Player Matchup

Sylvanus
Sylvanus
AphroManca P
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,726 Elo+
Solo
Hades
Hades
MiniMonster893
Hades
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 10L
1,610 Elo+
Solo
Skadi
Skadi
MooreYup
Skadi
Level 28
God Stats
5W - 3L
1,589 SR
Queue Stats
125W - 106L
1,548 Elo+
Solo
King Arthur
King Arthur
Quaboogie__
King Arthur
Level 23
God Stats
4W - 1L
1,657 SR
Queue Stats
49W - 45L
1,578 Elo+
Solo
Fenrir
Fenrir
Skwolly7
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,607 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,614 Elo+

VS

Team Averages
Level 19
1,538 SR
1,604 Elo+
Ra
Ra
Bad4Bitness
Ra
Level 6
God Stats
1W - 3L
1,516 SR
Queue Stats
9W - 7L
1,674 Elo+
Solo
Ravana
Ravana
Cicero127
Ravana
Level 28
God Stats
4W - 2L
1,745 SR
Queue Stats
172W - 123L
1,688 Elo+
Solo
Ymir
Ymir
GiftedTacoSD
Ymir
Level 26
God Stats
0W - 2L
1,372 SR
Queue Stats
86W - 100L
1,455 Elo+
Solo
Chaac
Chaac
Umbaii
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,599 Elo+
Solo
Heimdallr
Heimdallr
iimPeRiiUuSs
Heimdallr
Level 29
God Stats
22W - 31L
1,556 SR
Queue Stats
183W - 207L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AphroManca P
Sylvanus
20
8 / 4 / 6
13,079
569
22,363
22,038
17,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 8 / 6
10,842
471
12,776
15,001
7,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MooreYup
Skadi
16
4 / 5 / 2
10,837
471
9,482
11,810
3,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Quaboogie__
King Arthur
20
4 / 4 / 6
12,541
545
15,228
19,078
23,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Skwolly7
Fenrir
20
6 / 7 / 10
13,799
600
17,140
24,718
20,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
8,464
368
1,572
3,825
1,678
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Cicero127
Ravana
19
10 / 6 / 5
13,371
581
19,584
20,596
15,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 8 / 6
9,057
394
7,599
28,545
12,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
Umbaii
Chaac
20
11 / 2 / 2
15,160
659
20,508
24,847
25,845
Heavy Mace

Heavy Mace

+30
Physical Power

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
iimPeRiiUuSs
Heimdallr
19
7 / 9 / 7
12,867
559
14,205
20,087
6,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
50
26
Kills
28
28
Deaths
26
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AphroManca P
Sylvanus
8
4
6
2.75
L
0
1
2
1
L
Ravana
Cicero127
Ravana
10
6
5
2.08
L
0
8
6
0.38
W
4
8
6
0.88
W
Skadi
MooreYup
Skadi
4
5
2
1
W
King Arthur
Quaboogie__
King Arthur
4
4
6
1.75
W
Fenrir
Skwolly7
Fenrir
6
7
10
1.57
L
Chaac
Umbaii
Chaac
11
2
2
6
L
Heimdallr
iimPeRiiUuSs
Heimdallr
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,989
Damage
63,468
92,645
Taken
97,900
71,728
Mitigated
61,694
26,898
Healing
30,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AphroManca P
Sylvanus
22,363
7,541
1,668
8,171
22,038
17,486
578
2,132
19,568
89,784
19,936
L
1,572
140
4
1,803
3,825
1,678
39
0
3,825
27,473
0
L
Ravana
Cicero127
Ravana
19,584
7,498
0
3,943
20,596
15,623
0
4,180
16,118
0
104,052
L
7,599
971
0
3,662
28,545
12,062
586
14,609
13,891
32,293
0
W
12,776
1,759
638
4,083
15,001
7,051
0
2,158
12,628
42,907
0
W
Skadi
MooreYup
Skadi
9,482
3,780
0
988
11,810
3,622
316
1,772
9,984
0
74,035
W
King Arthur
Quaboogie__
King Arthur
15,228
1,708
0
4,400
19,078
23,156
0
1,688
16,608
348
72,933
W
Fenrir
Skwolly7
Fenrir
17,140
5,223
0
6,950
24,718
20,413
90
1,593
22,960
0
94,515
L
Chaac
Umbaii
Chaac
20,508
5,100
0
16,436
24,847
25,845
2,002
6,474
17,786
0
115,307
L
Heimdallr
iimPeRiiUuSs
Heimdallr
14,205
6,844
0
5,056
20,087
6,486
1,039
8,148
11,843
0
87,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,098
Gold Earned
58,919
591
Minions Killed
667
0
Camps Cleared
0
1,883,783
Distance Traveled
1,743,428
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,079
569
149
6
0
381,641
2
L
Ra
8,464
368
68
3
0
156,634
3
L
Ravana
13,371
581
153
7
0
433,257
9
L
Ymir
9,057
394
38
2
0
362,404
5
W
Hades
10,842
471
65
3
0
268,658
0
W
Skadi
10,837
471
130
6
0
320,443
5
W
King Arthur
12,541
545
128
6
0
439,995
0
W
Fenrir
13,799
600
119
5
0
473,046
0
L
Chaac
15,160
659
247
11
0
434,516
1
L
Heimdallr
12,867
559
161
7
0
356,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role