Player Matchup

Anubis
Anubis
Adolphrodite
Anubis
Level 53
God Stats
2W - 0L
1,459 SR
Queue Stats
117W - 38L
1,782 Elo+
Party 1
Artemis
Artemis
JesusEatsBabies
Artemis
Level 43
God Stats
6W - 2L
1,959 SR
Queue Stats
114W - 32L
1,787 Elo+
Party 1
Ah Puch
Ah Puch
Viglen
Ah Puch
Level 158
God Stats
3W - 0L
1,726 SR
Queue Stats
234W - 223L
1,509 Elo+
Solo
Loki
Loki
juhoalbert
Loki
Level 125
God Stats
5W - 6L
1,362 SR
Queue Stats
335W - 315L
1,562 Elo+
Solo
Horus
Horus
opressedminority
Horus
Level 28
God Stats
1W - 0L
1,794 SR
Queue Stats
110W - 29L
1,806 Elo+
Party 1
Team Averages
Level 81
1,660 SR
1,689 Elo+

VS

Team Averages
Level 48
1,502 SR
1,512 Elo+
Anhur
Anhur
AnnoyingJoker
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Davyoscare1
Sylvanus
Level 149
God Stats
8W - 17L
1,475 SR
Queue Stats
706W - 674L
1,487 Elo+
Solo
Bastet
Bastet
Kiakuto
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,390 Elo+
Solo
Fenrir
Fenrir
iPwndYOU
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,602 Elo+
Party 2
Neith
Neith
luxurian2224
Neith
Level 17
God Stats
0W - 2L
1,533 SR
Queue Stats
9W - 12L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
19 / 4 / 17
13,647
910
25,190
21,882
12,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 4 / 28
13,060
871
32,007
19,042
8,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Viglen
Ah Puch
12
4 / 3 / 6
9,598
640
4,650
4,862
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 4 / 27
12,511
834
13,896
11,925
11,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 33
11,041
736
9,932
23,817
30,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,763
651
6,464
13,889
4,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Davyoscare1
Sylvanus
19
4 / 6 / 8
11,503
767
10,924
22,575
23,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Kiakuto
Bastet
17
2 / 9 / 6
10,485
699
11,614
18,114
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
iPwndYOU
Fenrir
16
3 / 11 / 6
10,577
705
10,875
22,869
16,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 8 / 6
10,863
724
19,250
18,241
7,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
43
42
Kills
14
17
Deaths
42
111
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
19
4
17
6.88
L
2
8
3
0.44
L
Sylvanus
Davyoscare1
Sylvanus
4
6
8
1.33
W
10
4
28
6
L
Bastet
Kiakuto
Bastet
2
9
6
0.56
W
Ah Puch
Viglen
Ah Puch
4
3
6
2.33
L
Fenrir
iPwndYOU
Fenrir
3
11
6
0.55
W
7
4
27
5.13
L
3
8
6
0.75
W
2
2
33
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,675
Damage
59,127
81,528
Taken
95,688
64,500
Mitigated
59,587
35,267
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,190
1,126
1,035
8,804
21,882
12,107
1,257
4,003
17,879
34,938
0
L
6,464
3,071
331
740
13,889
4,445
105
3,753
10,136
0
17,031
L
Sylvanus
Davyoscare1
Sylvanus
10,924
2,460
7,783
9,269
22,575
23,988
459
7,011
15,564
18,626
0
W
32,007
12,719
624
5,865
19,042
8,816
3,351
2,604
16,438
0
54,860
L
Bastet
Kiakuto
Bastet
11,614
3,129
657
2,532
18,114
7,121
102
6,400
11,714
0
23,797
W
Ah Puch
Viglen
Ah Puch
4,650
104
64
528
4,862
1,620
569
433
4,429
14,544
0
L
Fenrir
iPwndYOU
Fenrir
10,875
1,883
991
1,710
22,869
16,878
364
8,513
14,356
1,190
20,017
W
13,896
2,184
1,502
1,266
11,925
11,460
1,798
1,446
10,479
0
40,357
L
19,250
7,294
0
4,381
18,241
7,155
924
4,163
14,078
0
41,235
W
9,932
5,360
5,408
10,171
23,817
30,497
265
3,148
20,669
0
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,857
Gold Earned
53,191
162
Minions Killed
134
0
Camps Cleared
0
1,202,551
Distance Traveled
1,066,584
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,647
910
29
2
0
246,324
0
L
Anhur
9,763
651
28
2
0
198,179
0
L
Sylvanus
11,503
767
14
1
0
207,249
0
W
Artemis
13,060
871
55
4
0
257,705
0
L
Bastet
10,485
699
37
2
0
201,619
0
W
Ah Puch
9,598
640
29
2
0
98,081
0
L
Fenrir
10,577
705
17
1
0
231,274
0
W
Loki
12,511
834
45
3
0
281,059
0
L
Neith
10,863
724
38
3
0
228,263
1
W
Horus
11,041
736
4
0
0
319,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role