Player Matchup

Thor
Thor
Diamond II
I God Reflex I
Thor
Diamond II
Level 102
God Stats
1W - 2L
1,692 SR
Queue Stats
81W - 73L
2,439 MMR
Solo
Thoth
Thoth
Diamond III
NeoN_Ruthless-_-
Thoth
Diamond III
Level 139
God Stats
31W - 9L
1,906 SR
Queue Stats
158W - 89L
2,480 MMR
Solo
Achilles
Achilles
Diamond II
Quaxotic-
Achilles
Diamond II
Level 154
God Stats
0W - 2L
1,623 SR
Queue Stats
66W - 35L
2,468 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,740 SR
2,462 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,776 SR
2,396 MMR
Odin
Odin
Masters
Lord Wyattt
Odin
Masters
Level 149
God Stats
32W - 11L
1,774 SR
Queue Stats
387W - 312L
2,455 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
Me llamo Bean
Kukulkan
Diamond II
Level 156
God Stats
9W - 12L
1,640 SR
Queue Stats
373W - 367L
2,357 MMR
Party 1
Fenrir
Fenrir
Masters
Rychong
Fenrir
Masters
Level 160
God Stats
80W - 24L
1,914 SR
Queue Stats
368W - 227L
2,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
19,188
600
29,921
39,367
40,433
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 4 / 3
18,931
592
38,151
22,637
12,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Quaxotic-
Achilles
20
4 / 2 / 5
18,816
588
29,637
37,234
56,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PersephoneTiamatMorgan Le FayCabrakanGilgamesh

VS

Bans
SolZhong KuiCerberusScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
17,749
555
30,197
47,559
51,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Me llamo Bean
Kukulkan
20
1 / 5 / 7
17,807
556
32,994
18,915
8,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Rychong
Fenrir
19
5 / 4 / 3
19,279
602
16,764
50,210
66,770
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
9
9
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
3
2
6
3
W
Kukulkan
Me llamo Bean
Kukulkan
1
5
7
0.9
L
3
4
3
1.13
L
Achilles
Quaxotic-
Achilles
4
2
5
3.25
W
Fenrir
Rychong
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,709
Damage
79,955
99,238
Taken
116,684
109,521
Mitigated
127,222
21,275
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,921
8,744
0
9,716
39,367
40,433
1,552
17,866
20,163
0
93,645
W
30,197
6,206
0
10,526
47,559
51,464
903
17,153
29,223
21,341
54,343
W
Kukulkan
Me llamo Bean
Kukulkan
32,994
1,975
0
1,225
18,915
8,988
1,480
3,352
14,616
161,496
0
L
38,151
875
0
3,970
22,637
12,388
908
7,034
14,992
126,111
0
L
Achilles
Quaxotic-
Achilles
29,637
10,672
0
7,589
37,234
56,700
1,448
17,043
18,740
0
80,627
W
Fenrir
Rychong
Fenrir
16,764
4,860
0
11,542
50,210
66,770
1,123
17,908
28,810
0
44,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
54,835
348
Minions Killed
338
18
Camps Cleared
9
1,801,002
Distance Traveled
1,813,364
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
19,188
600
96
3
6
557,786
15
W
Odin
17,749
555
66
2
2
659,643
12
W
Kukulkan
17,807
556
238
7
7
534,139
6
L
Thoth
18,931
592
177
6
4
587,515
3
L
Achilles
18,816
588
75
2
8
655,701
7
W
Fenrir
19,279
602
34
1
0
619,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role