Player Matchup

Charybdis
Charybdis
AggrO_iNDY_HD
Charybdis
Level 18
God Stats
3W - 6L
1,309 SR
Queue Stats
126W - 167L
1,404 Elo+
Party 2
Nike
Nike
Lasse_97_
Nike
Level 24
God Stats
4W - 1L
1,685 SR
Queue Stats
117W - 158L
1,418 Elo+
Party 2
Olorun
Olorun
knallkopp80
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,206 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,343 Elo+

VS

Team Averages
Level 20
1,338 SR
1,387 Elo+
Apollo
Apollo
DarthRendell
Apollo
Level 4
God Stats
0W - 1L
1,151 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
X_LIMETE_37
Ymir
Level 27
God Stats
12W - 20L
1,382 SR
Queue Stats
105W - 145L
1,311 Elo+
Party 1
Discordia
Discordia
princ3_0uzo
Discordia
Level 29
God Stats
52W - 45L
1,479 SR
Queue Stats
298W - 360L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AggrO_iNDY_HD
Charybdis
15
4 / 7 / 1
13,270
664
11,022
13,998
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
1 / 6 / 4
11,742
587
10,777
20,150
15,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
12
0 / 9 / 3
11,249
562
6,063
15,656
4,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 1 / 3
8,868
443
0
801
140
17
8 / 2 / 12
13,716
686
11,784
22,028
29,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
princ3_0uzo
Discordia
18
14 / 2 / 5
14,367
718
24,133
18,846
7,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
22
22
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AggrO_iNDY_HD
Charybdis
4
7
1
0.64
L
Apollo
0
1
3
1.5
W
Nike
1
6
4
0.5
L
8
2
12
7
W
Olorun
0
9
3
0.17
L
Discordia
princ3_0uzo
Discordia
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
35,917
49,804
Taken
41,675
25,628
Mitigated
36,837
7,705
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AggrO_iNDY_HD
Charybdis
11,022
6,216
0
2,136
13,998
5,359
891
10,069
3,929
0
51,794
L
Apollo
0
0
0
0
801
140
0
0
801
0
0
W
Nike
10,777
323
0
1,580
20,150
15,980
333
13,191
6,959
6,428
28,528
L
11,784
1,784
732
2,881
22,028
29,058
474
5,674
16,354
45,600
0
W
Olorun
6,063
2,139
737
3,252
15,656
4,289
1,219
13,409
2,247
21,372
0
L
Discordia
princ3_0uzo
Discordia
24,133
2,359
556
5,601
18,846
7,639
795
2,746
16,100
75,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
36,951
152
Minions Killed
152
11
Camps Cleared
4
895,514
Distance Traveled
694,788
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,270
664
63
3
9
300,706
3
L
Apollo
8,868
443
0
0
0
0
0
W
Nike
11,742
587
49
2
2
341,111
2
L
Ymir
13,716
686
59
3
1
353,883
3
W
Olorun
11,249
562
40
2
0
253,697
0
L
Discordia
14,367
718
93
5
3
340,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role