Player Matchup

Skadi
Skadi
DarkFang22
Skadi
Level 18
God Stats
12W - 10L
1,688 SR
Queue Stats
364W - 340L
1,551 Elo+
Solo
Loki
Loki
FacilierrTTV
Loki
Level 79
God Stats
50W - 38L
1,644 SR
Queue Stats
150W - 138L
1,545 Elo+
Party 2
Anubis
Anubis
Robigus396
Anubis
Level 128
God Stats
65W - 64L
1,612 SR
Queue Stats
593W - 597L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SneakyItalian
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,628 SR
Queue Stats
11W - 10L
1,613 Elo+
Solo
Cthulhu
Cthulhu
SpectralSpade7
Cthulhu
Level 27
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 2
Team Averages
Level 68
1,632 SR
1,543 Elo+

VS

Team Averages
Level 129
1,503 SR
1,284 Elo+
Fenrir
Fenrir
DiMeSaKK
Fenrir
Level 156
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 8L
1,147 Elo+
Party 1
Medusa
Medusa
Dislexyk
Medusa
Level 15
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kailforever66
Bacchus
Level 159
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 9L
1,147 Elo+
Party 1
Zhong Kui
Zhong Kui
SlyofFear
Zhong Kui
Level 159
God Stats
2W - 1L
1,493 SR
Queue Stats
18W - 24L
1,441 Elo+
Party 1
Scylla
Scylla
SteathBlade-
Scylla
Level 157
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 2 / 4
7,274
727
6,211
4,373
1,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 3
7,132
713
6,880
7,990
3,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Robigus396
Anubis
15
5 / 5 / 2
8,527
853
8,475
8,344
3,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SneakyItalian
Morgan Le Fay
13
2 / 3 / 4
7,072
707
6,990
6,779
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 6
7,476
748
4,380
7,982
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiMeSaKK
Fenrir
14
3 / 3 / 9
8,330
833
5,282
9,144
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Dislexyk
Medusa
14
1 / 4 / 12
8,000
800
4,250
9,480
2,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
13
1 / 1 / 11
8,114
811
4,792
8,604
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SlyofFear
Zhong Kui
16
6 / 2 / 1
9,403
940
4,403
7,859
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
6 / 1 / 8
9,732
973
10,539
6,611
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
11
Kills
17
17
Deaths
11
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
2
4
1.5
W
Fenrir
DiMeSaKK
Fenrir
3
3
9
2.5
W
Medusa
Dislexyk
Medusa
1
4
12
1.75
L
2
5
3
0.7
W
Bacchus
1
1
11
6.5
L
Anubis
Robigus396
Anubis
5
5
2
1.2
W
Zhong Kui
SlyofFear
Zhong Kui
6
2
1
3.25
L
Morgan Le Fay
SneakyItalian
Morgan Le Fay
2
3
4
1.33
L
1
2
6
2
W
Scylla
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
29,266
35,468
Taken
41,698
20,089
Mitigated
25,833
3,811
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,211
3,360
0
680
4,373
1,431
276
1,620
2,641
0
26,458
W
Fenrir
DiMeSaKK
Fenrir
5,282
617
0
2,148
9,144
7,188
0
3,478
5,420
0
10,755
W
Medusa
Dislexyk
Medusa
4,250
1,328
467
1,700
9,480
2,594
1,058
5,901
3,222
0
21,064
L
6,880
1,859
0
0
7,990
3,033
0
5,909
1,948
0
20,765
W
Bacchus
4,792
576
0
1,432
8,604
7,624
501
3,856
4,522
11,401
0
L
Anubis
Robigus396
Anubis
8,475
57
0
1,359
8,344
3,890
140
4,685
3,433
29,582
0
W
Zhong Kui
SlyofFear
Zhong Kui
4,403
477
0
2,266
7,859
6,157
1,383
2,676
4,764
30,572
0
L
Morgan Le Fay
SneakyItalian
Morgan Le Fay
6,990
326
0
608
6,779
2,652
1
3,699
2,905
17,387
0
L
4,380
85
202
962
7,982
9,083
0
3,706
3,958
18,018
0
W
Scylla
10,539
1,070
0
2,172
6,611
2,270
2,035
2,898
3,479
41,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
43,579
227
Minions Killed
238
8
Camps Cleared
10
911,115
Distance Traveled
989,510
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,274
727
62
6
0
156,801
0
W
Fenrir
8,330
833
18
2
2
195,350
0
W
Medusa
8,000
800
35
4
4
195,721
2
L
Loki
7,132
713
36
4
2
198,112
2
W
Bacchus
8,114
811
13
1
0
212,566
4
L
Anubis
8,527
853
57
6
6
168,365
3
W
Zhong Kui
9,403
940
82
8
1
193,436
4
L
Morgan Le Fay
7,072
707
38
4
0
190,527
0
L
Cthulhu
7,476
748
34
3
0
197,310
1
W
Scylla
9,732
973
90
9
3
192,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role