Player Matchup

Hades
Hades
JMM26
Hades
Level 26
God Stats
3W - 1L
1,688 SR
Queue Stats
96W - 138L
1,353 Elo+
Solo
Medusa
Medusa
Ninja_Ice_Style
Medusa
Level 108
God Stats
3W - 2L
1,588 SR
Queue Stats
64W - 100L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
Noisy-V
Gilgamesh
Level 125
God Stats
1W - 2L
1,152 SR
Queue Stats
90W - 111L
1,426 Elo+
Party 1
Team Averages
Level 86
1,476 SR
1,398 Elo+

VS

Team Averages
Level 99
1,591 SR
1,534 Elo+
Vulcan
Vulcan
K_o_L_o_K_o_
Vulcan
Level 156
God Stats
72W - 30L
1,772 SR
Queue Stats
634W - 328L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
NoobHero5307
Heimdallr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,391 Elo+
Solo
Thor
Thor
mcxime
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 82L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JMM26
Hades
13
2 / 1 / 5
8,666
667
7,744
9,336
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 6
9,082
699
4,594
9,042
3,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Noisy-V
Gilgamesh
12
4 / 0 / 6
9,026
694
6,492
7,125
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 1
7,672
590
9,309
6,735
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NoobHero5307
Heimdallr
11
0 / 5 / 2
7,606
585
4,913
7,088
2,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
mcxime
Thor
12
2 / 3 / 0
8,195
630
6,899
10,223
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
JMM26
Hades
2
1
5
4.5
L
Vulcan
0
2
1
0.25
W
4
1
6
7
W
Gilgamesh
Noisy-V
Gilgamesh
4
0
6
7
L
Heimdallr
NoobHero5307
Heimdallr
0
5
2
0.2
L
Thor
mcxime
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
21,121
25,503
Taken
24,046
10,167
Mitigated
12,794
6,469
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
JMM26
Hades
7,744
622
212
4,453
9,336
4,172
472
3,630
5,487
37,997
0
L
Vulcan
9,309
1,951
0
919
6,735
2,215
0
2,257
4,222
45,180
0
W
4,594
1,789
0
1,521
9,042
3,480
873
3,627
5,152
0
26,839
W
Gilgamesh
Noisy-V
Gilgamesh
6,492
1,180
0
283
7,125
2,515
592
2,762
4,266
0
17,356
L
Heimdallr
NoobHero5307
Heimdallr
4,913
2,471
0
484
7,088
2,379
114
2,829
4,139
0
14,338
L
Thor
mcxime
Thor
6,899
1,602
0
686
10,223
8,200
44
2,695
7,352
0
22,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
23,473
176
Minions Killed
141
5
Camps Cleared
7
763,098
Distance Traveled
729,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,666
667
106
8
2
242,447
0
L
Vulcan
7,672
590
83
6
4
267,494
4
W
Medusa
9,082
699
56
4
2
279,490
1
W
Gilgamesh
9,026
694
14
1
1
241,161
1
L
Heimdallr
7,606
585
23
2
0
226,526
0
L
Thor
8,195
630
35
3
3
235,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role