Player Matchup

Anubis
Anubis
Kevvooo1396
Anubis
Level 17
God Stats
0W - 3L
1,441 SR
Queue Stats
4W - 7L
1,445 Elo+
Solo
Serqet
Serqet
NotoriousV4838
Serqet
Level 16
God Stats
3W - 4L
1,273 SR
Queue Stats
24W - 24L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Odnanref1
Danzaburou
Level 28
God Stats
3W - 4L
1,416 SR
Queue Stats
47W - 58L
1,480 Elo+
Solo
Cerberus
Cerberus
PanatigerLS
Cerberus
Level 20
God Stats
4W - 3L
1,304 SR
Queue Stats
51W - 54L
1,501 Elo+
Solo
Chaac
Chaac
Ratedstark
Chaac
Level 24
God Stats
7W - 4L
1,786 SR
Queue Stats
50W - 41L
1,594 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,500 Elo+

VS

Team Averages
Level 41
1,582 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Pebbles031286
Morgan Le Fay
Level 12
God Stats
2W - 1L
1,562 SR
Queue Stats
17W - 21L
1,468 Elo+
Solo
Ra
Ra
Sim Gonza
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,462 Elo+
Solo
Bellona
Bellona
Yui_Yujiro
Bellona
Level 7
God Stats
2W - 0L
1,817 SR
Queue Stats
9W - 6L
1,536 Elo+
Party 1
Horus
Horus
iToteThatBeam
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,083 Elo+
Solo
Achilles
Achilles
wWw_SOULCLEAVER_
Achilles
Level 139
God Stats
2W - 1L
1,530 SR
Queue Stats
96W - 109L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 16 / 2
18,000
514
13,603
26,678
13,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 2
12,454
356
2,391
6,786
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Odnanref1
Danzaburou
20
7 / 11 / 4
15,790
451
12,588
34,695
11,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
PanatigerLS
Cerberus
20
6 / 9 / 10
16,939
484
18,631
40,958
45,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
20
12 / 11 / 7
20,617
589
39,764
49,637
43,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pebbles031286
Morgan Le Fay
20
5 / 7 / 16
19,293
551
24,180
26,002
11,329
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 12 / 16
17,278
494
14,362
27,802
8,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Yui_Yujiro
Bellona
20
12 / 7 / 17
20,780
594
36,306
34,290
33,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 2
12,082
345
5,217
8,421
3,274
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
27 / 4 / 10
24,410
697
47,023
39,871
23,790
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
33
Kills
49
50
Deaths
33
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
16
2
0.5
L
1
3
2
0.67
L
Danzaburou
Odnanref1
Danzaburou
7
11
4
0.82
L
Cerberus
PanatigerLS
Cerberus
6
9
10
1.22
W
Morgan Le Fay
Pebbles031286
Morgan Le Fay
5
7
16
1.86
L
Chaac
12
11
7
1.41
W
5
12
16
1.08
W
Bellona
Yui_Yujiro
Bellona
12
7
17
2.93
W
0
3
2
0.33
W
27
4
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,977
Damage
127,088
158,754
Taken
136,386
115,411
Mitigated
80,896
42,991
Healing
40,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,603
40
0
4,985
26,678
13,266
2,906
3,522
23,084
74,794
0
L
2,391
688
0
436
6,786
1,948
0
41
6,745
0
23,074
L
Danzaburou
Odnanref1
Danzaburou
12,588
6,769
0
9,409
34,695
11,867
5,275
9,715
24,620
0
117,012
L
Cerberus
PanatigerLS
Cerberus
18,631
703
0
12,226
40,958
45,054
558
12,651
27,797
81,818
0
W
Morgan Le Fay
Pebbles031286
Morgan Le Fay
24,180
2,651
263
7,925
26,002
11,329
2,278
6,272
19,730
126,383
0
L
Chaac
39,764
5,315
0
15,935
49,637
43,276
2,576
12,989
36,493
0
145,821
W
14,362
797
5,247
7,893
27,802
8,871
1,865
9,933
17,689
90,817
0
W
Bellona
Yui_Yujiro
Bellona
36,306
22,128
0
6,023
34,290
33,632
2,903
9,197
24,913
0
168,364
W
5,217
2,872
167
774
8,421
3,274
111
2,097
6,324
0
19,809
W
47,023
27,980
0
12,051
39,871
23,790
5,879
9,784
30,087
0
281,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,800
Gold Earned
93,843
638
Minions Killed
777
0
Camps Cleared
0
2,327,633
Distance Traveled
2,741,419
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
18,000
514
115
3
0
523,434
1
L
Serqet
12,454
356
51
1
0
199,357
3
L
Danzaburou
15,790
451
125
4
0
528,482
2
L
Cerberus
16,939
484
156
4
0
513,095
15
W
Morgan Le Fay
19,293
551
176
5
0
606,853
3
L
Chaac
20,617
589
191
5
0
563,265
0
W
Ra
17,278
494
116
3
0
552,198
2
W
Bellona
20,780
594
199
6
0
675,986
4
W
Horus
12,082
345
24
1
0
212,368
1
W
Achilles
24,410
697
262
7
0
694,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role