Player Matchup

Izanami
Izanami
Axel Gz09
Izanami
Level 28
God Stats
28W - 23L
1,455 SR
Queue Stats
101W - 119L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
Lavishryme955
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,127 Elo+
Party 1
Neith
Neith
OryonEx
Neith
Level 8
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 7L
1,175 Elo+
Solo
Mercury
Mercury
S14_VM
Mercury
Level 18
God Stats
2W - 1L
1,519 SR
Queue Stats
46W - 45L
1,405 Elo+
Party 1
Olorun
Olorun
Шерват
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,170 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,235 Elo+

VS

Team Averages
Level 19
1,377 SR
1,311 Elo+
Baba Yaga
Baba Yaga
KVPITAN
Baba Yaga
Level 31
God Stats
9W - 5L
1,672 SR
Queue Stats
80W - 109L
1,301 Elo+
Party 2
Odin
Odin
NVSTYA
Odin
Level 16
God Stats
0W - 3L
1,285 SR
Queue Stats
70W - 90L
1,191 Elo+
Party 2
Artemis
Artemis
Ra1nRaven8753
Artemis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ra
Ra
mnorthvalley
Ra
Level 17
God Stats
0W - 2L
1,219 SR
Queue Stats
15W - 22L
1,301 Elo+
Solo
Olorun
Olorun
wicho_1203
Olorun
Level 28
God Stats
2W - 11L
1,210 SR
Queue Stats
269W - 314L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axel Gz09
Izanami
19
10 / 2 / 7
12,971
590
21,272
17,519
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Lavishryme955
Gilgamesh
14
7 / 2 / 6
10,559
480
10,662
11,422
8,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
OryonEx
Neith
17
5 / 0 / 4
12,498
568
9,966
9,136
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
S14_VM
Mercury
16
7 / 6 / 7
11,423
519
7,509
20,051
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
4 / 1 / 1
10,890
495
4,269
8,065
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KVPITAN
Baba Yaga
15
4 / 7 / 3
9,752
443
10,634
19,600
9,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
NVSTYA
Odin
13
0 / 2 / 6
8,352
380
4,664
11,321
14,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
1 / 10 / 3
8,314
378
4,925
12,949
4,565
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 0
8,183
372
2,668
15,165
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
wicho_1203
Olorun
16
2 / 6 / 1
10,406
473
10,200
16,140
6,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
33
Kills
9
11
Deaths
35
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axel Gz09
Izanami
10
2
7
6.75
L
Baba Yaga
KVPITAN
Baba Yaga
4
7
3
0.79
W
Gilgamesh
Lavishryme955
Gilgamesh
7
2
6
5
L
Odin
NVSTYA
Odin
0
2
6
1.5
W
Neith
OryonEx
Neith
5
0
4
7
L
Artemis
1
10
3
0.25
W
Mercury
S14_VM
Mercury
7
6
7
1.75
L
2
10
0
0.2
L
Olorun
wicho_1203
Olorun
2
6
1
0.42
W
Olorun
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
33,091
66,193
Taken
75,175
28,678
Mitigated
43,236
19,059
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axel Gz09
Izanami
21,272
14,881
0
4,090
17,519
6,512
3,363
6,512
11,007
0
105,796
L
Baba Yaga
KVPITAN
Baba Yaga
10,634
909
0
2,971
19,600
9,600
0
251
19,082
42,992
0
W
Gilgamesh
Lavishryme955
Gilgamesh
10,662
2,238
0
932
11,422
8,442
543
4,525
6,897
4,327
17,072
L
Odin
NVSTYA
Odin
4,664
1,971
0
0
11,321
14,149
50
1,033
10,101
0
16,554
W
Neith
OryonEx
Neith
9,966
3,790
0
2,651
9,136
3,343
7,395
3,262
5,874
0
88,320
L
Artemis
4,925
2,266
0
1,931
12,949
4,565
47
1,072
11,839
0
27,545
W
Mercury
S14_VM
Mercury
7,509
4,096
0
7,338
20,051
7,431
39
3,635
16,416
0
78,748
L
2,668
801
625
2,521
15,165
8,123
0
140
14,733
34,347
0
L
Olorun
wicho_1203
Olorun
10,200
3,886
546
6,947
16,140
6,799
3,352
3,135
12,958
67,244
0
W
Olorun
4,269
1,802
665
3,383
8,065
2,950
613
5,568
2,497
35,701
2,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
45,007
513
Minions Killed
283
0
Camps Cleared
0
1,991,052
Distance Traveled
1,614,675
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,971
590
166
8
0
376,740
0
L
Baba Yaga
9,752
443
45
2
0
352,443
0
W
Gilgamesh
10,559
480
22
1
0
416,753
0
L
Odin
8,352
380
38
2
0
392,575
2
W
Neith
12,498
568
157
7
0
390,002
0
L
Artemis
8,314
378
49
2
0
291,946
0
W
Mercury
11,423
519
94
4
0
431,565
0
L
Ra
8,183
372
52
2
0
292,387
10
L
Olorun
10,406
473
99
5
0
285,324
0
W
Olorun
10,890
495
74
3
0
375,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role