Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BETAnorman
Thanatos
Level 17
God Stats
14W - 11L
1,557 SR
Queue Stats
21W - 13L
1,547 Elo+
Party 4
Chronos
Chronos
CanarioRayao
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THE-Nicoassasin
Cu Chulainn
Level 118
God Stats
14W - 16L
1,572 SR
Queue Stats
212W - 190L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
x2x turkeydino
Nu Wa
Level 106
God Stats
26W - 13L
1,695 SR
Queue Stats
256W - 195L
1,607 Elo+
Party 4
Team Averages
Level 79
1,565 SR
1,554 Elo+

VS

Team Averages
Level 64
1,511 SR
1,481 Elo+
Skadi
Skadi
Asuriel_X6
Skadi
Level 39
God Stats
2W - 3L
1,507 SR
Queue Stats
158W - 128L
1,578 Elo+
Party 3
Heimdallr
Heimdallr
Ghost-Xtremee-
Heimdallr
Level 88
God Stats
1W - 2L
1,606 SR
Queue Stats
399W - 476L
1,461 Elo+
Party 1
Pele
Pele
Lewisg2006
Pele
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 151L
1,378 Elo+
Solo
Ymir
Ymir
Meeeel_19
Ymir
Level 24
God Stats
22W - 14L
1,621 SR
Queue Stats
47W - 60L
1,414 Elo+
Party 1
Susano
Susano
rimpey11
Susano
Level 125
God Stats
1W - 2L
1,322 SR
Queue Stats
340W - 305L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 0 / 2
4,811
481
2,097
3,920
1,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
BETAnorman
Thanatos
11
2 / 1 / 3
6,224
622
3,344
5,524
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
CanarioRayao
Chronos
10
3 / 0 / 0
5,977
598
5,357
4,435
1,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
THE-Nicoassasin
Cu Chulainn
11
3 / 1 / 0
6,446
645
5,508
7,557
4,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,396
640
5,113
3,542
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 2 / 2
4,858
486
1,416
5,553
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
Ghost-Xtremee-
Heimdallr
8
0 / 2 / 0
4,291
429
2,431
5,588
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 3 / 0
5,266
527
4,884
8,802
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
0 / 1 / 0
4,809
481
1,000
5,388
2,463
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
rimpey11
Susano
9
2 / 3 / 0
5,399
540
3,075
6,822
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
2
1
L
Skadi
0
2
2
0.5
W
Thanatos
BETAnorman
Thanatos
2
1
3
3.5
W
Chronos
CanarioRayao
Chronos
3
0
0
3
L
Heimdallr
Ghost-Xtremee-
Heimdallr
0
2
0
0
L
1
3
0
0.33
L
Ymir
0
1
0
0
W
Cu Chulainn
THE-Nicoassasin
Cu Chulainn
3
1
0
3
L
Susano
rimpey11
Susano
2
3
0
0.67
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
12,806
24,978
Taken
32,153
9,644
Mitigated
10,550
12,745
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,097
124
0
1,244
3,920
1,186
38
325
3,595
0
11,262
L
Skadi
1,416
285
0
530
5,553
1,189
0
2,754
2,545
0
20,794
W
Thanatos
BETAnorman
Thanatos
3,344
684
0
4,987
5,524
1,650
407
0
5,524
0
36,434
W
Chronos
CanarioRayao
Chronos
5,357
1,926
0
2,294
4,435
1,676
0
675
3,760
35,076
0
L
Heimdallr
Ghost-Xtremee-
Heimdallr
2,431
1,280
0
1,668
5,588
1,721
0
2,990
2,570
0
22,362
L
4,884
1,806
0
917
8,802
3,333
0
528
7,881
0
26,734
L
Ymir
1,000
278
551
2,206
5,388
2,463
0
2,637
2,739
9,726
0
W
Cu Chulainn
THE-Nicoassasin
Cu Chulainn
5,508
1,234
0
3,398
7,557
4,322
585
0
7,557
0
36,356
L
Susano
rimpey11
Susano
3,075
604
0
2,460
6,822
1,844
0
1,131
5,511
0
28,607
W
5,113
1,520
0
822
3,542
810
213
0
3,542
36,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
24,623
319
Minions Killed
230
0
Camps Cleared
0
995,620
Distance Traveled
932,276
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,811
481
19
2
0
213,306
0
L
Skadi
4,858
486
48
5
0
175,304
3
W
Thanatos
6,224
622
74
7
0
210,676
4
W
Chronos
5,977
598
70
7
0
221,920
1
L
Heimdallr
4,291
429
40
4
0
169,030
2
L
Pele
5,266
527
57
6
0
196,452
1
L
Ymir
4,809
481
26
3
0
184,358
2
W
Cu Chulainn
6,446
645
78
8
0
175,298
2
L
Susano
5,399
540
59
6
0
207,132
2
W
Nu Wa
6,396
640
78
8
0
174,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role