Player Matchup

Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EnDemiK
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,459 Elo+
Party 2
Ares
Ares
Sololineaplayer
Ares
Level 10
God Stats
1W - 0L
1,911 SR
Queue Stats
7W - 1L
1,730 Elo+
Solo
Team Averages
Level 56
1,637 SR
1,563 Elo+

VS

Team Averages
Level 69
1,575 SR
1,366 Elo+
Ymir
Ymir
Ziffer12
Ymir
Level 14
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Zeus
Zeus
extraK
Zeus
Level 123
God Stats
4W - 5L
1,614 SR
Queue Stats
148W - 175L
1,492 Elo+
Party 1
Hades
Hades
ruimoraisYT69
Hades
Level 69
God Stats
0W - 1L
1,676 SR
Queue Stats
73W - 79L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 5 / 4
12,130
758
13,940
13,288
6,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
EnDemiK
Tiamat
15
1 / 4 / 12
10,894
681
8,531
12,466
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 8
12,206
763
12,295
17,167
24,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 9
9,673
605
3,564
17,623
12,521
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
extraK
Zeus
15
9 / 5 / 3
11,346
709
19,645
10,196
3,748
13
3 / 4 / 8
10,070
629
9,592
16,451
9,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
13
13
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
4
2
W
Tiamat
EnDemiK
Tiamat
1
4
12
1.75
W
6
4
8
2.5
L
Ymir
1
6
9
0.92
L
Zeus
extraK
Zeus
9
5
3
2.1
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
32,801
42,921
Taken
44,270
41,075
Mitigated
25,443
9,076
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,940
10,659
0
1,642
13,288
6,877
3,092
9,931
3,357
0
57,013
W
Tiamat
EnDemiK
Tiamat
8,531
653
0
1,822
12,466
9,973
120
11,032
1,434
36,364
0
W
12,295
614
0
5,612
17,167
24,225
0
12,883
4,284
28,836
0
L
Ymir
3,564
370
0
221
17,623
12,521
0
7,139
10,484
14,268
0
L
Zeus
extraK
Zeus
19,645
1,125
0
555
10,196
3,748
887
7,685
2,427
50,481
0
L
9,592
438
180
6,376
16,451
9,174
0
6,235
10,136
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
31,089
173
Minions Killed
178
7
Camps Cleared
8
786,198
Distance Traveled
768,506
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,130
758
85
5
6
254,880
4
W
Tiamat
10,894
681
64
4
0
279,774
3
W
Ares
12,206
763
24
2
1
251,544
3
L
Ymir
9,673
605
24
2
2
267,415
1
L
Zeus
11,346
709
88
6
1
236,291
5
L
Hades
10,070
629
66
4
5
264,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role