Player Matchup

Ymir
Ymir
Free Candy Bar
Ymir
Level 29
God Stats
12W - 7L
1,599 SR
Queue Stats
151W - 91L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
SharkB8it
Ao Kuang
Level 103
God Stats
20W - 11L
1,630 SR
Queue Stats
50W - 41L
1,581 Elo+
Party 2
Charybdis
Charybdis
Wyvern Husky
Charybdis
Level 125
God Stats
12W - 17L
1,383 SR
Queue Stats
227W - 262L
1,392 Elo+
Party 2
Janus
Janus
molly syrus
Janus
Level 58
God Stats
1W - 2L
1,497 SR
Queue Stats
85W - 51L
1,580 Elo+
Party 2
Odin
Odin
xXnspecta dekXx
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 2
Team Averages
Level 80
1,522 SR
1,529 Elo+

VS

Team Averages
Level 71
1,466 SR
1,390 Elo+
Ra
Ra
DisGrowth
Ra
Level 88
God Stats
23W - 28L
1,507 SR
Queue Stats
361W - 447L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
Into__the__Light
Xbalanque
Level 120
God Stats
19W - 16L
1,462 SR
Queue Stats
251W - 284L
1,425 Elo+
Party 1
Kali
Kali
Speciqlized
Kali
Level 85
God Stats
3W - 4L
1,473 SR
Queue Stats
193W - 253L
1,352 Elo+
Party 1
Chaac
Chaac
kuromaki_96
Chaac
Level 17
God Stats
0W - 2L
1,761 SR
Queue Stats
15W - 17L
1,430 Elo+
Party 1
Sobek
Sobek
small-fish-125
Sobek
Level 45
God Stats
4W - 14L
1,128 SR
Queue Stats
179W - 238L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,962
696
2,689
6,087
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
SharkB8it
Ao Kuang
9
2 / 2 / 0
5,323
532
2,631
4,395
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Wyvern Husky
Charybdis
10
0 / 0 / 2
5,718
572
2,546
4,909
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 2
6,410
641
2,673
2,969
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 3
6,483
648
3,678
3,320
2,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,492
549
1,432
4,446
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
10
1 / 0 / 0
5,115
512
2,148
2,768
741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 1
5,652
565
2,084
6,261
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,075
508
1,910
7,612
3,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,689
469
327
5,544
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
1
0
5
L
Xbalanque
1
0
0
1
W
Ao Kuang
SharkB8it
Ao Kuang
2
2
0
1
L
1
2
1
0.75
W
Charybdis
Wyvern Husky
Charybdis
0
0
2
1
L
0
3
1
0.17
W
2
0
2
3
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
7,901
21,680
Taken
26,631
9,040
Mitigated
10,107
6,782
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,432
0
336
736
4,446
1,535
0
2,688
1,713
36,769
0
W
2,689
721
0
2,869
6,087
3,204
81
776
5,267
26,692
3,907
L
Xbalanque
2,148
552
0
924
2,768
741
0
895
1,813
0
28,355
W
Ao Kuang
SharkB8it
Ao Kuang
2,631
419
0
1,203
4,395
1,246
0
122
4,273
18,636
0
L
2,084
713
0
2,055
6,261
2,416
0
1,089
5,107
0
33,767
W
Charybdis
Wyvern Husky
Charybdis
2,546
1,409
0
1,110
4,909
1,700
0
329
4,580
0
38,848
L
1,910
462
0
3,355
7,612
3,480
371
1,703
5,693
0
20,571
W
2,673
95
0
403
2,969
836
53
547
2,422
41,367
0
L
327
0
0
1,249
5,544
1,935
0
1,348
4,090
8,545
0
W
3,678
1,221
0
1,197
3,320
2,054
157
109
3,168
0
29,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
26,023
345
Minions Killed
292
0
Camps Cleared
0
968,357
Distance Traveled
1,038,494
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,492
549
86
9
0
211,804
5
W
Ymir
6,962
696
60
6
0
186,982
0
L
Xbalanque
5,115
512
72
7
0
198,604
2
W
Ao Kuang
5,323
532
40
4
0
198,987
4
L
Kali
5,652
565
69
7
0
226,452
1
W
Charybdis
5,718
572
78
8
0
180,672
3
L
Chaac
5,075
508
47
5
0
203,029
1
W
Janus
6,410
641
79
8
0
216,588
0
L
Sobek
4,689
469
18
2
0
198,605
2
W
Odin
6,483
648
88
9
0
185,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role