Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
BlackJoker360
Ullr
Gold II
Level 160
God Stats
4W - 3L
1,860 SR
Queue Stats
263W - 286L
1,396 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Montgumerz
Sylvanus
Silver IV
Level 82
God Stats
2W - 6L
1,499 SR
Queue Stats
5W - 11L
1,349 MMR
Solo
Nike
Nike
Gold V
MrEvil555
Nike
Gold V
Level 149
God Stats
48W - 28L
1,646 SR
Queue Stats
178W - 171L
1,370 MMR
Solo
Ravana
Ravana
Gold V
Nyhlo
Ravana
Gold V
Level 84
God Stats
2W - 1L
1,084 SR
Queue Stats
91W - 103L
1,328 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,518 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,519 SR
1,392 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
FunctionalOAW
Kuzenbo
Bronze III
Level 40
God Stats
1W - 7L
1,499 SR
Queue Stats
7W - 23L
1,315 MMR
Solo
Neith
Neith
Silver III
Thrasher102
Neith
Silver III
Level 80
God Stats
1W - 3L
1,581 SR
Queue Stats
18W - 44L
1,393 MMR
Solo
Hercules
Hercules
Gold III
Wazdakka94
Hercules
Gold III
Level 158
God Stats
6W - 7L
1,518 SR
Queue Stats
55W - 58L
1,376 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
theoooooooooooo
Ao Kuang
Silver I
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 125L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 2
6,388
639
10,183
5,626
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 0
6,388
639
4,350
5,057
1,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Montgumerz
Sylvanus
8
0 / 1 / 7
5,598
560
2,123
7,219
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
10
1 / 0 / 1
5,849
585
3,405
5,845
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Nyhlo
Ravana
9
1 / 1 / 3
5,442
544
1,372
5,508
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaArtemisPersephoneGilgameshTiamat

VS

Bans
Morgan Le FayFafnirSetOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 0 / 0
5,053
505
3,922
7,051
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
7
0 / 2 / 0
4,044
404
1,145
6,384
3,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,100
510
2,345
4,832
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Wazdakka94
Hercules
7
1 / 2 / 0
4,521
452
1,938
6,733
2,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
9
1 / 3 / 0
5,175
518
3,171
8,330
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
2
5
L
Artio
 
Artio
0
0
0
0
W
3
0
0
3
L
Kuzenbo
0
2
0
0
W
Sylvanus
Montgumerz
Sylvanus
0
1
7
3.5
W
Nike
1
0
1
1.5
W
Ravana
Nyhlo
Ravana
1
1
3
2.5
L
0
2
1
0.25
L
Hercules
Wazdakka94
Hercules
1
2
0
0.5
L
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
12,521
29,255
Taken
33,330
13,472
Mitigated
15,505
13,407
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,183
1,381
1,572
2,732
5,626
2,049
150
1,573
4,012
44,317
0
L
Artio
 
Artio
3,922
342
160
3,990
7,051
5,935
0
1,146
5,905
24,463
0
W
4,350
1,403
0
444
5,057
1,587
579
38
5,019
0
38,464
L
Kuzenbo
1,145
666
168
2,033
6,384
3,501
0
3,699
2,685
10,762
0
W
Sylvanus
Montgumerz
Sylvanus
2,123
831
1,258
3,004
7,219
4,545
159
1,883
5,160
8,906
0
W
Nike
3,405
777
0
2,065
5,845
3,317
0
2,552
2,575
0
34,257
W
Ravana
Nyhlo
Ravana
1,372
516
0
2,332
5,508
1,974
180
1,216
4,251
0
23,166
L
2,345
570
0
1,211
4,832
1,124
0
660
4,172
0
28,803
L
Hercules
Wazdakka94
Hercules
1,938
862
30
1,156
6,733
2,517
0
4,268
2,465
0
11,290
L
Ao Kuang
3,171
465
0
1,779
8,330
2,428
0
2,533
5,797
30,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
23,893
330
Minions Killed
228
0
Camps Cleared
0
1,003,788
Distance Traveled
867,348
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,388
639
91
9
0
206,133
1
L
Artio
5,053
505
58
6
0
190,394
5
W
Ullr
6,388
639
78
8
0
189,471
3
L
Kuzenbo
4,044
404
25
3
0
143,846
2
W
Sylvanus
5,598
560
25
3
0
201,980
1
W
Nike
5,849
585
71
7
0
195,593
4
W
Ravana
5,442
544
65
7
0
210,611
5
L
Neith
5,100
510
72
7
0
184,507
4
L
Hercules
4,521
452
12
1
0
180,290
4
L
Ao Kuang
5,175
518
61
6
0
168,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role