Player Matchup

Charybdis
Charybdis
Faze_Juani_x___x
Charybdis
Level 25
God Stats
8W - 7L
1,521 SR
Queue Stats
169W - 230L
1,319 Elo+
Solo
Sol
Sol
Jacubanguy
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,033 Elo+
Solo
Ra
Ra
XGauntShipX
Ra
Level 28
God Stats
3W - 3L
1,392 SR
Queue Stats
38W - 46L
1,310 Elo+
Solo
Anubis
Anubis
bkalmer23
Anubis
Level 27
God Stats
4W - 2L
1,504 SR
Queue Stats
85W - 68L
1,474 Elo+
Solo
Kali
Kali
sinister1174
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,417 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,311 Elo+

VS

Team Averages
Level 21
1,386 SR
1,204 Elo+
Anubis
Anubis
Akhi_G786
Anubis
Level 13
God Stats
2W - 2L
1,535 SR
Queue Stats
5W - 6L
1,327 Elo+
Solo
Fenrir
Fenrir
Endo Rebirth
Fenrir
Level 29
God Stats
15W - 10L
1,679 SR
Queue Stats
77W - 84L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Ivan_gs0394
Danzaburou
Level 28
God Stats
7W - 9L
1,316 SR
Queue Stats
25W - 36L
1,146 Elo+
Party 1
Bacchus
Bacchus
ecokinect
Bacchus
Level 29
God Stats
7W - 12L
1,227 SR
Queue Stats
56W - 111L
1,207 Elo+
Solo
Ra
Ra
pericu37
Ra
Level 4
God Stats
17W - 19L
1,175 SR
Queue Stats
17W - 20L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
5 / 1 / 1
6,327
633
4,345
7,058
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 3
4,485
449
1,203
3,387
862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 0 / 2
6,592
659
4,026
4,142
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
bkalmer23
Anubis
11
5 / 3 / 1
6,464
646
5,186
6,627
3,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
11 / 2 / 4
7,349
735
6,558
7,667
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akhi_G786
Anubis
7
1 / 4 / 0
4,536
454
2,152
3,810
1,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
2 / 8 / 1
5,803
580
3,002
9,491
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Ivan_gs0394
Danzaburou
8
3 / 7 / 0
5,325
533
3,901
7,456
1,139
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ecokinect
Bacchus
8
1 / 2 / 1
4,940
494
3,784
5,209
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,096
510
2,043
4,187
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
25
Kills
8
8
Deaths
25
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akhi_G786
Anubis
1
4
0
0.25
L
Fenrir
2
8
1
0.31
W
Charybdis
5
1
1
5.5
L
Danzaburou
Ivan_gs0394
Danzaburou
3
7
0
0.43
W
0
2
3
0.75
W
4
0
2
5
W
Anubis
bkalmer23
Anubis
5
3
1
1.83
L
Bacchus
ecokinect
Bacchus
1
2
1
0.75
L
1
4
1
0.38
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
14,882
28,881
Taken
30,153
12,853
Mitigated
8,441
14,330
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akhi_G786
Anubis
2,152
187
0
602
3,810
1,328
0
2,233
1,543
12,150
0
L
Fenrir
3,002
833
0
2,027
9,491
2,945
100
3,529
5,840
0
14,563
W
Charybdis
4,345
2,410
0
4,007
7,058
2,169
627
4,188
2,673
0
23,357
L
Danzaburou
Ivan_gs0394
Danzaburou
3,901
1,998
250
592
7,456
1,139
588
3,820
3,592
0
17,080
W
1,203
251
51
556
3,387
862
270
1,798
1,589
5,040
0
W
4,026
470
142
1,937
4,142
1,170
1,540
1,796
2,346
35,397
0
W
Anubis
bkalmer23
Anubis
5,186
749
0
2,497
6,627
3,747
1,811
0
6,627
27,203
0
L
Bacchus
ecokinect
Bacchus
3,784
164
0
1,325
5,209
1,976
217
477
4,732
13,001
0
L
2,043
424
283
816
4,187
1,053
301
356
3,831
20,739
0
W
6,558
2,589
0
5,140
7,667
4,905
136
0
7,667
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
25,700
196
Minions Killed
135
0
Camps Cleared
0
894,523
Distance Traveled
823,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,536
454
22
2
0
105,349
0
L
Fenrir
5,803
580
26
3
0
199,232
0
W
Charybdis
6,327
633
45
5
0
158,955
0
L
Danzaburou
5,325
533
33
3
0
164,353
1
W
Sol
4,485
449
6
1
0
155,748
0
W
Ra
6,592
659
62
6
0
213,369
0
W
Anubis
6,464
646
49
5
0
157,223
0
L
Bacchus
4,940
494
13
1
0
199,843
1
L
Ra
5,096
510
41
4
0
154,571
1
W
Kali
7,349
735
34
3
0
209,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role