Player Matchup

Neith
Neith
BigSosaGoCrXzy-_
Neith
Level 26
God Stats
63W - 59L
1,547 SR
Queue Stats
63W - 59L
1,453 Elo+
Solo
Bellona
Bellona
Rowdyb337
Bellona
Level 27
God Stats
7W - 1L
1,468 SR
Queue Stats
20W - 20L
1,356 Elo+
Solo
Ravana
Ravana
SnakeHead_VN
Ravana
Level 29
God Stats
3W - 4L
1,297 SR
Queue Stats
571W - 580L
1,502 Elo+
Solo
Zeus
Zeus
TheVitor25
Zeus
Level 17
God Stats
2W - 3L
1,469 SR
Queue Stats
46W - 49L
1,604 Elo+
Solo
Cerberus
Cerberus
WrAThOfGoD023
Cerberus
Level 22
God Stats
2W - 0L
1,600 SR
Queue Stats
48W - 51L
1,619 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,507 Elo+

VS

Team Averages
Level 19
1,683 SR
1,535 Elo+
Medusa
Medusa
AhegaoHoodiee
Medusa
Level 25
God Stats
3W - 1L
1,919 SR
Queue Stats
76W - 49L
1,759 Elo+
Solo
Ra
Ra
FatdaddyThiccarm
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Lovely159
Danzaburou
Level 4
God Stats
1W - 4L
1,389 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo
Da Ji
Da Ji
TheShaftGivr
Da Ji
Level 29
God Stats
6W - 5L
1,897 SR
Queue Stats
200W - 257L
1,543 Elo+
Solo
Anubis
Anubis
okmpro01
Anubis
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,615
507
3,635
11,324
3,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Rowdyb337
Bellona
11
3 / 7 / 3
7,141
420
3,178
10,270
5,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
3 / 5 / 4
8,764
516
4,937
8,297
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 0
9,027
531
5,074
7,854
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
WrAThOfGoD023
Cerberus
14
4 / 2 / 5
9,235
543
6,162
12,748
9,160
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,756
574
9,866
10,886
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 7
10,045
591
7,275
6,415
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lovely159
Danzaburou
7
0 / 9 / 1
6,112
360
1,273
7,419
1,494
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 1 / 5
10,563
621
11,220
10,670
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
okmpro01
Anubis
14
4 / 3 / 5
8,622
507
7,010
7,051
3,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
18
Kills
26
26
Deaths
18
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
2
6
4
0.67
L
4
2
7
3.75
L
Danzaburou
Lovely159
Danzaburou
0
9
1
0.06
W
Bellona
Rowdyb337
Bellona
3
7
3
0.64
W
Ravana
3
5
4
1
L
12
1
5
14.5
W
6
6
0
1
W
Cerberus
WrAThOfGoD023
Cerberus
4
2
5
3.25
L
Anubis
okmpro01
Anubis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
36,644
50,493
Taken
42,441
23,607
Mitigated
14,732
10,946
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
5,952
0
2,807
10,886
3,517
849
2,499
8,381
0
73,625
W
3,635
2,359
0
3,326
11,324
3,810
1,455
2,019
9,273
0
48,376
L
7,275
1,332
259
2,318
6,415
2,182
1,796
2,816
3,511
61,234
0
L
Danzaburou
Lovely159
Danzaburou
1,273
615
0
68
7,419
1,494
652
1,391
5,963
0
9,552
W
Bellona
Rowdyb337
Bellona
3,178
1,425
0
765
10,270
5,198
840
4,559
5,661
0
11,864
W
Ravana
4,937
1,663
0
1,513
8,297
3,605
0
1,957
6,278
0
49,167
L
11,220
3,469
0
1,823
10,670
4,452
1,458
2,682
7,866
0
62,800
W
5,074
344
0
431
7,854
1,834
260
2,465
5,323
38,176
0
W
Cerberus
WrAThOfGoD023
Cerberus
6,162
231
0
4,911
12,748
9,160
283
2,973
9,673
37,894
0
L
Anubis
okmpro01
Anubis
7,010
409
172
2,351
7,051
3,087
453
1,499
5,484
37,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
45,098
391
Minions Killed
410
0
Camps Cleared
0
1,483,267
Distance Traveled
1,390,648
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,756
574
110
6
0
300,189
3
W
Neith
8,615
507
90
5
0
250,330
0
L
Ra
10,045
591
134
8
0
282,191
5
L
Danzaburou
6,112
360
11
1
0
207,420
0
W
Bellona
7,141
420
27
2
0
278,788
0
W
Ravana
8,764
516
88
5
0
344,495
0
L
Da Ji
10,563
621
94
6
0
319,812
4
W
Zeus
9,027
531
96
6
0
293,138
4
W
Cerberus
9,235
543
90
5
0
316,516
5
L
Anubis
8,622
507
61
4
0
281,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role