Player Matchup

Guan Yu
Guan Yu
BcuzBorderlands
Guan Yu
Level 102
God Stats
1W - 1L
1,570 SR
Queue Stats
61W - 61L
1,479 Elo+
Party 1
Bellona
Bellona
DankHeadies
Bellona
Level 101
God Stats
1W - 2L
1,212 SR
Queue Stats
253W - 243L
1,463 Elo+
Party 1
Neith
Neith
Petite
Neith
Level 134
God Stats
36W - 16L
1,589 SR
Queue Stats
1,093W - 752L
1,622 Elo+
Party 1
Fafnir
Fafnir
iAlchymy
Fafnir
Level 160
God Stats
6W - 6L
1,654 SR
Queue Stats
579W - 459L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
p0gChamp_4hire
Jing Wei
Level 160
God Stats
1W - 0L
1,278 SR
Queue Stats
87W - 65L
1,585 Elo+
Party 1
Team Averages
Level 131
1,461 SR
1,544 Elo+

VS

Team Averages
Level 93
1,485 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Refwesh
Aphrodite
Level 84
God Stats
1W - 4L
1,424 SR
Queue Stats
80W - 77L
1,528 Elo+
Solo
Ganesha
Ganesha
oompagrace
Ganesha
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
10,450
697
9,419
23,129
29,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
DankHeadies
Bellona
18
3 / 5 / 12
10,548
703
9,429
20,650
26,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Petite
Neith
20
13 / 2 / 9
13,702
913
32,768
17,875
7,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
iAlchymy
Fafnir
17
3 / 3 / 15
11,003
734
11,202
18,138
23,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
18
1 / 4 / 15
10,510
701
17,490
14,896
6,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
9 / 5 / 6
11,513
768
26,163
18,617
9,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
 
Xing Tian
18
5 / 5 / 14
10,716
714
14,921
25,357
30,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
 
Thor
17
6 / 4 / 11
10,327
688
16,531
16,097
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Refwesh
Aphrodite
16
0 / 5 / 11
9,294
620
11,661
13,402
18,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
oompagrace
Ganesha
17
0 / 4 / 16
10,284
686
8,034
18,385
22,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
23
Kills
20
20
Deaths
23
64
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
9
5
6
2.4
L
Xing Tian
 
Xing Tian
5
5
14
2.4
L
Thor
 
Thor
6
4
11
2.88
W
3
6
13
1.58
W
Bellona
DankHeadies
Bellona
3
5
12
1.8
W
Neith
Petite
Neith
13
2
9
8.75
L
Aphrodite
Refwesh
Aphrodite
0
5
11
1.1
W
Fafnir
iAlchymy
Fafnir
3
3
15
3.5
L
Ganesha
oompagrace
Ganesha
0
4
16
2
W
Jing Wei
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,308
Damage
77,310
94,688
Taken
91,858
93,833
Mitigated
97,096
45,922
Healing
29,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
26,163
9,554
2,444
3,791
18,617
9,552
978
1,228
17,389
55,720
0
L
Xing Tian
 
Xing Tian
14,921
1,229
1,583
3,577
25,357
30,378
900
1,901
23,456
26,703
0
L
Thor
 
Thor
16,531
1,415
1,119
1,588
16,097
16,394
1,672
2,692
13,405
0
22,237
W
9,419
1,000
9,063
7,033
23,129
29,601
145
14,797
7,900
0
18,145
W
Bellona
DankHeadies
Bellona
9,429
2,640
1,279
2,356
20,650
26,672
517
11,957
8,507
0
15,894
W
Neith
Petite
Neith
32,768
17,288
2,275
9,153
17,875
7,456
2,881
12,967
4,676
0
81,260
L
Aphrodite
Refwesh
Aphrodite
11,661
404
8,717
4,331
13,402
18,410
196
2,569
10,833
21,853
0
W
Fafnir
iAlchymy
Fafnir
11,202
2,586
3,581
5,292
18,138
23,634
129
10,566
7,256
20,985
0
L
Ganesha
oompagrace
Ganesha
8,034
767
1,050
823
18,385
22,362
634
2,425
15,573
12,452
0
W
Jing Wei
17,490
11,025
2,157
3,733
14,896
6,470
1,747
10,492
4,169
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
52,134
181
Minions Killed
124
0
Camps Cleared
0
1,351,112
Distance Traveled
1,208,428
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,513
768
44
3
0
225,111
2
L
Xing Tian
10,716
714
34
2
0
261,943
4
L
Thor
10,327
688
18
1
0
227,390
1
W
Guan Yu
10,450
697
17
1
0
287,686
2
W
Bellona
10,548
703
8
1
0
275,902
0
W
Neith
13,702
913
92
6
0
280,020
0
L
Aphrodite
9,294
620
28
2
0
285,977
0
W
Fafnir
11,003
734
18
1
0
252,823
0
L
Ganesha
10,284
686
0
0
0
208,007
0
W
Jing Wei
10,510
701
46
3
0
254,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role