Player Matchup

Loki
Loki
MacabreNine6798
Loki
Level 28
God Stats
16W - 9L
1,593 SR
Queue Stats
125W - 108L
1,456 Elo+
Party 2
Persephone
Persephone
Puppyking990
Persephone
Level 29
God Stats
17W - 14L
1,481 SR
Queue Stats
94W - 69L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Spinalweaverz
Cthulhu
Level 137
God Stats
8W - 6L
1,708 SR
Queue Stats
247W - 208L
1,551 Elo+
Party 1
Pele
Pele
Techable
Pele
Level 153
God Stats
2W - 1L
1,638 SR
Queue Stats
13W - 7L
1,757 Elo+
Party 1
Artemis
Artemis
ThirstyTortilla
Artemis
Level 118
God Stats
3W - 3L
1,626 SR
Queue Stats
28W - 22L
1,645 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,612 Elo+

VS

Team Averages
Level 117
1,502 SR
1,477 Elo+
Osiris
Osiris
B1ack1nfern0
Osiris
Level 107
God Stats
5W - 9L
1,378 SR
Queue Stats
537W - 572L
1,435 Elo+
Party 3
Mercury
Mercury
GamingPro212
Mercury
Level 140
God Stats
1W - 1L
1,804 SR
Queue Stats
363W - 403L
1,528 Elo+
Party 3
Vamana
Vamana
SPDGF
Vamana
Level 145
God Stats
6W - 6L
1,334 SR
Queue Stats
425W - 493L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Shivam989
Nu Wa
Level 126
God Stats
17W - 17L
1,558 SR
Queue Stats
336W - 384L
1,494 Elo+
Solo
Hou Yi
Hou Yi
TheOddBanna
Hou Yi
Level 66
God Stats
2W - 5L
1,436 SR
Queue Stats
116W - 149L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,563
540
2,115
8,179
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Puppyking990
Persephone
12
1 / 1 / 5
7,800
557
6,873
5,940
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
13
3 / 0 / 2
7,954
568
6,235
7,867
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
15
6 / 1 / 6
9,209
658
13,263
14,880
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 0
7,549
539
5,578
10,102
3,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 5 / 0
6,543
467
5,003
10,568
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
GamingPro212
Mercury
13
3 / 4 / 0
7,579
541
6,206
10,512
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
SPDGF
Vamana
11
1 / 1 / 1
6,560
469
4,909
11,778
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Shivam989
Nu Wa
12
1 / 2 / 3
6,933
495
8,184
7,865
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
12
0 / 0 / 2
7,006
500
3,596
7,981
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
5
0
0.2
L
Mercury
GamingPro212
Mercury
3
4
0
0.75
W
2
1
1
2.5
W
Persephone
Puppyking990
Persephone
1
1
5
3.5
L
Vamana
SPDGF
Vamana
1
1
1
1.5
L
Nu Wa
Shivam989
Nu Wa
1
2
3
1.25
W
Cthulhu
3
0
2
4
W
Pele
6
1
6
9
L
Hou Yi
0
0
2
1
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
27,898
46,968
Taken
48,704
23,564
Mitigated
24,389
15,920
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,003
2,042
0
2,921
10,568
6,641
0
2,021
8,047
0
29,161
L
Mercury
GamingPro212
Mercury
6,206
3,813
0
310
10,512
4,283
0
751
9,669
0
52,390
W
2,115
266
0
860
8,179
2,486
0
513
7,666
0
45,226
W
Persephone
Puppyking990
Persephone
6,873
391
0
2,139
5,940
2,500
329
2,586
3,353
46,756
0
L
Vamana
SPDGF
Vamana
4,909
1,699
0
3,078
11,778
8,207
0
5,469
6,115
0
24,562
L
Nu Wa
Shivam989
Nu Wa
8,184
3,066
0
1,360
7,865
2,888
0
4,147
3,668
42,804
0
W
Cthulhu
6,235
371
732
2,001
7,867
5,197
294
2,489
5,378
32,572
0
W
Pele
13,263
3,625
0
7,521
14,880
10,015
168
2,180
12,700
0
61,321
L
Hou Yi
3,596
1,777
0
210
7,981
2,370
0
965
7,016
0
44,884
W
5,578
1,994
0
2,667
10,102
3,366
1,082
415
9,687
0
58,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
34,621
448
Minions Killed
363
0
Camps Cleared
0
1,426,747
Distance Traveled
1,365,068
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,543
467
64
5
0
240,869
1
L
Mercury
7,579
541
95
7
0
325,959
5
W
Loki
7,563
540
77
6
0
325,147
0
W
Persephone
7,800
557
94
7
0
263,826
2
L
Vamana
6,560
469
31
2
0
294,653
8
L
Nu Wa
6,933
495
81
6
0
254,410
0
W
Cthulhu
7,954
568
45
3
0
300,357
1
W
Pele
9,209
658
114
8
0
291,122
4
L
Hou Yi
7,006
500
92
7
0
249,177
4
W
Artemis
7,549
539
118
8
0
246,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role