463
Distance Traveled
575,745
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,090
809
38
4
2
170,646
1
W
Fenrir
8,835
884
63
6
3
188,848
4
L
Neith
6,684
668
32
3
2
173,137
2
L
Zeus
6,134
613
39
4
1
169,304
1
L
Ah Muzen Cab
5,847
585
20
2
0
128,022
0
W
Bellona
7,856
786
13
1
2
216,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role