Player Matchup

Sol
Sol
Delta Alpha NY
Sol
Level 117
God Stats
4W - 4L
1,551 SR
Queue Stats
56W - 46L
1,522 Elo+
Party 1
Ymir
Ymir
HYZaine
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
KiingChristiian
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,588 Elo+
Party 1
Bellona
Bellona
Mystic_Tonyjazz
Bellona
Level 28
God Stats
3W - 1L
1,576 SR
Queue Stats
60W - 49L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhEwzi
Morgan Le Fay
Level 29
God Stats
15W - 8L
1,591 SR
Queue Stats
17W - 14L
1,393 Elo+
Solo
Team Averages
Level 36
1,544 SR
1,494 Elo+

VS

Team Averages
Level 15
1,464 SR
1,371 Elo+
Thor
Thor
FiscalSnow74144
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Juanpa38-vidjuan
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,385 Elo+
Solo
Hel
Hel
RadicalTurnip27
Hel
Level 5
God Stats
1W - 1L
1,400 SR
Queue Stats
2W - 4L
1,137 Elo+
Solo
Zeus
Zeus
TheCurlyFry18
Zeus
Level 23
God Stats
0W - 2L
1,420 SR
Queue Stats
105W - 110L
1,426 Elo+
Solo
Neith
Neith
jack_theking0716
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
25 / 1 / 3
12,279
682
26,909
11,151
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
HYZaine
Ymir
4
0 / 1 / 0
6,139
341
72
1,262
685
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 4 / 5
9,681
538
5,810
12,727
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 0 / 5
9,787
544
6,763
11,949
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
OhEwzi
Morgan Le Fay
16
8 / 2 / 5
10,521
585
14,340
12,525
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 0
5,549
308
259
11,330
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 0
8,290
461
8,769
15,680
5,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 3
5,974
332
1,078
11,791
5,066
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 7 / 0
9,419
523
8,492
16,836
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 0
6,587
366
3,112
10,663
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
42
Kills
8
8
Deaths
44
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
25
1
3
26.5
L
0
13
0
0
W
Ymir
HYZaine
Ymir
0
1
0
0
L
1
9
0
0.11
W
4
4
5
1.63
W
5
0
5
7.5
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
8
2
5
5.25
L
0
8
3
0.19
L
5
7
0
0.71
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,894
Damage
21,710
49,614
Taken
66,300
26,657
Mitigated
23,510
14,281
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,909
11,584
0
3,070
11,151
4,703
7,967
1,743
9,356
76,838
6,627
L
259
93
0
0
11,330
3,094
0
4,707
6,523
0
10,239
W
Ymir
HYZaine
Ymir
72
72
0
103
1,262
685
0
341
899
2,558
0
L
8,769
4,873
0
2,705
15,680
5,448
784
5,428
9,609
0
55,602
W
5,810
1,521
0
2,586
12,727
4,593
420
978
11,687
0
56,036
W
6,763
1,887
224
4,728
11,949
12,462
1,031
1,391
10,476
0
43,231
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
14,340
499
84
3,486
12,525
4,214
2,517
4,596
7,626
56,853
0
L
1,078
458
2,262
1,871
11,791
5,066
0
9,525
2,092
3,801
0
L
8,492
1,245
0
2,603
16,836
6,293
0
11,921
4,352
53,302
0
L
3,112
1,126
0
1,799
10,663
3,609
0
6,999
3,664
0
25,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
35,819
374
Minions Killed
261
0
Camps Cleared
0
1,345,266
Distance Traveled
1,220,424
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,279
682
123
7
0
287,523
0
L
Thor
5,549
308
19
1
0
266,860
0
W
Ymir
6,139
341
7
0
0
56,216
0
L
Artemis
8,290
461
95
5
0
241,580
1
W
Thor
9,681
538
93
5
0
312,873
1
W
Bellona
9,787
544
69
4
0
360,119
1
W
Morgan Le Fay
10,521
585
82
5
0
328,535
0
L
Hel
5,974
332
8
0
0
272,583
6
L
Zeus
9,419
523
102
6
0
255,862
0
L
Neith
6,587
366
37
2
0
183,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role