Player Matchup

Ratatoskr
Ratatoskr
CheeseNherbs
Ratatoskr
Level 20
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Yemoja
Yemoja
FiscalSnow74144
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Bellona
Bellona
T-M-N-Y-
Bellona
Level 5
God Stats
1W - 3L
1,554 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Guan Yu
Guan Yu
XZen Dynamo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,452 Elo+
Party 1
Ravana
Ravana
XZen Tiakola
Ravana
Level 8
God Stats
2W - 2L
1,472 SR
Queue Stats
8W - 16L
1,434 Elo+
Party 1
Team Averages
Level 8
1,549 SR
1,392 Elo+

VS

Team Averages
Level 21
1,546 SR
1,439 Elo+
Janus
Janus
Jamaru17
Janus
Level 27
God Stats
8W - 7L
1,505 SR
Queue Stats
129W - 165L
1,399 Elo+
Solo
Thor
Thor
Soledb__Matheus
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,533 Elo+
Solo
Loki
Loki
TheriaukiDpouLeT
Loki
Level 17
God Stats
30W - 34L
1,572 SR
Queue Stats
52W - 71L
1,355 Elo+
Solo
Artemis
Artemis
alvsfe
Artemis
Level 29
God Stats
17W - 22L
1,604 SR
Queue Stats
57W - 69L
1,427 Elo+
Solo
Osiris
Osiris
restful_brewer1
Osiris
Level 29
God Stats
10W - 3L
1,548 SR
Queue Stats
84W - 83L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CheeseNherbs
Ratatoskr
1
0 / 0 / 0
3,301
183
0
1,296
185
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

4
0 / 3 / 0
5,470
304
192
3,937
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
T-M-N-Y-
Bellona
11
1 / 13 / 0
6,964
387
6,006
19,795
10,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
XZen Dynamo
Guan Yu
9
0 / 14 / 0
5,928
329
3,287
20,259
12,430
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
13
2 / 5 / 1
7,932
441
4,489
12,886
7,449
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jamaru17
Janus
16
8 / 0 / 7
10,349
575
15,552
8,622
2,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 0 / 0
6,074
337
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
7 / 0 / 7
10,591
588
10,672
11,444
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
alvsfe
Artemis
14
5 / 3 / 2
9,729
541
7,064
9,901
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
14 / 0 / 4
11,752
653
11,828
10,454
8,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
34
35
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CheeseNherbs
Ratatoskr
0
0
0
0
L
0
3
0
0
W
Janus
Jamaru17
Janus
8
0
7
11.5
W
0
0
0
0
L
Bellona
T-M-N-Y-
Bellona
1
13
0
0.08
W
7
0
7
10.5
L
Guan Yu
XZen Dynamo
Guan Yu
0
14
0
0
L
Ravana
2
5
1
0.5
W
Artemis
alvsfe
Artemis
5
3
2
2
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,974
Damage
45,116
58,173
Taken
40,421
32,567
Mitigated
19,345
4,012
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CheeseNherbs
Ratatoskr
0
0
0
0
1,296
185
0
0
1,296
0
0
L
192
57
167
32
3,937
1,754
0
140
3,773
1,415
0
W
Janus
Jamaru17
Janus
15,552
3,860
0
3,768
8,622
2,703
1,577
61
8,561
63,619
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
T-M-N-Y-
Bellona
6,006
1,443
0
1,671
19,795
10,749
0
3,867
15,715
0
33,412
W
10,672
4,028
0
6,043
11,444
3,861
787
102
10,322
0
66,805
L
Guan Yu
XZen Dynamo
Guan Yu
3,287
1,437
301
1,307
20,259
12,430
0
7,019
12,988
0
20,639
L
Ravana
4,489
994
0
534
12,886
7,449
0
3,809
8,849
0
30,331
W
Artemis
alvsfe
Artemis
7,064
3,597
0
2,101
9,901
3,782
8,142
0
9,901
0
49,390
W
11,828
7,507
0
5,504
10,454
8,999
4,744
29
10,425
0
65,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
48,495
147
Minions Killed
439
0
Camps Cleared
0
1,007,810
Distance Traveled
1,335,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,301
183
0
0
0
0
0
L
Yemoja
5,470
304
2
0
0
136,084
3
W
Janus
10,349
575
109
6
0
325,102
0
W
Thor
6,074
337
0
0
0
20,128
0
L
Bellona
6,964
387
56
3
0
290,756
0
W
Loki
10,591
588
118
7
0
379,605
0
L
Guan Yu
5,928
329
31
2
0
275,125
0
L
Ravana
7,932
441
58
3
0
305,845
1
W
Artemis
9,729
541
84
5
0
310,237
2
W
Osiris
11,752
653
128
7
0
299,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role