Player Matchup

Tyr
Tyr
BASHIHACECACA
Tyr
Level 29
God Stats
21W - 16L
1,550 SR
Queue Stats
143W - 115L
1,569 Elo+
Party 2
Anubis
Anubis
Chaparrito12343
Anubis
Level 47
God Stats
2W - 6L
1,525 SR
Queue Stats
182W - 188L
1,562 Elo+
Party 2
Artemis
Artemis
agente1500
Artemis
Level 45
God Stats
10W - 6L
1,658 SR
Queue Stats
150W - 140L
1,516 Elo+
Party 2
Nemesis
Nemesis
shadowkiller556
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,501 Elo+
Solo
Odin
Odin
zzquila
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,656 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,561 Elo+

VS

Team Averages
Level 96
1,652 SR
1,578 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 135
God Stats
577W - 352L
1,763 SR
Queue Stats
694W - 476L
1,684 Elo+
Party 1
Loki
Loki
OrdinaryWand
Loki
Level 29
God Stats
64W - 44L
1,671 SR
Queue Stats
136W - 94L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
PapaSkyhawk
Sylvanus
Level 69
God Stats
5W - 1L
1,724 SR
Queue Stats
397W - 376L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
sasathe
Baba Yaga
Level 123
God Stats
3W - 0L
1,601 SR
Queue Stats
30W - 30L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 6
6,769
484
7,754
14,000
9,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 5 / 1
6,863
490
5,994
12,628
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
agente1500
Artemis
12
2 / 4 / 3
7,093
507
3,661
9,036
2,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 5 / 5
8,236
588
9,945
11,087
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
zzquila
Odin
10
1 / 7 / 1
6,620
473
3,795
11,793
6,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 5 / 7
7,845
560
12,856
10,205
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
15
7 / 1 / 5
9,387
671
11,901
10,439
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 4 / 4
8,714
622
7,561
9,777
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
PapaSkyhawk
Sylvanus
13
3 / 4 / 11
8,335
595
6,579
15,127
14,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
sasathe
Baba Yaga
12
1 / 3 / 3
7,188
513
7,739
8,086
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
23
23
Deaths
17
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
7
1.5
L
4
2
6
3.5
L
4
5
1
0.9
W
Amaterasu
7
1
5
9.5
W
8
4
4
2.5
W
Sylvanus
PapaSkyhawk
Sylvanus
3
4
11
2.13
L
Artemis
agente1500
Artemis
2
4
3
0.88
W
Baba Yaga
sasathe
Baba Yaga
1
3
3
0.83
L
6
5
5
1.7
L
Odin
zzquila
Odin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
46,636
58,544
Taken
53,634
31,145
Mitigated
35,843
12,139
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,856
9,709
313
2,383
10,205
3,112
1,195
279
9,926
0
43,733
L
7,754
1,766
270
1,378
14,000
9,845
0
4,051
9,837
0
17,795
L
5,994
572
0
4,512
12,628
6,246
0
4,383
7,833
35,742
0
W
Amaterasu
11,901
3,782
0
4,123
10,439
12,271
270
1,333
9,106
6,205
53,203
W
7,561
2,567
0
2,056
9,777
3,384
591
1,917
7,860
0
37,903
W
Sylvanus
PapaSkyhawk
Sylvanus
6,579
1,958
1,763
3,390
15,127
14,246
150
2,351
12,776
27,917
8,983
L
Artemis
agente1500
Artemis
3,661
2,234
0
1,874
9,036
2,777
0
684
8,352
0
38,388
W
Baba Yaga
sasathe
Baba Yaga
7,739
169
0
2,148
8,086
2,830
1,182
1,238
6,848
33,915
0
L
9,945
4,756
0
2,255
11,087
6,070
0
3,273
7,662
0
51,286
L
Odin
zzquila
Odin
3,795
643
0
1,850
11,793
6,207
0
2,399
9,367
3,723
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
41,469
325
Minions Killed
367
0
Camps Cleared
0
1,346,323
Distance Traveled
1,355,357
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,845
560
63
5
0
248,314
0
L
Tyr
6,769
484
25
2
0
299,167
1
L
Anubis
6,863
490
64
5
0
239,372
1
W
Amaterasu
9,387
671
111
8
0
312,441
6
W
Loki
8,714
622
65
5
0
297,481
0
W
Sylvanus
8,335
595
69
5
0
240,379
5
L
Artemis
7,093
507
88
6
0
247,382
4
W
Baba Yaga
7,188
513
59
4
0
256,742
1
L
Nemesis
8,236
588
90
6
0
301,310
1
L
Odin
6,620
473
58
4
0
259,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role