Player Matchup

Hades
Hades
JMM26
Hades
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 138L
1,341 Elo+
Solo
Amaterasu
Amaterasu
Run_Away_Rhogar
Amaterasu
Level 64
God Stats
2W - 2L
1,225 SR
Queue Stats
78W - 104L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Thrand93
Danzaburou
Level 29
God Stats
11W - 6L
1,709 SR
Queue Stats
46W - 52L
1,425 Elo+
Party 1
Team Averages
Level 40
1,478 SR
1,376 Elo+

VS

Team Averages
Level 35
1,416 SR
1,356 Elo+
Sol
Sol
CommodoreCuttle
Sol
Level 10
God Stats
3W - 5L
1,534 SR
Queue Stats
14W - 22L
1,220 Elo+
Solo
Arachne
Arachne
Oneverso_
Arachne
Level 8
God Stats
1W - 3L
1,215 SR
Queue Stats
3W - 10L
1,317 Elo+
Solo
Cthulhu
Cthulhu
PartParanoid
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 216L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JMM26
Hades
15
9 / 1 / 7
11,073
791
14,228
14,420
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Run_Away_Rhogar
Amaterasu
14
4 / 4 / 14
10,241
732
6,223
13,672
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Thrand93
Danzaburou
14
7 / 2 / 11
11,504
822
16,752
11,914
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,824
702
12,225
9,436
2,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Oneverso_
Arachne
11
1 / 13 / 3
8,745
625
8,498
16,404
5,443
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PartParanoid
Cthulhu
13
2 / 2 / 4
9,484
677
12,235
18,223
16,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
7
7
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Hades
JMM26
Hades
9
1
7
12.5
L
Arachne
Oneverso_
Arachne
1
13
3
0.19
L
Cthulhu
PartParanoid
Cthulhu
2
2
4
2
W
Amaterasu
Run_Away_Rhogar
Amaterasu
4
4
14
2.75
W
Danzaburou
Thrand93
Danzaburou
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
32,958
40,006
Taken
44,063
24,236
Mitigated
24,813
18,679
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,225
2,657
0
1,540
9,436
2,776
0
5,308
3,827
31,985
0
W
Hades
JMM26
Hades
14,228
1,227
684
6,748
14,420
7,498
481
7,427
6,993
43,975
0
L
Arachne
Oneverso_
Arachne
8,498
5,104
0
1,293
16,404
5,443
0
4,828
11,117
0
14,503
L
Cthulhu
PartParanoid
Cthulhu
12,235
895
120
990
18,223
16,594
0
3,962
13,494
42,029
0
W
Amaterasu
Run_Away_Rhogar
Amaterasu
6,223
2,991
238
5,244
13,672
12,204
783
8,131
5,541
0
15,140
W
Danzaburou
Thrand93
Danzaburou
16,752
10,545
221
5,544
11,914
4,534
2,204
9,087
2,827
0
51,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
28,053
195
Minions Killed
139
6
Camps Cleared
5
808,320
Distance Traveled
717,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,824
702
57
4
1
224,289
0
W
Hades
11,073
791
86
6
2
272,058
0
L
Arachne
8,745
625
20
1
1
215,789
0
L
Cthulhu
9,484
677
62
4
3
277,875
5
W
Amaterasu
10,241
732
25
2
2
288,749
2
W
Danzaburou
11,504
822
84
6
2
247,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role