Player Matchup

Xing Tian
Xing Tian
LongBobcat30456
Xing Tian
Level 69
God Stats
4W - 2L
1,751 SR
Queue Stats
83W - 55L
1,514 Elo+
Party 2
Pele
Pele
TEMRJAVA
Pele
Level 24
God Stats
2W - 0L
1,612 SR
Queue Stats
46W - 34L
1,376 Elo+
Party 2
Ra
Ra
xDestroyer55x
Ra
Level 79
God Stats
14W - 5L
1,608 SR
Queue Stats
75W - 54L
1,479 Elo+
Party 2
Team Averages
Level 57
1,657 SR
1,456 Elo+

VS

Team Averages
Level 20
1,626 SR
1,553 Elo+
Zeus
Zeus
ReignOverGod
Zeus
Level 29
God Stats
28W - 25L
1,519 SR
Queue Stats
102W - 102L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
SquadPackLeader
Kuzenbo
Level 18
God Stats
7W - 14L
1,834 SR
Queue Stats
173W - 160L
1,813 Elo+
Solo
Medusa
Medusa
dimandsum
Medusa
Level 12
God Stats
7W - 5L
1,524 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LongBobcat30456
Xing Tian
14
3 / 1 / 16
9,892
707
6,324
15,068
19,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
13
3 / 4 / 15
9,416
673
7,476
9,095
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
15 / 1 / 5
11,424
816
15,449
9,444
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
9,991
714
16,469
11,699
5,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 5
8,304
593
6,473
13,585
17,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
dimandsum
Medusa
11
0 / 6 / 5
7,849
561
3,273
8,536
3,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
6
6
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
LongBobcat30456
Xing Tian
3
1
16
11
L
5
8
1
0.69
L
1
7
5
0.5
W
Pele
3
4
15
2.63
L
Medusa
dimandsum
Medusa
0
6
5
0.42
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
26,215
33,607
Taken
33,820
28,022
Mitigated
25,735
12,448
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
LongBobcat30456
Xing Tian
6,324
306
0
3,602
15,068
19,221
398
8,353
6,715
12,390
0
L
16,469
1,485
0
2,413
11,699
5,222
449
9,071
2,327
45,264
0
L
6,473
1,889
0
1,010
13,585
17,392
0
6,629
6,655
11,753
0
W
Pele
7,476
1,158
0
565
9,095
4,316
0
7,534
1,561
0
14,701
L
Medusa
dimandsum
Medusa
3,273
1,449
0
0
8,536
3,121
0
5,696
2,577
0
13,342
W
15,449
1,051
2,360
5,921
9,444
4,485
2,192
7,346
2,098
65,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
26,144
160
Minions Killed
121
7
Camps Cleared
3
756,058
Distance Traveled
695,702
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,892
707
15
1
2
262,897
1
L
Zeus
9,991
714
90
6
2
214,102
4
L
Kuzenbo
8,304
593
5
0
0
234,112
0
W
Pele
9,416
673
22
2
0
244,531
3
L
Medusa
7,849
561
26
2
1
247,488
0
W
Ra
11,424
816
123
9
5
248,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role