Player Matchup

Hercules
Hercules
DALC356
Hercules
Level 16
God Stats
2W - 3L
1,420 SR
Queue Stats
8W - 26L
1,150 Elo+
Solo
Agni
Agni
OMagic_ManO
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 132L
1,319 Elo+
Solo
Pele
Pele
Okee444
Pele
Level 4
God Stats
0W - 4L
1,257 SR
Queue Stats
0W - 5L
1,238 Elo+
Solo
Team Averages
Level 16
1,393 SR
1,236 Elo+

VS

Team Averages
Level 67
1,348 SR
1,249 Elo+
Fenrir
Fenrir
TAzD Venom
Fenrir
Level 27
God Stats
7W - 3L
1,428 SR
Queue Stats
9W - 10L
1,180 Elo+
Solo
Cernunnos
Cernunnos
d3ad14
Cernunnos
Level 29
God Stats
1W - 0L
1,511 SR
Queue Stats
146W - 175L
1,406 Elo+
Solo
He Bo
He Bo
opieits
He Bo
Level 145
God Stats
1W - 2L
1,107 SR
Queue Stats
294W - 492L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DALC356
Hercules
10
4 / 5 / 1
7,852
714
5,504
12,153
10,466
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 3
7,366
670
5,878
10,622
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Okee444
Pele
7
0 / 2 / 1
6,068
552
934
3,852
1,319
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TAzD Venom
Fenrir
12
6 / 1 / 4
8,333
758
7,477
6,506
2,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
d3ad14
Cernunnos
13
5 / 0 / 7
8,836
803
9,394
5,578
1,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
opieits
He Bo
10
1 / 5 / 8
7,395
672
4,706
7,561
2,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
DALC356
Hercules
4
5
1
0.9
L
1
5
3
0.5
L
Pele
Okee444
Pele
0
2
1
0.25
W
Fenrir
TAzD Venom
Fenrir
6
1
4
8
W
Cernunnos
d3ad14
Cernunnos
5
0
7
8.5
W
He Bo
opieits
He Bo
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,316
Damage
21,577
26,627
Taken
19,645
17,654
Mitigated
6,341
2,642
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DALC356
Hercules
5,504
2,275
0
1,931
12,153
10,466
0
1,878
10,275
0
13,883
L
5,878
79
0
384
10,622
5,869
0
2,031
8,591
20,832
0
L
Pele
Okee444
Pele
934
199
0
327
3,852
1,319
0
1,437
2,415
0
6,917
W
Fenrir
TAzD Venom
Fenrir
7,477
3,405
366
1,607
6,506
2,330
703
1,782
4,724
0
14,164
W
Cernunnos
d3ad14
Cernunnos
9,394
4,263
0
2,147
5,578
1,828
1,426
1,696
3,882
0
41,759
W
He Bo
opieits
He Bo
4,706
509
170
315
7,561
2,183
306
2,602
4,959
18,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,286
Gold Earned
24,564
62
Minions Killed
122
3
Camps Cleared
7
465,695
Distance Traveled
585,405
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,852
714
20
2
1
183,067
0
L
Agni
7,366
670
31
3
0
176,297
0
L
Pele
6,068
552
11
1
2
106,331
1
W
Fenrir
8,333
758
19
2
0
206,815
1
W
Cernunnos
8,836
803
72
7
5
194,183
3
W
He Bo
7,395
672
31
3
2
184,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role