Player Matchup

Cthulhu
Cthulhu
Infinit_Eban117
Cthulhu
Level 22
God Stats
3W - 3L
1,356 SR
Queue Stats
25W - 45L
1,205 Elo+
Party 2
Bakasura
Bakasura
KingBlightSama
Bakasura
Level 109
God Stats
48W - 25L
1,696 SR
Queue Stats
484W - 457L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RealzMb14
Cu Chulainn
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
otaku-329
Fenrir
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Apollo
Apollo
scrapperdoo72
Apollo
Level 29
God Stats
51W - 65L
1,419 SR
Queue Stats
69W - 110L
1,282 Elo+
Solo
Team Averages
Level 33
1,494 SR
1,413 Elo+

VS

Team Averages
Level 18
1,537 SR
1,387 Elo+
Loki
Loki
Tubo26-VN
Loki
Level 18
God Stats
23W - 21L
1,468 SR
Queue Stats
84W - 74L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Uldiii
Kukulkan
Level 27
God Stats
1W - 1L
1,821 SR
Queue Stats
28W - 27L
1,413 Elo+
Solo
Danzaburou
Danzaburou
ZVladDraculaZ
Danzaburou
Level 24
God Stats
8W - 10L
1,568 SR
Queue Stats
51W - 57L
1,405 Elo+
Solo
Apollo
Apollo
butwhythoooo357
Apollo
Level 17
God Stats
2W - 4L
1,327 SR
Queue Stats
8W - 9L
1,319 Elo+
Solo
Ganesha
Ganesha
kogkas39
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
12,223
470
9,089
25,861
14,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
20
19 / 2 / 2
18,518
712
27,079
24,469
14,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
RealzMb14
Cu Chulainn
20
4 / 2 / 13
14,871
572
15,670
19,236
24,839
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
otaku-329
Fenrir
15
2 / 7 / 2
11,245
433
2,430
12,286
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 1
12,448
479
5,936
16,424
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
1 / 8 / 7
12,062
464
6,725
19,086
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Uldiii
Kukulkan
19
4 / 7 / 3
12,361
475
11,550
16,199
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ZVladDraculaZ
Danzaburou
20
17 / 5 / 6
14,600
562
21,564
19,784
9,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 6
10,622
409
7,410
21,042
20,113
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
kogkas39
Ganesha
5
0 / 4 / 0
7,088
273
878
3,243
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
28
Kills
26
28
Deaths
29
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
W
Bakasura
19
2
2
10
W
Cu Chulainn
RealzMb14
Cu Chulainn
4
2
13
5.25
L
Loki
1
8
7
0.56
L
Kukulkan
Uldiii
Kukulkan
4
7
3
0.79
L
Danzaburou
ZVladDraculaZ
Danzaburou
17
5
6
4
L
4
5
6
1.4
L
Ganesha
kogkas39
Ganesha
0
4
0
0
W
Fenrir
otaku-329
Fenrir
2
7
2
0.43
W
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
48,127
98,276
Taken
79,354
63,668
Mitigated
45,039
22,515
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
1,311
403
3,706
25,861
14,077
235
5,072
20,789
40,220
0
W
Bakasura
27,079
18,629
0
10,862
24,469
14,692
1,922
3,825
20,604
0
187,416
W
Cu Chulainn
RealzMb14
Cu Chulainn
15,670
3,334
0
4,395
19,236
24,839
654
3,169
15,977
6,105
65,944
L
Loki
6,725
965
0
3,394
19,086
7,463
314
1,008
17,480
0
84,533
L
Kukulkan
Uldiii
Kukulkan
11,550
1,159
0
2,477
16,199
7,486
0
1,361
14,456
101,927
0
L
Danzaburou
ZVladDraculaZ
Danzaburou
21,564
14,848
0
3,975
19,784
9,078
2,829
1,799
17,479
0
88,463
L
7,410
4,448
0
0
21,042
20,113
882
6,024
13,241
0
26,991
L
Ganesha
kogkas39
Ganesha
878
370
0
305
3,243
899
0
0
3,223
2,497
0
W
Fenrir
otaku-329
Fenrir
2,430
714
0
698
12,286
4,351
0
1,187
11,099
0
23,540
W
5,936
3,829
0
2,451
16,424
5,709
8,618
1,232
15,192
0
68,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,305
Gold Earned
56,733
556
Minions Killed
502
0
Camps Cleared
0
2,345,317
Distance Traveled
1,827,795
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,223
470
60
2
0
442,565
1
W
Bakasura
18,518
712
216
8
0
587,244
2
W
Cu Chulainn
14,871
572
105
4
0
457,834
1
L
Loki
12,062
464
136
5
0
467,310
9
L
Kukulkan
12,361
475
182
7
0
409,272
1
L
Danzaburou
14,600
562
144
6
0
447,912
1
L
Apollo
10,622
409
37
1
0
427,537
0
L
Ganesha
7,088
273
3
0
0
75,764
0
W
Fenrir
11,245
433
33
1
0
466,494
1
W
Apollo
12,448
479
142
5
0
391,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role