Player Matchup

King Arthur
King Arthur
Adamuslefaune
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 70L
1,375 Elo+
Solo
Amaterasu
Amaterasu
Jumping_imp
Amaterasu
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
19W - 18L
1,459 Elo+
Solo
Hercules
Hercules
TiTANiuMHeRCuLe
Hercules
Level 160
God Stats
8W - 9L
1,333 SR
Queue Stats
402W - 459L
1,373 Elo+
Solo
Ymir
Ymir
zzzHillzzz
Ymir
Level 81
God Stats
2W - 1L
1,555 SR
Queue Stats
202W - 176L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ФеяГрёз
Ah Muzen Cab
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 108L
1,466 Elo+
Solo
Team Averages
Level 76
1,432 SR
1,424 Elo+

VS

Team Averages
Level 76
1,592 SR
1,343 Elo+
Nike
Nike
BronzeVilemaw
Nike
Level 23
God Stats
1W - 0L
1,710 SR
Queue Stats
35W - 40L
1,313 Elo+
Solo
Artemis
Artemis
SirCyril
Artemis
Level 68
God Stats
2W - 1L
1,475 SR
Queue Stats
226W - 225L
1,381 Elo+
Solo
Susano
Susano
TGizTom
Susano
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
124W - 125L
1,382 Elo+
Party 1
Sol
Sol
xSSxFleeep
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
НечегоТерять
Tsukuyomi
Level 155
God Stats
6W - 4L
1,514 SR
Queue Stats
332W - 337L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adamuslefaune
King Arthur
15
3 / 9 / 10
10,174
636
7,425
23,398
23,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Jumping_imp
Amaterasu
19
3 / 3 / 12
10,458
654
9,891
27,832
18,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
19
6 / 5 / 7
11,170
698
14,490
25,490
28,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 5 / 17
10,825
677
17,026
25,232
25,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ФеяГрёз
Ah Muzen Cab
18
6 / 6 / 9
11,013
688
17,354
20,577
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 16
11,541
721
20,987
26,780
16,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SirCyril
Artemis
20
6 / 4 / 20
12,114
757
37,801
16,241
7,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
TGizTom
Susano
18
4 / 6 / 12
11,022
689
15,063
14,322
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 1 / 19
12,431
777
22,066
9,271
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 2 / 20
11,689
731
14,685
12,054
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
115
19
Kills
28
28
Deaths
19
55
Assists
87
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adamuslefaune
King Arthur
3
9
10
0.89
W
7
6
16
2.5
L
Amaterasu
Jumping_imp
Amaterasu
3
3
12
3
W
Artemis
SirCyril
Artemis
6
4
20
4
W
Susano
TGizTom
Susano
4
6
12
1.67
L
Hercules
6
5
7
1.9
W
7
1
19
16.5
L
1
5
17
1.9
W
4
2
20
7
L
Ah Muzen Cab
ФеяГрёз
Ah Muzen Cab
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,186
Damage
110,602
122,529
Taken
78,668
105,716
Mitigated
39,186
52,931
Healing
35,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adamuslefaune
King Arthur
7,425
2,271
305
2,892
23,398
23,538
52
3,776
19,245
0
10,410
W
20,987
3,000
1,474
8,685
26,780
16,456
422
4,735
21,849
0
30,679
L
Amaterasu
Jumping_imp
Amaterasu
9,891
3,309
1,966
12,585
27,832
18,801
900
5,008
22,495
0
16,762
W
Artemis
SirCyril
Artemis
37,801
15,020
2,882
5,721
16,241
7,369
990
4,280
11,912
0
58,373
W
Susano
TGizTom
Susano
15,063
3,987
1,499
2,225
14,322
6,103
413
4,340
9,794
0
23,036
L
Hercules
14,490
1,501
5,042
12,290
25,490
28,454
239
4,030
21,036
245
34,395
W
22,066
5,622
2,222
4,496
9,271
3,841
2,668
2,021
7,159
43,265
0
L
17,026
1,115
2,751
5,181
25,232
25,317
389
5,520
19,284
34,286
0
W
14,685
3,857
3,011
3,066
12,054
5,417
297
1,815
10,102
0
27,585
L
Ah Muzen Cab
ФеяГрёз
Ah Muzen Cab
17,354
6,348
2,072
7,847
20,577
9,606
823
3,732
16,557
0
40,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
58,797
140
Minions Killed
195
0
Camps Cleared
0
1,388,211
Distance Traveled
1,428,109
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,174
636
9
1
0
276,920
1
W
Nike
11,541
721
24
2
0
255,712
0
L
Amaterasu
10,458
654
17
1
0
310,487
3
W
Artemis
12,114
757
63
4
0
245,914
0
W
Susano
11,022
689
13
1
0
299,807
0
L
Hercules
11,170
698
35
2
0
274,412
3
W
Sol
12,431
777
71
4
0
298,504
0
L
Ymir
10,825
677
34
2
0
286,575
0
W
Tsukuyomi
11,689
731
24
2
0
328,172
1
L
Ah Muzen Cab
11,013
688
45
3
0
239,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role