Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
ATKMang0
Artemis
Level 128
God Stats
7W - 3L
1,778 SR
Queue Stats
211W - 189L
1,561 Elo+
Party 1
Arachne
Arachne
HolyMully
Arachne
Level 5
God Stats
3W - 6L
1,653 SR
Queue Stats
572W - 350L
1,623 Elo+
Party 1
Nike
Nike
babouchelean
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,496 Elo+
Solo
Olorun
Olorun
transmine
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 3
Team Averages
Level 34
1,586 SR
1,531 Elo+

VS

Team Averages
Level 14
1,576 SR
1,515 Elo+
Sol
Sol
Bepohuka96
Sol
Level 3
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,607 Elo+
Party 2
Artemis
Artemis
Cazinou1227
Artemis
Level 23
God Stats
3W - 1L
1,582 SR
Queue Stats
24W - 23L
1,514 Elo+
Solo
Khepri
Khepri
Cyberkiller555
Khepri
Level 15
God Stats
1W - 1L
1,276 SR
Queue Stats
99W - 93L
1,482 Elo+
Solo
Nemesis
Nemesis
RussianSquirrel
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
Stingree
Amaterasu
Level 26
God Stats
3W - 0L
1,874 SR
Queue Stats
4W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 7 / 2
5,085
509
2,085
8,359
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ATKMang0
Artemis
10
3 / 3 / 2
6,242
624
8,270
7,210
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
HolyMully
Arachne
8
1 / 1 / 2
5,244
524
2,804
5,211
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,317
532
3,076
7,079
2,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
transmine
Olorun
8
2 / 6 / 0
5,060
506
2,816
6,442
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,950
595
3,656
4,180
1,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Cazinou1227
Artemis
11
5 / 4 / 2
6,499
650
6,827
7,660
2,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 1 / 4
5,243
524
1,987
5,821
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
10 / 0 / 1
7,520
752
8,262
6,749
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Stingree
Amaterasu
10
5 / 1 / 0
5,992
599
4,819
7,257
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
22
22
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
2
0.29
L
Artemis
ATKMang0
Artemis
3
3
2
1.33
W
1
2
6
2
W
Artemis
Cazinou1227
Artemis
5
4
2
1.5
W
1
1
4
3
L
Arachne
HolyMully
Arachne
1
1
2
2
W
10
0
1
10.5
W
Amaterasu
Stingree
Amaterasu
5
1
0
5
L
0
5
0
0
L
Olorun
transmine
Olorun
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
25,551
34,301
Taken
31,667
12,282
Mitigated
13,943
7,909
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,085
493
462
1,642
8,359
3,248
0
1,919
6,440
12,918
0
L
Artemis
ATKMang0
Artemis
8,270
4,236
0
2,148
7,210
2,010
0
1,131
6,079
0
33,178
W
3,656
1,549
0
1,403
4,180
1,477
1,399
1,831
2,349
20,628
0
W
Artemis
Cazinou1227
Artemis
6,827
4,522
0
1,980
7,660
2,631
1,193
356
7,304
0
39,276
W
1,987
180
0
953
5,821
2,233
221
645
5,176
7,631
0
L
Arachne
HolyMully
Arachne
2,804
1,709
0
2,426
5,211
1,717
0
763
4,448
0
17,143
W
8,262
4,175
0
1,574
6,749
3,131
0
1,651
5,098
0
47,044
W
Amaterasu
Stingree
Amaterasu
4,819
2,860
0
3,736
7,257
4,471
611
623
6,634
0
21,538
L
3,076
848
0
570
7,079
2,902
0
0
7,079
3,198
18,666
L
Olorun
transmine
Olorun
2,816
1,309
0
661
6,442
2,405
981
1,830
4,612
13,620
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
31,204
217
Minions Killed
269
0
Camps Cleared
0
906,228
Distance Traveled
969,329
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,085
509
15
2
0
192,314
1
L
Artemis
6,242
624
73
7
0
175,129
4
W
Sol
5,950
595
52
5
0
149,882
1
W
Artemis
6,499
650
77
8
0
166,353
1
W
Khepri
5,243
524
14
1
0
199,597
4
L
Arachne
5,244
524
35
4
0
203,025
4
W
Nemesis
7,520
752
88
9
0
231,551
0
W
Amaterasu
5,992
599
38
4
0
221,946
0
L
Nike
5,317
532
56
6
0
188,634
1
L
Olorun
5,060
506
38
4
0
147,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role