Player Matchup

Sol
Sol
A Clockwork D
Sol
Level 90
God Stats
19W - 22L
1,448 SR
Queue Stats
226W - 238L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Lt_WidowMaker_
Jormungandr
Level 68
God Stats
3W - 6L
1,400 SR
Queue Stats
159W - 174L
1,449 Elo+
Solo
Chaac
Chaac
Riders632
Chaac
Level 80
God Stats
12W - 10L
1,549 SR
Queue Stats
90W - 126L
1,446 Elo+
Solo
Persephone
Persephone
Saage30
Persephone
Level 128
God Stats
1W - 0L
1,565 SR
Queue Stats
8W - 10L
1,426 Elo+
Solo
Loki
Loki
SypherOrion
Loki
Level 109
God Stats
10W - 5L
1,373 SR
Queue Stats
50W - 37L
1,502 Elo+
Solo
Team Averages
Level 95
1,467 SR
1,466 Elo+

VS

Team Averages
Level 98
1,381 SR
1,493 Elo+
Sobek
Sobek
Anunakill
Sobek
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
471W - 488L
1,494 Elo+
Solo
Charybdis
Charybdis
PunThePenetrator
Charybdis
Level 160
God Stats
12W - 16L
1,368 SR
Queue Stats
85W - 88L
1,523 Elo+
Solo
The Morrigan
The Morrigan
jamacianRASTA
The Morrigan
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
35W - 39L
1,342 Elo+
Solo
Hachiman
Hachiman
sailingbook072
Hachiman
Level 94
God Stats
0W - 3L
1,335 SR
Queue Stats
157W - 147L
1,575 Elo+
Solo
Da Ji
Da Ji
syhlani
Da Ji
Level 111
God Stats
9W - 20L
1,414 SR
Queue Stats
737W - 715L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
13,443
960
22,143
13,713
5,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Lt_WidowMaker_
Jormungandr
20
7 / 2 / 21
14,637
1,046
18,151
20,058
23,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Riders632
Chaac
20
6 / 0 / 24
14,583
1,042
12,847
23,751
29,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Saage30
Persephone
20
7 / 4 / 19
14,543
1,039
25,944
16,973
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 10
14,002
1,000
16,160
15,600
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anunakill
Sobek
20
0 / 6 / 7
12,683
906
13,910
29,146
43,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
19
1 / 9 / 4
12,836
917
21,825
25,138
10,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
jamacianRASTA
The Morrigan
17
0 / 4 / 1
11,033
788
2,868
6,197
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
20
8 / 3 / 2
14,864
1,062
24,719
15,826
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
syhlani
Da Ji
19
3 / 12 / 4
12,754
911
20,653
25,387
13,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
34
Kills
12
11
Deaths
34
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Sobek
Anunakill
Sobek
0
6
7
0.58
W
Jormungandr
Lt_WidowMaker_
Jormungandr
7
2
21
8.75
L
Charybdis
1
9
4
0.33
W
Chaac
Riders632
Chaac
6
0
24
18
W
Persephone
Saage30
Persephone
7
4
19
4.13
W
8
4
10
3.25
L
The Morrigan
jamacianRASTA
The Morrigan
0
4
1
0.13
L
Hachiman
8
3
2
3
L
Da Ji
syhlani
Da Ji
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,245
Damage
83,975
90,095
Taken
101,694
69,321
Mitigated
76,162
23,333
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,143
8,524
0
2,319
13,713
5,145
0
3,467
10,246
46,188
0
L
Sobek
Anunakill
Sobek
13,910
1,148
0
2,385
29,146
43,699
0
19,750
9,396
34,554
0
W
Jormungandr
Lt_WidowMaker_
Jormungandr
18,151
5,974
0
2,362
20,058
23,797
0
2,517
17,541
40,035
0
L
Charybdis
21,825
10,806
0
1,892
25,138
10,359
0
15,864
9,274
0
56,552
W
Chaac
Riders632
Chaac
12,847
4,151
519
13,326
23,751
29,170
0
5,109
18,642
0
28,964
W
Persephone
Saage30
Persephone
25,944
1,207
1,036
3,434
16,973
5,328
0
2,354
14,615
53,035
0
W
16,160
4,223
0
337
15,600
5,881
0
2,677
12,923
0
50,785
L
The Morrigan
jamacianRASTA
The Morrigan
2,868
1,130
0
0
6,197
2,211
0
4,634
1,553
10,884
1,252
L
Hachiman
24,719
10,530
0
2,322
15,826
6,515
0
10,803
5,023
0
62,304
L
Da Ji
syhlani
Da Ji
20,653
5,319
0
497
25,387
13,378
0
15,177
10,210
0
34,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,208
Gold Earned
64,170
276
Minions Killed
280
11
Camps Cleared
8
1,319,947
Distance Traveled
1,103,534
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,443
960
55
4
3
210,539
0
L
Sobek
12,683
906
42
3
0
243,278
1
W
Jormungandr
14,637
1,046
63
5
0
257,371
1
L
Charybdis
12,836
917
99
7
1
223,215
0
W
Chaac
14,583
1,042
33
2
0
305,296
1
W
Persephone
14,543
1,039
64
5
2
279,486
0
W
Loki
14,002
1,000
61
4
6
267,255
1
L
The Morrigan
11,033
788
31
2
0
120,465
0
L
Hachiman
14,864
1,062
71
5
3
256,614
0
L
Da Ji
12,754
911
37
3
4
259,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role