Player Matchup

Raijin
Raijin
Auntie_Stealer69
Raijin
Level 14
God Stats
3W - 1L
1,452 SR
Queue Stats
93W - 85L
1,334 Elo+
Solo
Thor
Thor
CannierPlanet3
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,421 Elo+
Solo
Ganesha
Ganesha
CrazyGayAlien
Ganesha
Level 11
God Stats
1W - 2L
1,282 SR
Queue Stats
17W - 21L
1,414 Elo+
Party 1
Ymir
Ymir
FireWolf0528
Ymir
Level 10
God Stats
4W - 5L
1,562 SR
Queue Stats
16W - 29L
1,299 Elo+
Party 1
Serqet
Serqet
watermulone3
Serqet
Level 7
God Stats
4W - 1L
1,598 SR
Queue Stats
24W - 38L
1,179 Elo+
Solo
Team Averages
Level 9
1,479 SR
1,329 Elo+

VS

Team Averages
Level 15
1,462 SR
1,410 Elo+
Apollo
Apollo
GooeyCrystal
Apollo
Level 8
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Charybdis
Charybdis
KTo_ecJIu_He_9I
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Ares
Ares
LunarWolf_Wolfie
Ares
Level 28
God Stats
1W - 4L
1,265 SR
Queue Stats
107W - 142L
1,309 Elo+
Solo
Zeus
Zeus
Scythe300
Zeus
Level 28
God Stats
42W - 38L
1,533 SR
Queue Stats
163W - 177L
1,379 Elo+
Solo
Nemesis
Nemesis
lethal_emerald4
Nemesis
Level 6
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 19
12,779
1,162
17,044
14,488
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
19 / 0 / 6
14,414
1,310
22,958
8,379
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
19
0 / 1 / 26
12,587
1,144
9,764
15,581
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 2 / 16
10,178
925
1,688
11,111
11,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
18
5 / 4 / 12
10,865
988
9,078
11,081
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 6 / 8
10,486
953
10,788
15,420
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
KTo_ecJIu_He_9I
Charybdis
15
0 / 2 / 1
8,559
778
25
1,978
429
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 5 / 9
10,525
957
10,135
19,482
20,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
18
8 / 7 / 3
12,328
1,121
22,004
13,049
3,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 13 / 6
10,245
931
11,300
20,004
5,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
33
Kills
12
12
Deaths
33
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
5
19
3.7
W
19
0
6
22
W
Ganesha
0
1
26
13
W
0
2
16
4
L
Apollo
1
6
8
0.83
L
Charybdis
KTo_ecJIu_He_9I
Charybdis
0
2
1
0.25
L
1
5
9
1.1
L
Zeus
8
7
3
1.36
L
2
13
6
0.38
W
Serqet
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,532
Damage
54,252
60,640
Taken
69,933
46,894
Mitigated
34,211
2,955
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,044
2,770
0
398
14,488
5,625
0
6,130
8,358
44,711
0
W
22,958
10,555
0
231
8,379
4,006
0
3,805
4,574
0
33,662
W
Ganesha
9,764
55
246
2,080
15,581
21,971
0
9,223
6,358
28,089
0
W
1,688
30
0
0
11,111
11,287
0
6,576
4,535
9,970
0
L
Apollo
10,788
4,455
0
598
15,420
4,794
0
4,922
10,498
0
31,714
L
Charybdis
KTo_ecJIu_He_9I
Charybdis
25
25
0
0
1,978
429
0
32
1,946
0
1,282
L
10,135
570
161
1,011
19,482
20,086
0
10,608
8,656
23,417
0
L
Zeus
22,004
2,415
272
697
13,049
3,291
0
5,148
7,901
51,489
0
L
11,300
5,600
0
934
20,004
5,611
0
7,786
10,645
0
24,079
W
Serqet
9,078
3,228
0
0
11,081
4,005
0
6,405
4,676
0
16,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
52,143
154
Minions Killed
173
6
Camps Cleared
3
1,063,819
Distance Traveled
825,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,779
1,162
65
6
0
182,928
0
W
Thor
14,414
1,310
35
3
4
217,869
0
W
Ganesha
12,587
1,144
0
0
0
233,917
0
W
Ymir
10,178
925
27
2
0
200,155
0
L
Apollo
10,486
953
61
6
0
226,754
0
L
Charybdis
8,559
778
1
0
0
38,947
1
L
Ares
10,525
957
22
2
1
190,609
0
L
Zeus
12,328
1,121
80
7
0
178,204
0
L
Nemesis
10,245
931
9
1
2
191,167
0
W
Serqet
10,865
988
27
2
2
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role