Player Matchup

Freya
Freya
BR4DY GAGA
Freya
Level 69
God Stats
55W - 37L
1,570 SR
Queue Stats
77W - 71L
1,486 Elo+
Party 1
Fenrir
Fenrir
EryDyImRusselln
Fenrir
Level 17
God Stats
2W - 2L
1,487 SR
Queue Stats
20W - 16L
1,480 Elo+
Party 1
Hercules
Hercules
Fuzz da monster
Hercules
Level 10
God Stats
7W - 2L
1,683 SR
Queue Stats
20W - 16L
1,492 Elo+
Party 1
Sol
Sol
HCO xxPSYCHOxx
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
Man Bear Mike
Cthulhu
Level 27
God Stats
3W - 3L
1,427 SR
Queue Stats
69W - 68L
1,417 Elo+
Party 1
Team Averages
Level 28
1,533 SR
1,428 Elo+

VS

Team Averages
Level 19
1,338 SR
1,294 Elo+
Tiamat
Tiamat
Macmenac7
Tiamat
Level 28
God Stats
0W - 4L
1,141 SR
Queue Stats
36W - 45L
1,328 Elo+
Solo
Cthulhu
Cthulhu
SoColdLucci
Cthulhu
Level 23
God Stats
2W - 2L
1,391 SR
Queue Stats
156W - 128L
1,486 Elo+
Solo
Charybdis
Charybdis
easterboy001
Charybdis
Level 16
God Stats
4W - 17L
1,154 SR
Queue Stats
32W - 69L
1,189 Elo+
Solo
Thor
Thor
stxsantanais
Thor
Level 6
God Stats
2W - 4L
1,734 SR
Queue Stats
5W - 12L
1,181 Elo+
Solo
Hachiman
Hachiman
wichoco
Hachiman
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
64W - 68L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
22 / 0 / 12
15,359
1,280
40,539
11,547
4,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 20
11,484
957
10,119
11,144
6,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
19
4 / 2 / 14
12,074
1,006
13,229
17,459
20,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 2 / 15
12,123
1,010
11,491
11,901
4,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
20
5 / 2 / 20
13,204
1,100
8,318
11,026
11,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Macmenac7
Tiamat
18
1 / 5 / 3
11,377
948
12,812
16,042
9,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SoColdLucci
Cthulhu
18
0 / 6 / 5
11,253
938
16,460
25,599
22,038
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
easterboy001
Charybdis
16
0 / 4 / 1
9,582
799
1,102
7,452
2,546
16
1 / 10 / 3
10,326
861
6,250
14,406
5,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
wichoco
Hachiman
17
5 / 11 / 1
12,326
1,027
17,324
25,373
12,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
20
36
Kills
7
7
Deaths
36
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
22
0
12
28
W
1
1
20
11
W
Hercules
4
2
14
5.5
W
4
2
15
5.75
L
Tiamat
Macmenac7
Tiamat
1
5
3
0.5
W
Cthulhu
5
2
20
7.5
L
Cthulhu
SoColdLucci
Cthulhu
0
6
5
0.42
L
Charybdis
easterboy001
Charybdis
0
4
1
0.13
L
1
10
3
0.25
L
Hachiman
wichoco
Hachiman
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,696
Damage
53,948
63,077
Taken
88,872
47,178
Mitigated
51,026
17,766
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
40,539
12,648
0
6,872
11,547
4,457
0
6,844
4,703
58,997
0
W
10,119
1,746
0
1,332
11,144
6,296
0
4,225
6,919
0
22,794
W
Hercules
13,229
3,871
0
5,258
17,459
20,135
0
6,885
10,574
0
23,762
W
11,491
5,916
0
4,169
11,901
4,423
0
6,144
5,757
32,660
0
L
Tiamat
Macmenac7
Tiamat
12,812
1,167
0
2,511
16,042
9,201
0
12,136
3,906
38,079
0
W
Cthulhu
8,318
550
135
0
11,026
11,867
0
5,174
5,852
36,305
0
L
Cthulhu
SoColdLucci
Cthulhu
16,460
1,065
146
0
25,599
22,038
0
19,589
6,010
45,774
0
L
Charybdis
easterboy001
Charybdis
1,102
415
0
0
7,452
2,546
0
4,329
3,123
0
2,813
L
6,250
461
0
0
14,406
5,207
0
9,280
5,126
0
15,885
L
Hachiman
wichoco
Hachiman
17,324
13,905
0
1,795
25,373
12,034
0
15,014
10,359
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,244
Gold Earned
54,864
226
Minions Killed
199
7
Camps Cleared
3
1,210,015
Distance Traveled
855,611
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,359
1,280
53
4
4
251,390
0
W
Fenrir
11,484
957
30
3
0
286,170
0
W
Hercules
12,074
1,006
30
3
1
226,754
1
W
Sol
12,123
1,010
55
5
2
212,228
0
L
Tiamat
11,377
948
45
4
2
201,062
0
W
Cthulhu
13,204
1,100
58
5
0
233,473
1
L
Cthulhu
11,253
938
62
5
1
243,465
0
L
Charybdis
9,582
799
2
0
0
100,106
0
L
Thor
10,326
861
29
2
0
128,470
0
L
Hachiman
12,326
1,027
61
5
0
182,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role