Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImSoPhanpy
Medusa
Level 27
God Stats
9W - 2L
1,691 SR
Queue Stats
100W - 96L
1,487 Elo+
Solo
Anubis
Anubis
Naaf
Anubis
Level 29
God Stats
66W - 67L
1,535 SR
Queue Stats
87W - 130L
1,437 Elo+
Solo
Team Averages
Level 51
1,576 SR
1,475 Elo+

VS

Team Averages
Level 50
1,534 SR
1,464 Elo+
Danzaburou
Danzaburou
BrotherNagis
Danzaburou
Level 26
God Stats
14W - 6L
1,576 SR
Queue Stats
47W - 41L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
ILordAndSaviorI
Cthulhu
Level 74
God Stats
19W - 14L
1,526 SR
Queue Stats
423W - 461L
1,460 Elo+
Party 1
Artemis
Artemis
King x Slexer
Artemis
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
78W - 86L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 7
8,761
730
6,415
9,354
10,009
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
ImSoPhanpy
Medusa
13
7 / 3 / 6
9,517
793
8,988
7,691
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Naaf
Anubis
13
4 / 1 / 8
8,854
738
7,084
6,166
2,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrotherNagis
Danzaburou
10
2 / 6 / 2
7,272
606
5,181
9,595
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 3
7,314
610
6,090
11,285
10,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
9
1 / 5 / 1
6,851
571
4,834
6,647
1,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
7
7.5
L
Danzaburou
BrotherNagis
Danzaburou
2
6
2
0.5
L
1
4
3
0.63
W
Medusa
ImSoPhanpy
Medusa
7
3
6
3.33
L
Artemis
1
5
1
0.3
W
Anubis
Naaf
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
16,105
23,211
Taken
27,527
15,867
Mitigated
14,777
5,796
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,415
1,903
0
1,988
9,354
10,009
477
1,727
7,627
0
19,520
L
Danzaburou
BrotherNagis
Danzaburou
5,181
1,958
0
759
9,595
2,881
0
1,333
8,169
0
19,702
L
6,090
635
300
1,898
11,285
10,403
0
2,960
8,281
19,127
0
W
Medusa
ImSoPhanpy
Medusa
8,988
5,360
0
497
7,691
2,890
2,198
2,510
5,181
0
36,046
L
Artemis
4,834
2,070
0
560
6,647
1,493
0
2,898
3,657
0
15,397
W
Anubis
Naaf
Anubis
7,084
202
0
3,311
6,166
2,968
0
2,347
3,819
39,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
21,437
154
Minions Killed
98
9
Camps Cleared
2
681,403
Distance Traveled
540,332
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,761
730
28
2
0
247,077
4
L
Danzaburou
7,272
606
35
3
1
163,166
1
L
Cthulhu
7,314
610
34
3
1
208,750
4
W
Medusa
9,517
793
66
6
2
218,542
0
L
Artemis
6,851
571
29
2
0
168,416
3
W
Anubis
8,854
738
60
5
7
215,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role