Player Matchup

Cerberus
Cerberus
Crowfinger
Cerberus
Level 17
God Stats
0W - 3L
1,485 SR
Queue Stats
12W - 16L
1,385 Elo+
Solo
Thanatos
Thanatos
RobboH95
Thanatos
Level 24
God Stats
0W - 1L
1,149 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Chaac
Chaac
barefooted
Chaac
Level 20
God Stats
28W - 10L
1,724 SR
Queue Stats
113W - 106L
1,368 Elo+
Solo
Hades
Hades
sasha201786
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Olorun
Olorun
tommmLL
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,370 Elo+

VS

Team Averages
Level 13
1,454 SR
1,360 Elo+
Athena
Athena
CalaMari96
Athena
Level 14
God Stats
1W - 2L
1,427 SR
Queue Stats
8W - 4L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
Dave8561
Sun Wukong
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 1
Nemesis
Nemesis
HEGGSY1
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,149 Elo+
Party 1
Danzaburou
Danzaburou
solobots3
Danzaburou
Level 25
God Stats
10W - 7L
1,557 SR
Queue Stats
30W - 21L
1,502 Elo+
Party 2
Zeus
Zeus
xbaffy
Zeus
Level 18
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 15L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crowfinger
Cerberus
7
0 / 4 / 1
4,938
380
1,676
6,934
2,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RobboH95
Thanatos
9
2 / 7 / 3
6,349
488
3,012
10,033
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
4 / 1 / 1
7,767
597
4,394
5,134
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 7 / 3
7,153
550
8,028
10,877
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
tommmLL
Olorun
9
2 / 8 / 2
6,144
473
2,904
10,142
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CalaMari96
Athena
11
2 / 1 / 12
7,733
595
3,161
7,368
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Dave8561
Sun Wukong
9
0 / 6 / 6
5,734
441
2,892
6,929
3,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
HEGGSY1
Nemesis
10
3 / 2 / 5
6,654
512
3,270
6,688
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
solobots3
Danzaburou
13
13 / 0 / 4
8,944
688
13,383
5,524
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
xbaffy
Zeus
12
7 / 4 / 4
7,439
572
6,932
8,591
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
25
27
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
CalaMari96
Athena
2
1
12
8
L
Cerberus
Crowfinger
Cerberus
0
4
1
0.13
W
Sun Wukong
Dave8561
Sun Wukong
0
6
6
0.5
W
Nemesis
HEGGSY1
Nemesis
3
2
5
2.75
L
Thanatos
RobboH95
Thanatos
2
7
3
0.5
L
Chaac
4
1
1
4.5
L
5
7
3
0.93
W
Danzaburou
solobots3
Danzaburou
13
0
4
15
L
Olorun
tommmLL
Olorun
2
8
2
0.38
W
Zeus
xbaffy
Zeus
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
29,638
43,120
Taken
35,100
19,671
Mitigated
15,923
11,522
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CalaMari96
Athena
3,161
881
0
2,448
7,368
5,499
44
3,747
3,621
17,076
0
L
Cerberus
Crowfinger
Cerberus
1,676
117
0
657
6,934
2,549
0
669
6,265
8,764
0
W
Sun Wukong
Dave8561
Sun Wukong
2,892
562
0
46
6,929
3,324
0
1,925
4,685
0
17,896
W
Nemesis
HEGGSY1
Nemesis
3,270
1,236
0
1,320
6,688
2,622
0
1,301
5,343
0
37,580
L
Thanatos
RobboH95
Thanatos
3,012
793
0
4,931
10,033
2,703
0
2,098
7,935
0
17,293
L
Chaac
4,394
689
0
1,392
5,134
6,809
184
1,003
4,131
194
37,390
L
8,028
1,988
172
2,434
10,877
4,715
610
5,065
5,812
25,963
0
W
Danzaburou
solobots3
Danzaburou
13,383
7,190
0
1,679
5,524
1,707
415
1,946
3,530
0
47,674
L
Olorun
tommmLL
Olorun
2,904
1,413
0
1,936
10,142
2,895
320
1,258
8,884
27,084
0
W
Zeus
xbaffy
Zeus
6,932
2,354
0
0
8,591
2,771
460
4,023
4,520
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
36,504
239
Minions Killed
259
0
Camps Cleared
0
992,102
Distance Traveled
1,289,706
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,733
595
27
2
0
265,450
3
L
Cerberus
4,938
380
16
1
0
192,227
0
W
Sun Wukong
5,734
441
25
2
0
255,522
0
W
Nemesis
6,654
512
66
5
0
300,700
1
L
Thanatos
6,349
488
31
2
0
192,001
0
L
Chaac
7,767
597
92
7
0
246,450
4
L
Hades
7,153
550
58
4
0
196,037
1
W
Danzaburou
8,944
688
84
6
0
242,084
4
L
Olorun
6,144
473
42
3
0
165,387
1
W
Zeus
7,439
572
57
4
0
225,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role