Player Matchup

Artemis
Artemis
ImLakex
Artemis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 134L
1,433 Elo+
Solo
Fenrir
Fenrir
conanlp6
Fenrir
Level 63
God Stats
4W - 4L
1,735 SR
Queue Stats
113W - 116L
1,250 Elo+
Solo
Sol
Sol
masivekils112
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,390 Elo+
Solo
Team Averages
Level 46
1,578 SR
1,358 Elo+

VS

Team Averages
Level 34
1,442 SR
1,174 Elo+
Neith
Neith
MACEDONIEN
Neith
Level 34
God Stats
124W - 260L
1,326 SR
Queue Stats
150W - 346L
1,185 Elo+
Solo
Ymir
Ymir
Nesstaa91
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,105 Elo+
Solo
He Bo
He Bo
jokernaut2001
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 62L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImLakex
Artemis
11
3 / 2 / 9
7,842
713
7,920
5,852
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
conanlp6
Fenrir
13
8 / 2 / 10
9,947
904
6,717
12,361
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 10
9,273
843
13,925
8,088
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
4 / 5 / 0
7,493
681
9,720
11,578
4,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 7 / 3
6,730
612
2,527
12,738
8,403
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 7 / 1
7,089
644
5,659
8,740
2,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
5
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ImLakex
Artemis
3
2
9
3.75
L
Neith
4
5
0
0.8
L
Ymir
0
7
3
0.21
W
Fenrir
conanlp6
Fenrir
8
2
10
6.5
L
1
7
1
0.21
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
17,906
26,301
Taken
33,056
16,782
Mitigated
15,354
10,057
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ImLakex
Artemis
7,920
3,490
0
856
5,852
2,225
26
1,621
4,231
0
25,198
L
Neith
9,720
4,827
0
3,283
11,578
4,216
128
4,250
7,328
0
23,923
L
Ymir
2,527
513
316
1,149
12,738
8,403
0
6,337
6,401
5,822
0
W
Fenrir
conanlp6
Fenrir
6,717
1,183
0
3,860
12,361
11,791
21
3,631
8,730
0
13,759
L
5,659
301
0
1,806
8,740
2,735
0
3,338
5,402
15,699
0
W
13,925
6,578
0
5,341
8,088
2,766
2,655
3,569
4,519
43,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
21,312
113
Minions Killed
70
7
Camps Cleared
1
547,371
Distance Traveled
462,326
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,842
713
31
3
4
181,825
0
L
Neith
7,493
681
46
4
1
152,133
0
L
Ymir
6,730
612
3
0
0
140,769
1
W
Fenrir
9,947
904
16
1
0
200,603
1
L
He Bo
7,089
644
21
2
0
169,424
1
W
Sol
9,273
843
66
6
3
164,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role