Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BaeVixen
Hun Batz
Level 128
God Stats
6W - 2L
1,792 SR
Queue Stats
272W - 259L
1,556 Elo+
Solo
Skadi
Skadi
FilthyGnome
Skadi
Level 102
God Stats
4W - 3L
1,309 SR
Queue Stats
240W - 197L
1,576 Elo+
Party 2
Bastet
Bastet
Olenmuna
Bastet
Level 128
God Stats
17W - 7L
1,689 SR
Queue Stats
805W - 793L
1,546 Elo+
Solo
Horus
Horus
Zûlfikâr
Horus
Level 122
God Stats
10W - 2L
1,775 SR
Queue Stats
283W - 271L
1,558 Elo+
Party 2
Team Averages
Level 122
1,613 SR
1,547 Elo+

VS

Team Averages
Level 118
1,646 SR
1,526 Elo+
Chiron
Chiron
BorodaOriona
Chiron
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
175W - 166L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
EBAR1488mamashek
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,524 Elo+
Party 1
Cerberus
Cerberus
JeffVIII
Cerberus
Level 84
God Stats
4W - 1L
1,976 SR
Queue Stats
210W - 207L
1,576 Elo+
Solo
Thor
Thor
Slabben
Thor
Level 156
God Stats
0W - 4L
1,286 SR
Queue Stats
209W - 218L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Zakharcheeeg
Sylvanus
Level 129
God Stats
4W - 2L
1,735 SR
Queue Stats
177W - 151L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 5 / 12
13,544
847
35,197
21,176
11,097
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BaeVixen
Hun Batz
18
1 / 5 / 20
11,655
728
11,302
23,592
22,487
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 5 / 12
14,183
886
38,754
20,271
9,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Olenmuna
Bastet
20
8 / 5 / 16
14,163
885
28,645
21,013
10,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
19
2 / 2 / 23
11,615
726
12,436
25,027
26,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 5 / 4
12,891
806
27,959
25,210
13,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 6 / 13
11,456
716
18,514
17,546
8,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JeffVIII
Cerberus
19
6 / 9 / 9
12,646
790
19,192
34,621
49,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Slabben
Thor
19
4 / 10 / 10
12,411
776
20,122
22,115
12,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Zakharcheeeg
Sylvanus
18
0 / 5 / 14
11,118
695
9,576
32,927
40,948
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
72
35
Kills
22
22
Deaths
35
83
Assists
50
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
5
12
3.6
W
Hun Batz
BaeVixen
Hun Batz
1
5
20
2.2
L
Chiron
10
5
4
2.4
L
2
6
13
1.42
W
12
5
12
3.6
L
Cerberus
JeffVIII
Cerberus
6
9
9
1.17
W
Bastet
Olenmuna
Bastet
8
5
16
3.2
L
Thor
Slabben
Thor
4
10
10
0.9
L
Sylvanus
Zakharcheeeg
Sylvanus
0
5
14
1.4
W
Horus
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,334
Damage
95,363
111,079
Taken
132,419
80,335
Mitigated
125,391
47,708
Healing
47,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
35,197
2,692
181
6,081
21,176
11,097
1,401
7,622
13,554
55,710
0
W
Hun Batz
BaeVixen
Hun Batz
11,302
1,848
1,470
2,544
23,592
22,487
1,178
10,736
12,856
0
24,412
L
Chiron
27,959
10,772
4,380
5,696
25,210
13,798
2,817
6,622
18,250
0
53,619
L
18,514
1,866
2,652
2,015
17,546
8,483
550
4,765
12,679
44,428
0
W
38,754
24,086
191
4,557
20,271
9,987
1,526
11,378
8,893
0
75,314
L
Cerberus
JeffVIII
Cerberus
19,192
1,201
987
9,247
34,621
49,697
0
8,847
25,061
31,856
0
W
Bastet
Olenmuna
Bastet
28,645
6,258
4,223
6,560
21,013
10,356
954
7,147
13,866
0
52,029
L
Thor
Slabben
Thor
20,122
2,920
2,266
2,278
22,115
12,465
172
4,927
16,849
0
33,677
L
Sylvanus
Zakharcheeeg
Sylvanus
9,576
1,874
9,287
8,743
32,927
40,948
0
10,036
22,607
15,117
0
W
Horus
12,436
4,430
8,614
13,287
25,027
26,408
1,142
10,399
14,628
0
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
60,522
221
Minions Killed
202
0
Camps Cleared
0
1,548,088
Distance Traveled
1,262,784
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,544
847
47
3
0
299,002
1
W
Hun Batz
11,655
728
19
1
0
312,687
5
L
Chiron
12,891
806
76
5
0
250,479
0
L
Nu Wa
11,456
716
46
3
0
269,271
0
W
Skadi
14,183
886
78
5
0
259,462
0
L
Cerberus
12,646
790
39
2
0
259,328
0
W
Bastet
14,163
885
54
3
0
343,853
2
L
Thor
12,411
776
29
2
0
223,784
1
L
Sylvanus
11,118
695
12
1
0
259,922
0
W
Horus
11,615
726
23
1
0
333,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role