Player Matchup

Nike
Nike
 
Nike
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HythrasX
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo
Guan Yu
Guan Yu
Mateuz7
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,431 Elo+
Solo
Thanatos
Thanatos
McKwacken
Thanatos
Level 29
God Stats
6W - 5L
1,594 SR
Queue Stats
37W - 36L
1,557 Elo+
Solo
Scylla
Scylla
Playing2WinOnly
Scylla
Level 27
God Stats
26W - 24L
1,597 SR
Queue Stats
86W - 75L
1,719 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,597 Elo+

VS

Team Averages
Level 20
1,437 SR
1,472 Elo+
Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ampirox
Thanatos
Level 8
God Stats
11W - 7L
1,175 SR
Queue Stats
18W - 16L
1,438 Elo+
Solo
Artemis
Artemis
BobbyHillsDad
Artemis
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
30W - 33L
1,557 Elo+
Solo
Tiamat
Tiamat
CruddyAnemone25
Tiamat
Level 27
God Stats
11W - 9L
1,511 SR
Queue Stats
53W - 55L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
MadDoinkGang
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 6 / 1
4,177
418
1,663
6,878
1,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
HythrasX
Neith
9
5 / 2 / 0
5,642
564
5,364
5,389
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Mateuz7
Guan Yu
2
0 / 1 / 0
3,451
345
93
1,172
347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
McKwacken
Thanatos
10
0 / 2 / 1
5,528
553
2,179
6,606
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,307
531
2,386
4,482
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 2
7,066
707
3,420
4,177
2,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Ampirox
Thanatos
8
3 / 1 / 2
5,604
560
1,730
5,284
1,793
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
9
5 / 1 / 1
5,940
594
5,307
6,448
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,240
524
1,190
3,134
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MadDoinkGang
Cthulhu
8
1 / 3 / 2
4,980
498
2,161
4,902
1,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
12
12
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
6
1
0.08
W
Odin
 
Odin
3
0
2
4
W
Thanatos
Ampirox
Thanatos
3
1
2
4
W
Artemis
5
1
1
5.5
W
0
1
1
0.5
L
Neith
HythrasX
Neith
5
2
0
2.5
W
Cthulhu
MadDoinkGang
Cthulhu
1
3
2
0.67
L
Guan Yu
Mateuz7
Guan Yu
0
1
0
0
L
Thanatos
McKwacken
Thanatos
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
13,808
24,527
Taken
23,945
7,649
Mitigated
8,494
8,362
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,663
189
0
115
6,878
1,545
58
924
5,954
0
9,523
W
Odin
 
Odin
3,420
891
0
1,469
4,177
2,343
0
443
3,734
3,763
36,014
W
Thanatos
Ampirox
Thanatos
1,730
339
0
4,146
5,284
1,793
0
412
4,872
0
21,918
W
Artemis
5,307
2,908
0
2,809
6,448
1,663
0
0
6,448
0
26,701
W
1,190
209
0
884
3,134
926
0
1,531
1,603
22,493
0
L
Neith
HythrasX
Neith
5,364
3,079
0
1,681
5,389
1,474
378
1,237
4,152
0
23,001
W
Cthulhu
MadDoinkGang
Cthulhu
2,161
194
0
869
4,902
1,769
117
0
4,902
19,424
0
L
Guan Yu
Mateuz7
Guan Yu
93
0
0
338
1,172
347
0
0
1,148
0
730
L
Thanatos
McKwacken
Thanatos
2,179
374
0
5,236
6,606
2,636
0
296
5,979
0
39,528
L
2,386
327
0
992
4,482
1,647
0
1,126
3,032
28,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
28,830
204
Minions Killed
258
0
Camps Cleared
0
770,838
Distance Traveled
924,901
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,177
418
19
2
0
177,860
0
W
Odin
7,066
707
110
11
0
221,313
2
W
Thanatos
5,604
560
39
4
0
173,317
0
W
Artemis
5,940
594
38
4
0
167,432
0
W
Tiamat
5,240
524
43
4
0
175,501
0
L
Neith
5,642
564
40
4
0
166,015
0
W
Cthulhu
4,980
498
28
3
0
187,338
1
L
Guan Yu
3,451
345
3
0
0
32,509
0
L
Thanatos
5,528
553
75
8
0
201,091
1
L
Scylla
5,307
531
67
7
0
193,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role