Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ametist1045
Ullr
Level 126
God Stats
2W - 3L
1,498 SR
Queue Stats
35W - 34L
1,510 Elo+
Solo
Tiamat
Tiamat
MonteKarstark
Tiamat
Level 160
God Stats
23W - 31L
1,457 SR
Queue Stats
261W - 287L
1,481 Elo+
Solo
Chiron
Chiron
nixlecheron
Chiron
Level 108
God Stats
57W - 46L
1,582 SR
Queue Stats
328W - 334L
1,564 Elo+
Solo
Charybdis
Charybdis
shpilmann
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 264L
1,501 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,511 Elo+

VS

Team Averages
Level 146
1,546 SR
1,562 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GandhiGodOfWar
Gilgamesh
Level 141
God Stats
6W - 1L
1,588 SR
Queue Stats
78W - 47L
1,652 Elo+
Party 1
Hera
Hera
M4cTrouble
Hera
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 75L
1,553 Elo+
Solo
Thor
Thor
VERMEDADDY
Thor
Level 154
God Stats
13W - 9L
1,640 SR
Queue Stats
156W - 137L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 0
6,050
605
3,993
4,417
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
5,910
591
5,743
7,971
2,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,169
617
3,568
4,318
2,149
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
13
0 / 1 / 0
6,376
638
4,830
3,137
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
shpilmann
Charybdis
10
0 / 6 / 0
5,687
569
2,355
8,340
2,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 8
7,022
702
1,589
9,100
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
 
Erlang Shen
13
0 / 0 / 10
7,013
701
3,799
8,572
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
GandhiGodOfWar
Gilgamesh
13
2 / 0 / 6
7,577
758
4,403
5,416
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 2
8,153
815
7,064
5,120
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 3
9,638
964
6,137
6,286
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
Ymir
 
Ymir
0
0
8
4
W
Erlang Shen
 
Erlang Shen
0
0
10
5
L
0
5
0
0
W
Gilgamesh
GandhiGodOfWar
Gilgamesh
2
0
6
5
W
5
0
2
6
L
0
2
0
0
W
10
0
3
11.5
L
Chiron
0
1
0
0
L
Charybdis
shpilmann
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
22,992
28,183
Taken
34,494
11,045
Mitigated
24,286
2,655
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,993
709
0
451
4,417
1,626
0
1,329
3,003
17,448
0
W
Ymir
 
Ymir
1,589
254
0
1,490
9,100
8,698
293
2,198
6,902
6,643
0
W
Erlang Shen
 
Erlang Shen
3,799
1,339
0
2,861
8,572
5,706
759
1,761
6,811
0
19,832
L
5,743
1,072
0
0
7,971
2,840
0
3,026
4,764
0
18,738
W
Gilgamesh
GandhiGodOfWar
Gilgamesh
4,403
1,346
0
1,058
5,416
4,937
1
1,954
3,462
0
18,563
W
7,064
1,387
106
2,378
5,120
1,946
848
896
4,224
35,845
0
L
3,568
578
0
430
4,318
2,149
1
1,765
2,484
21,876
0
W
6,137
357
0
786
6,286
2,999
655
1,161
5,125
0
24,131
L
Chiron
4,830
1,586
317
937
3,137
1,519
177
1,208
1,928
0
31,305
L
Charybdis
shpilmann
Charybdis
2,355
1,290
0
520
8,340
2,911
0
2,063
6,234
0
9,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
39,403
212
Minions Killed
209
7
Camps Cleared
10
817,190
Distance Traveled
1,002,196
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,050
605
40
4
1
170,290
0
W
Ymir
7,022
702
8
1
0
204,329
0
W
Erlang Shen
7,013
701
47
5
3
192,840
1
L
Ullr
5,910
591
42
4
0
167,687
0
W
Gilgamesh
7,577
758
35
4
3
204,916
1
W
Hera
8,153
815
73
7
2
205,879
0
L
Tiamat
6,169
617
55
6
2
167,765
3
W
Thor
9,638
964
46
5
2
194,232
2
L
Chiron
6,376
638
56
6
4
164,835
3
L
Charybdis
5,687
569
19
2
0
146,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role