Player Matchup

Fenrir
Fenrir
KD-Gadelha
Fenrir
Level 27
God Stats
3W - 1L
1,798 SR
Queue Stats
75W - 58L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kanardia
Morgan Le Fay
Level 21
God Stats
7W - 2L
1,814 SR
Queue Stats
42W - 14L
1,732 Elo+
Solo
Sylvanus
Sylvanus
KillerBloodthirs
Sylvanus
Level 29
God Stats
4W - 2L
1,560 SR
Queue Stats
148W - 119L
1,552 Elo+
Party 1
Janus
Janus
valentinopelotu
Janus
Level 29
God Stats
6W - 3L
1,585 SR
Queue Stats
95W - 102L
1,467 Elo+
Solo
Neith
Neith
wesleyslvz
Neith
Level 32
God Stats
14W - 18L
1,240 SR
Queue Stats
343W - 357L
1,496 Elo+
Party 1
Team Averages
Level 28
1,599 SR
1,562 Elo+

VS

Team Averages
Level 23
1,610 SR
1,552 Elo+
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brunashock
Heimdallr
Level 26
God Stats
3W - 2L
1,706 SR
Queue Stats
66W - 33L
1,643 Elo+
Solo
Nu Wa
Nu Wa
ChapaMatt
Nu Wa
Level 22
God Stats
15W - 7L
1,857 SR
Queue Stats
137W - 91L
1,580 Elo+
Solo
Ra
Ra
Indp
Ra
Level 8
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 3L
1,602 Elo+
Solo
Hou Yi
Hou Yi
MyronNeith
Hou Yi
Level 29
God Stats
7W - 11L
1,453 SR
Queue Stats
101W - 104L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KD-Gadelha
Fenrir
6
2 / 1 / 0
3,849
770
991
3,515
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Kanardia
Morgan Le Fay
7
2 / 0 / 0
4,252
850
1,734
1,619
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 1
3,816
763
990
2,447
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
1 / 2 / 1
3,852
770
943
1,611
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
6
1 / 0 / 1
3,546
709
755
682
75
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 2 / 0
3,196
639
602
2,758
721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Brunashock
Heimdallr
2
0 / 1 / 0
2,660
532
707
1,066
190
Nu Wa
ChapaMatt
Nu Wa
6
3 / 2 / 0
4,013
803
1,818
2,014
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
Indp
Ra
3
0 / 1 / 0
2,776
555
80
1,274
384
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
MyronNeith
Hou Yi
5
0 / 1 / 0
3,088
618
890
2,309
451
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
3
3
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
L
Heimdallr
Brunashock
Heimdallr
0
1
0
0
L
Nu Wa
ChapaMatt
Nu Wa
3
2
0
1.5
L
Ra
Indp
Ra
0
1
0
0
W
Fenrir
KD-Gadelha
Fenrir
2
1
0
2
W
Morgan Le Fay
Kanardia
Morgan Le Fay
2
0
0
2
W
1
0
1
1.5
L
Hou Yi
MyronNeith
Hou Yi
0
1
0
0
W
1
2
1
0.75
W
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,413
Damage
4,097
9,874
Taken
9,421
3,323
Mitigated
2,263
5,035
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
602
169
0
380
2,758
721
0
881
1,845
0
10,599
L
Heimdallr
Brunashock
Heimdallr
707
595
0
328
1,066
190
0
273
793
0
3,651
L
Nu Wa
ChapaMatt
Nu Wa
1,818
489
0
500
2,014
517
0
779
1,235
12,044
0
L
Ra
Indp
Ra
80
36
0
519
1,274
384
0
919
221
4,360
0
W
Fenrir
KD-Gadelha
Fenrir
991
147
0
1,992
3,515
1,024
0
653
2,802
0
11,798
W
Morgan Le Fay
Kanardia
Morgan Le Fay
1,734
0
0
591
1,619
444
696
80
1,539
18,570
0
W
990
691
28
1,921
2,447
1,365
0
0
2,447
9,970
0
L
Hou Yi
MyronNeith
Hou Yi
890
634
0
783
2,309
451
0
649
1,660
0
7,729
W
943
144
0
0
1,611
415
0
959
506
10,824
0
W
Neith
755
203
0
503
682
75
0
0
682
0
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,315
Gold Earned
15,733
154
Minions Killed
94
0
Camps Cleared
0
458,041
Distance Traveled
321,478
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,196
639
32
6
0
99,612
0
L
Heimdallr
2,660
532
5
1
0
27,465
1
L
Nu Wa
4,013
803
31
6
0
91,778
1
L
Ra
2,776
555
7
1
0
28,206
0
W
Fenrir
3,849
770
29
6
0
95,329
2
W
Morgan Le Fay
4,252
850
56
11
0
92,892
0
W
Sylvanus
3,816
763
14
3
0
95,806
4
L
Hou Yi
3,088
618
19
4
0
74,417
1
W
Janus
3,852
770
27
5
0
86,095
1
W
Neith
3,546
709
28
6
0
87,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role