Player Matchup

Chernobog
Chernobog
A Savage Pingu
Chernobog
Level 52
God Stats
3W - 1L
1,831 SR
Queue Stats
134W - 109L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Blame Medic
Nu Wa
Level 37
God Stats
16W - 16L
1,497 SR
Queue Stats
124W - 130L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Dxnnyy
Gilgamesh
Level 122
God Stats
20W - 12L
1,614 SR
Queue Stats
463W - 406L
1,560 Elo+
Party 1
Ymir
Ymir
LunaLay294
Ymir
Level 28
God Stats
20W - 12L
1,585 SR
Queue Stats
74W - 55L
1,550 Elo+
Party 1
Arachne
Arachne
Seishin xV
Arachne
Level 39
God Stats
18W - 23L
1,519 SR
Queue Stats
194W - 179L
1,440 Elo+
Solo
Team Averages
Level 56
1,609 SR
1,513 Elo+

VS

Team Averages
Level 57
1,526 SR
1,441 Elo+
Izanami
Izanami
J0rd4n-_-31996
Izanami
Level 39
God Stats
30W - 37L
1,550 SR
Queue Stats
135W - 154L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Northern_Undead
Sylvanus
Level 47
God Stats
4W - 4L
1,580 SR
Queue Stats
117W - 122L
1,439 Elo+
Solo
Osiris
Osiris
SuperKitor1
Osiris
Level 48
God Stats
2W - 5L
1,514 SR
Queue Stats
155W - 165L
1,413 Elo+
Solo
Anubis
Anubis
iwoflo
Anubis
Level 118
God Stats
212W - 197L
1,471 SR
Queue Stats
523W - 533L
1,470 Elo+
Solo
Thanatos
Thanatos
koro_sensei27
Thanatos
Level 32
God Stats
13W - 18L
1,517 SR
Queue Stats
87W - 102L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Savage Pingu
Chernobog
19
7 / 4 / 12
11,780
561
16,062
14,656
4,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 2 / 13
11,275
537
16,596
6,355
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dxnnyy
Gilgamesh
17
4 / 3 / 9
10,921
520
12,275
16,506
13,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 14
9,705
462
3,858
15,001
10,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Seishin xV
Arachne
16
10 / 3 / 8
10,900
519
9,068
14,387
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,689
461
8,568
12,335
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
2 / 8 / 6
8,572
408
10,241
18,759
18,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
15
1 / 5 / 2
9,805
467
7,502
18,611
16,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
iwoflo
Anubis
14
4 / 4 / 4
9,772
465
9,648
11,211
5,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
koro_sensei27
Thanatos
14
5 / 7 / 7
9,522
453
8,074
15,115
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
29
Kills
16
16
Deaths
29
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A Savage Pingu
Chernobog
7
4
12
3.25
W
6
2
13
6.25
W
Gilgamesh
Dxnnyy
Gilgamesh
4
3
9
2.83
L
4
5
3
1.1
W
2
4
14
2.25
L
Sylvanus
2
8
6
0.63
W
Arachne
Seishin xV
Arachne
10
3
8
4.67
L
Osiris
1
5
2
0.4
L
Anubis
iwoflo
Anubis
4
4
4
1.5
L
Thanatos
koro_sensei27
Thanatos
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,859
Damage
44,033
66,905
Taken
76,031
39,921
Mitigated
50,586
15,730
Healing
24,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A Savage Pingu
Chernobog
16,062
8,691
0
3,493
14,656
4,639
3,856
4,181
10,475
0
90,863
W
16,596
2,177
0
47
6,355
2,074
463
2,532
3,823
69,724
0
W
Gilgamesh
Dxnnyy
Gilgamesh
12,275
2,993
0
3,801
16,506
13,737
192
2,064
14,442
11,590
59,660
L
8,568
4,780
0
2,241
12,335
4,549
642
3,904
8,135
0
56,615
W
3,858
255
0
2,635
15,001
10,747
144
5,064
9,937
17,093
0
L
Sylvanus
10,241
2,250
1,556
3,826
18,759
18,394
0
5,913
12,478
36,145
11,268
W
Arachne
Seishin xV
Arachne
9,068
6,051
0
5,754
14,387
8,724
1,278
5,381
9,006
0
62,116
L
Osiris
7,502
2,008
0
3,796
18,611
16,120
0
3,719
14,551
0
59,262
L
Anubis
iwoflo
Anubis
9,648
700
0
3,596
11,211
5,899
0
4,071
6,828
59,348
0
L
Thanatos
koro_sensei27
Thanatos
8,074
2,156
0
9,123
15,115
5,624
0
3,127
11,760
0
48,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
47,360
496
Minions Killed
478
0
Camps Cleared
0
2,044,174
Distance Traveled
1,718,940
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,780
561
144
7
0
394,864
2
W
Nu Wa
11,275
537
108
5
0
409,414
8
W
Gilgamesh
10,921
520
125
6
0
385,451
5
L
Izanami
9,689
461
104
5
0
353,780
7
W
Ymir
9,705
462
29
1
0
419,058
0
L
Sylvanus
8,572
408
66
3
0
327,113
3
W
Arachne
10,900
519
90
4
0
435,387
6
L
Osiris
9,805
467
118
6
0
392,313
6
L
Anubis
9,772
465
113
5
0
262,236
7
L
Thanatos
9,522
453
77
4
0
383,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role