Player Matchup

Ares
Ares
BaDiZeeK
Ares
Level 125
God Stats
1W - 2L
1,516 SR
Queue Stats
6W - 5L
1,642 Elo+
Party 2
Scylla
Scylla
PiloPu
Scylla
Level 126
God Stats
2W - 0L
1,653 SR
Queue Stats
36W - 38L
1,522 Elo+
Solo
Apollo
Apollo
stagor420
Apollo
Level 25
God Stats
1W - 0L
1,629 SR
Queue Stats
5W - 4L
1,392 Elo+
Solo
Serqet
Serqet
totot124
Serqet
Level 143
God Stats
1W - 0L
1,388 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,521 Elo+

VS

Team Averages
Level 99
1,563 SR
1,466 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Carlcifu
Merlin
Level 109
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 4L
1,255 Elo+
Party 1
Ymir
Ymir
pipitakill
Ymir
Level 41
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
stislo
Gilgamesh
Level 97
God Stats
1W - 4L
1,934 SR
Queue Stats
9W - 10L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 15
8,601
782
5,757
11,808
11,393
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
PiloPu
Scylla
15
8 / 0 / 6
9,902
900
10,731
5,556
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
stagor420
Apollo
14
4 / 3 / 11
8,975
816
3,901
7,956
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
totot124
Serqet
15
6 / 1 / 7
9,394
854
9,200
8,812
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 5 / 1
7,555
687
7,397
8,456
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Carlcifu
Merlin
12
0 / 4 / 0
7,065
642
5,748
6,822
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 2
6,950
632
2,264
10,788
8,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
stislo
Gilgamesh
14
3 / 4 / 0
8,312
756
6,211
9,475
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
19
Kills
5
5
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
1
0.5
W
Ares
1
1
15
8.5
L
Merlin
Carlcifu
Merlin
0
4
0
0
W
Scylla
PiloPu
Scylla
8
0
6
11
L
0
6
2
0.17
W
Apollo
stagor420
Apollo
4
3
11
3.17
L
Gilgamesh
stislo
Gilgamesh
3
4
0
0.75
W
Serqet
totot124
Serqet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
21,620
34,132
Taken
35,541
20,909
Mitigated
17,081
6,608
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,397
3,762
0
1,053
8,456
2,800
0
4,344
3,329
0
25,433
W
Ares
5,757
175
837
1,697
11,808
11,393
583
2,983
8,501
12,055
0
L
Merlin
Carlcifu
Merlin
5,748
663
0
450
6,822
1,853
0
3,928
1,954
20,750
0
W
Scylla
PiloPu
Scylla
10,731
713
148
2,456
5,556
2,097
1,219
1,290
4,186
36,676
0
L
2,264
688
0
40
10,788
8,466
0
4,426
4,990
10,226
0
W
Apollo
stagor420
Apollo
3,901
2,163
0
991
7,956
3,399
1,372
1,132
6,754
0
20,749
L
Gilgamesh
stislo
Gilgamesh
6,211
2,023
0
1,070
9,475
3,962
0
4,293
4,806
0
26,023
W
Serqet
totot124
Serqet
9,200
1,321
0
479
8,812
4,020
979
2,379
6,231
0
23,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
29,882
131
Minions Killed
137
8
Camps Cleared
9
888,804
Distance Traveled
736,912
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,555
687
42
4
3
173,916
7
W
Ares
8,601
782
10
1
1
215,033
0
L
Merlin
7,065
642
39
4
2
165,929
1
W
Scylla
9,902
900
46
4
1
243,809
2
L
Ymir
6,950
632
8
1
0
170,264
2
W
Apollo
8,975
816
32
3
2
191,698
0
L
Gilgamesh
8,312
756
48
4
4
226,803
2
W
Serqet
9,394
854
43
4
4
238,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role