Player Matchup

Kumbhakarna
Kumbhakarna
Bozmando
Kumbhakarna
Level 129
God Stats
2W - 3L
1,298 SR
Queue Stats
196W - 199L
1,571 Elo+
Party 2
Pele
Pele
H1dr0j
Pele
Level 156
God Stats
5W - 2L
1,789 SR
Queue Stats
49W - 53L
1,522 Elo+
Solo
Bellona
Bellona
ToxicBiscu1t
Bellona
Level 66
God Stats
5W - 3L
1,594 SR
Queue Stats
31W - 26L
1,611 Elo+
Party 2
Cernunnos
Cernunnos
diddyd6
Cernunnos
Level 57
God Stats
11W - 1L
1,428 SR
Queue Stats
199W - 148L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
minMaximilian
Baron Samedi
Level 106
God Stats
45W - 24L
1,704 SR
Queue Stats
402W - 395L
1,577 Elo+
Party 2
Team Averages
Level 103
1,563 SR
1,571 Elo+

VS

Team Averages
Level 108
1,626 SR
1,555 Elo+
Nemesis
Nemesis
BasPlaySK
Nemesis
Level 110
God Stats
34W - 33L
1,632 SR
Queue Stats
454W - 387L
1,543 Elo+
Party 1
Zeus
Zeus
Bbeerrnnaarrdd
Zeus
Level 104
God Stats
23W - 21L
1,605 SR
Queue Stats
405W - 342L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Dplayerone
Gilgamesh
Level 107
God Stats
2W - 9L
1,436 SR
Queue Stats
160W - 152L
1,552 Elo+
Solo
Sylvanus
Sylvanus
gfdgs
Sylvanus
Level 119
God Stats
11W - 6L
1,794 SR
Queue Stats
451W - 391L
1,543 Elo+
Party 1
Izanami
Izanami
ереВаныч
Izanami
Level 98
God Stats
5W - 6L
1,661 SR
Queue Stats
141W - 126L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bozmando
Kumbhakarna
14
2 / 1 / 6
9,007
500
3,281
11,542
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
H1dr0j
Pele
17
7 / 3 / 5
10,518
584
11,618
11,245
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ToxicBiscu1t
Bellona
18
6 / 1 / 6
10,622
590
17,235
18,650
15,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
diddyd6
Cernunnos
15
0 / 2 / 4
9,044
502
5,868
10,954
4,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
minMaximilian
Baron Samedi
19
7 / 2 / 10
11,321
629
15,989
14,154
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasPlaySK
Nemesis
12
2 / 3 / 2
8,079
449
3,814
11,315
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 2
9,295
516
13,881
15,118
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Dplayerone
Gilgamesh
16
1 / 6 / 0
9,641
536
7,325
16,545
11,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
gfdgs
Sylvanus
11
1 / 5 / 3
7,721
429
5,724
16,126
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 1
9,816
545
11,335
11,009
4,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
9
9
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BasPlaySK
Nemesis
2
3
2
1
L
3
7
2
0.57
W
Kumbhakarna
Bozmando
Kumbhakarna
2
1
6
5
L
Gilgamesh
Dplayerone
Gilgamesh
1
6
0
0.17
W
Pele
H1dr0j
Pele
7
3
5
3.17
W
Bellona
ToxicBiscu1t
Bellona
6
1
6
9
W
Cernunnos
diddyd6
Cernunnos
0
2
4
1
L
Sylvanus
gfdgs
Sylvanus
1
5
3
0.5
W
Baron Samedi
minMaximilian
Baron Samedi
7
2
10
6
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
42,079
66,545
Taken
70,113
44,991
Mitigated
44,957
33,334
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BasPlaySK
Nemesis
3,814
1,137
0
1,608
11,315
4,525
0
3,033
8,282
0
42,290
L
13,881
2,121
0
3,903
15,118
6,356
0
6,772
8,346
61,118
0
W
Kumbhakarna
Bozmando
Kumbhakarna
3,281
784
0
3,918
11,542
10,571
261
4,194
7,259
22,769
0
L
Gilgamesh
Dplayerone
Gilgamesh
7,325
3,177
0
3,578
16,545
11,853
2,490
1,319
15,226
0
71,333
W
Pele
H1dr0j
Pele
11,618
2,707
0
3,252
11,245
5,811
522
2,841
8,274
0
78,651
W
Bellona
ToxicBiscu1t
Bellona
17,235
5,859
0
9,720
18,650
15,517
641
4,512
14,037
0
82,007
W
Cernunnos
diddyd6
Cernunnos
5,868
2,972
0
4,403
10,954
4,224
764
1,371
9,577
0
72,543
L
Sylvanus
gfdgs
Sylvanus
5,724
1,283
1,702
2,230
16,126
17,475
0
6,250
9,876
18,811
0
W
Baron Samedi
minMaximilian
Baron Samedi
15,989
894
3,123
8,918
14,154
8,868
562
6,375
7,532
86,889
0
L
11,335
7,197
0
5,633
11,009
4,748
0
2,041
8,968
0
82,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
44,552
622
Minions Killed
524
0
Camps Cleared
0
1,890,861
Distance Traveled
1,566,331
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,079
449
67
4
0
389,656
5
L
Zeus
9,295
516
130
7
0
259,387
3
W
Kumbhakarna
9,007
500
50
3
0
368,864
4
L
Gilgamesh
9,641
536
137
8
0
291,386
4
W
Pele
10,518
584
120
7
0
423,324
0
W
Bellona
10,622
590
134
7
0
380,354
3
W
Cernunnos
9,044
502
150
8
0
346,189
4
L
Sylvanus
7,721
429
27
2
0
297,586
10
W
Baron Samedi
11,321
629
168
9
0
372,130
5
L
Izanami
9,816
545
163
9
0
328,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role