Player Matchup

Nike
Nike
Leonitus42
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,378 Elo+
Party 1
Charybdis
Charybdis
TTV-RSGWolfy
Charybdis
Level 29
God Stats
7W - 12L
1,572 SR
Queue Stats
99W - 123L
1,334 Elo+
Solo
Ratatoskr
Ratatoskr
gilfdestroyer911
Ratatoskr
Level 12
God Stats
2W - 2L
1,486 SR
Queue Stats
19W - 30L
1,349 Elo+
Party 1
Anhur
Anhur
sokolmix228
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
xiaozhu256
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,511 SR
1,412 Elo+

VS

Team Averages
Level 19
1,449 SR
1,381 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeleriumYears
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,204 Elo+
Solo
Medusa
Medusa
KiRill140295
Medusa
Level 23
God Stats
1W - 3L
1,267 SR
Queue Stats
131W - 158L
1,320 Elo+
Solo
Nemesis
Nemesis
MistFang37
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Discordia
Discordia
Siilkeh
Discordia
Level 27
God Stats
36W - 27L
1,476 SR
Queue Stats
76W - 78L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 0
8,308
437
7,111
16,026
8,849
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TTV-RSGWolfy
Charybdis
10
1 / 4 / 0
7,018
369
2,591
6,556
1,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
12
1 / 6 / 0
7,566
398
4,396
10,102
3,373
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 15 / 0
6,313
332
3,979
14,539
2,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
4
0 / 3 / 0
5,462
287
501
1,808
485
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 0 / 12
10,195
537
4,630
9,375
9,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
15
4 / 1 / 6
9,817
517
5,852
12,739
9,799
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
7 / 2 / 6
9,881
520
7,704
11,776
4,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MistFang37
Nemesis
15
6 / 2 / 1
9,928
523
3,502
10,368
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Siilkeh
Discordia
16
14 / 1 / 1
10,835
570
11,450
8,471
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
5
Kills
35
37
Deaths
6
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
12
10
W
Guan Yu
4
1
6
7
W
Medusa
7
2
6
5
L
3
9
0
0.33
W
Nemesis
MistFang37
Nemesis
6
2
1
3.25
W
Discordia
Siilkeh
Discordia
14
1
1
14.5
L
Charybdis
TTV-RSGWolfy
Charybdis
1
4
0
0.25
L
Ratatoskr
1
6
0
0.17
L
0
15
0
0
L
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,578
Damage
33,138
49,031
Taken
52,729
17,034
Mitigated
30,836
3,887
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,630
1,310
4,237
2,070
9,375
9,676
3,637
0
9,375
47,486
0
W
Guan Yu
5,852
622
583
2,072
12,739
9,799
1,099
0
12,739
0
47,941
W
Medusa
7,704
3,912
0
3,172
11,776
4,255
5,717
0
11,776
0
48,786
L
7,111
784
0
700
16,026
8,849
99
8,288
7,738
0
22,480
W
Nemesis
MistFang37
Nemesis
3,502
2,011
0
1,250
10,368
4,152
3,901
0
10,368
0
55,534
W
Discordia
Siilkeh
Discordia
11,450
519
347
1,938
8,471
2,954
2,139
501
7,970
58,547
0
L
Charybdis
TTV-RSGWolfy
Charybdis
2,591
1,738
0
1,608
6,556
1,523
510
1,470
5,086
0
26,668
L
Ratatoskr
4,396
1,630
0
250
10,102
3,373
707
1,567
8,535
0
42,459
L
3,979
2,521
0
1,329
14,539
2,804
503
3,712
10,827
0
29,047
L
He Bo
501
203
0
0
1,808
485
0
1,043
765
5,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
50,656
228
Minions Killed
429
0
Camps Cleared
0
1,158,214
Distance Traveled
1,614,443
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,195
537
78
4
0
301,218
2
W
Guan Yu
9,817
517
91
5
0
324,882
0
W
Medusa
9,881
520
81
4
0
351,977
0
L
Nike
8,308
437
32
2
0
303,844
0
W
Nemesis
9,928
523
78
4
0
326,389
1
W
Discordia
10,835
570
101
5
0
309,977
0
L
Charybdis
7,018
369
56
3
0
206,015
0
L
Ratatoskr
7,566
398
84
4
0
285,169
0
L
Anhur
6,313
332
47
2
0
292,647
3
L
He Bo
5,462
287
9
0
0
70,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role