Player Matchup

Anubis
Anubis
HeresASenzuBean
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,658 Elo+
Solo
Merlin
Merlin
PapuVenture
Merlin
Level 157
God Stats
3W - 3L
1,475 SR
Queue Stats
302W - 328L
1,536 Elo+
Solo
Neith
Neith
Ratchetmandamn
Neith
Level 140
God Stats
8W - 9L
1,457 SR
Queue Stats
96W - 96L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
RecedingLove
Nu Wa
Level 160
God Stats
21W - 9L
1,686 SR
Queue Stats
422W - 372L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
bigmacdaddyE
Cernunnos
Level 124
God Stats
2W - 1L
1,717 SR
Queue Stats
156W - 120L
1,563 Elo+
Solo
Team Averages
Level 142
1,567 SR
1,545 Elo+

VS

Team Averages
Level 125
1,572 SR
1,551 Elo+
Charybdis
Charybdis
DeMoNiC__KoGa42
Charybdis
Level 127
God Stats
12W - 7L
1,548 SR
Queue Stats
221W - 197L
1,609 Elo+
Party 1
Chang'e
Chang'e
DestinedFemur
Chang'e
Level 123
God Stats
2W - 6L
1,530 SR
Queue Stats
201W - 211L
1,592 Elo+
Solo
Ymir
Ymir
GenocideCutter
Ymir
Level 121
God Stats
26W - 28L
1,530 SR
Queue Stats
312W - 341L
1,424 Elo+
Solo
Tyr
Tyr
Night-Nova69
Tyr
Level 127
God Stats
6W - 3L
1,702 SR
Queue Stats
165W - 143L
1,537 Elo+
Party 1
Da Ji
Da Ji
itsyagirl__angel
Da Ji
Level 125
God Stats
25W - 25L
1,552 SR
Queue Stats
302W - 256L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,380
645
0
0
0
Merlin
19
3 / 3 / 13
12,790
984
15,370
9,293
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 4 / 9
15,191
1,169
21,966
11,662
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 0 / 20
13,615
1,047
24,789
7,406
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
bigmacdaddyE
Cernunnos
20
6 / 3 / 12
14,033
1,079
21,634
21,547
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

171

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeMoNiC__KoGa42
Charybdis
18
3 / 3 / 4
12,922
994
19,164
19,869
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
18
1 / 1 / 4
11,336
872
5,642
9,854
3,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 1 / 6
11,977
921
3,424
21,109
21,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 9 / 5
12,072
929
7,379
23,717
19,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 9 / 3
11,878
914
12,406
19,996
7,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
23
Kills
10
10
Deaths
23
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeMoNiC__KoGa42
Charybdis
3
3
4
1.67
L
Chang'e
1
1
4
3
L
0
1
6
3
W
0
0
0
0
L
3
9
5
0.61
W
Merlin
3
3
13
3.17
W
12
4
9
4.13
W
2
0
20
12
W
Cernunnos
bigmacdaddyE
Cernunnos
6
3
12
4
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,759
Damage
48,015
49,908
Taken
94,545
19,748
Mitigated
60,095
5,698
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeMoNiC__KoGa42
Charybdis
19,164
10,228
0
3,744
19,869
7,341
0
8,522
11,347
0
90,383
L
Chang'e
5,642
420
5,421
3,570
9,854
3,477
0
5,582
4,272
35,376
0
L
3,424
212
0
1,995
21,109
21,657
0
8,658
12,451
39,562
0
W
0
0
0
0
0
0
0
0
0
0
0
L
7,379
863
0
600
23,717
19,677
0
9,129
14,588
608
17,972
W
Merlin
15,370
105
0
185
9,293
3,075
0
3,339
5,954
40,506
0
W
21,966
10,674
0
1,704
11,662
4,944
0
2,290
9,372
0
50,405
W
24,789
7,303
148
1,388
7,406
2,667
0
1,001
6,405
53,395
0
W
Cernunnos
bigmacdaddyE
Cernunnos
21,634
11,515
0
2,273
21,547
9,062
0
2,773
18,774
0
54,224
L
12,406
1,833
0
73
19,996
7,943
0
8,268
11,728
0
22,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,009
Gold Earned
60,185
253
Minions Killed
329
13
Camps Cleared
6
1,000,462
Distance Traveled
1,133,223
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,922
994
162
12
4
218,492
0
L
Chang'e
11,336
872
55
4
2
239,039
0
L
Ymir
11,977
921
78
6
0
234,097
1
W
Anubis
8,380
645
0
0
0
0
0
L
Tyr
12,072
929
19
1
0
246,292
0
W
Merlin
12,790
984
67
5
0
241,503
1
W
Neith
15,191
1,169
54
4
7
252,949
0
W
Nu Wa
13,615
1,047
49
4
3
261,195
1
W
Cernunnos
14,033
1,079
83
6
3
244,815
0
L
Da Ji
11,878
914
15
1
0
195,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role