Player Matchup

Odin
Odin
AngryPandazZ
Odin
Level 79
God Stats
3W - 1L
1,484 SR
Queue Stats
176W - 162L
1,466 Elo+
Party 1
Zeus
Zeus
DoMiNiCaNo210
Zeus
Level 14
God Stats
1W - 1L
1,292 SR
Queue Stats
39W - 22L
1,513 Elo+
Party 1
Ymir
Ymir
R3Kl3SS W33D
Ymir
Level 109
God Stats
4W - 3L
1,582 SR
Queue Stats
489W - 337L
1,647 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,542 Elo+

VS

Team Averages
Level 33
1,544 SR
1,302 Elo+
Sobek
Sobek
DiamondDimetro3
Sobek
Level 26
God Stats
2W - 1L
1,774 SR
Queue Stats
5W - 3L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Niikow
Danzaburou
Level 46
God Stats
93W - 103L
1,439 SR
Queue Stats
565W - 784L
1,210 Elo+
Party 2
Baron Samedi
Baron Samedi
Yuren91
Baron Samedi
Level 28
God Stats
10W - 16L
1,420 SR
Queue Stats
148W - 249L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 22
10,268
733
5,609
8,789
9,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 0 / 13
11,609
829
19,208
3,560
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 13
11,012
787
14,315
11,095
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,962
640
3,796
18,669
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Niikow
Danzaburou
12
1 / 10 / 1
8,434
602
4,262
14,106
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Yuren91
Baron Samedi
10
0 / 11 / 1
7,633
545
3,663
12,410
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
27
Kills
2
2
Deaths
27
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
L
1
6
1
0.25
W
14
0
13
20.5
L
Danzaburou
Niikow
Danzaburou
1
10
1
0.15
W
10
2
13
8.25
L
Baron Samedi
Yuren91
Baron Samedi
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
11,721
23,444
Taken
45,185
16,874
Mitigated
32,181
4,400
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,609
845
0
1,026
8,789
9,847
328
3,174
5,615
0
34,060
L
3,796
364
0
2,093
18,669
23,554
192
12,891
5,202
11,266
0
W
19,208
1,341
192
929
3,560
1,354
1,150
2,028
1,532
48,389
0
L
Danzaburou
Niikow
Danzaburou
4,262
1,304
0
878
14,106
4,073
0
10,590
3,196
0
18,932
W
14,315
3,020
0
2,253
11,095
5,673
958
3,432
7,663
39,878
0
L
Baron Samedi
Yuren91
Baron Samedi
3,663
296
363
625
12,410
4,554
0
8,779
3,264
25,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
25,029
174
Minions Killed
90
13
Camps Cleared
0
827,674
Distance Traveled
569,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,268
733
66
5
5
313,766
0
L
Sobek
8,962
640
14
1
0
222,657
0
W
Zeus
11,609
829
67
5
3
258,496
1
L
Danzaburou
8,434
602
37
3
0
194,091
4
W
Ymir
11,012
787
41
3
5
255,412
4
L
Baron Samedi
7,633
545
39
3
0
152,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role