Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
YÎRANO
Baron Samedi
Level 129
God Stats
1W - 1L
1,585 SR
Queue Stats
98W - 82L
1,522 Elo+
Party 2
Team Averages
Level 132
1,517 SR
1,504 Elo+

VS

Team Averages
Level 85
1,565 SR
1,567 Elo+
Persephone
Persephone
Ezis
Persephone
Level 126
God Stats
9W - 11L
1,571 SR
Queue Stats
55W - 77L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fikyx
Amaterasu
Level 21
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lynx2trappy
Danzaburou
Level 106
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
PandaXShadow
Zeus
Level 105
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Peasant4366
Arachne
Level 69
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 1L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 1 / 9
11,722
977
11,437
8,233
5,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
 
Charybdis
17
6 / 1 / 13
10,476
873
11,663
9,950
4,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
17
4 / 1 / 14
10,407
867
8,854
9,746
8,981
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
 
Cthulhu
16
4 / 1 / 15
10,089
841
6,297
14,082
22,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YÎRANO
Baron Samedi
16
5 / 3 / 19
10,408
867
11,558
11,205
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ezis
Persephone
14
0 / 3 / 2
8,103
675
7,815
6,542
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Fikyx
Amaterasu
14
0 / 4 / 4
7,439
620
3,678
13,092
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Lynx2trappy
Danzaburou
14
1 / 7 / 4
8,653
721
7,052
12,204
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 10 / 2
11,085
924
10,605
14,531
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Peasant4366
Arachne
14
1 / 6 / 2
8,072
673
2,220
10,341
3,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
30
Kills
7
7
Deaths
30
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
1
9
15.5
W
Charybdis
 
Charybdis
6
1
13
12.5
W
Gilgamesh
 
Gilgamesh
4
1
14
11
W
Cthulhu
 
Cthulhu
4
1
15
11.5
L
Persephone
Ezis
Persephone
0
3
2
0.33
L
Amaterasu
Fikyx
Amaterasu
0
4
4
0.5
L
Danzaburou
Lynx2trappy
Danzaburou
1
7
4
0.43
L
5
10
2
0.6
L
Arachne
Peasant4366
Arachne
1
6
2
0.33
W
Baron Samedi
YÎRANO
Baron Samedi
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
31,370
53,216
Taken
56,710
48,874
Mitigated
21,976
17,439
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,437
1,216
511
4,934
8,233
5,141
1,412
2,459
5,690
42,109
0
W
Charybdis
 
Charybdis
11,663
5,981
0
2,802
9,950
4,391
3,118
4,304
5,646
0
47,108
W
Gilgamesh
 
Gilgamesh
8,854
2,544
0
1,511
9,746
8,981
767
3,525
6,086
0
26,374
W
Cthulhu
 
Cthulhu
6,297
626
298
1,383
14,082
22,544
616
2,856
11,113
21,298
0
L
Persephone
Ezis
Persephone
7,815
289
0
563
6,542
2,210
0
2,429
4,110
34,063
0
L
Amaterasu
Fikyx
Amaterasu
3,678
1,350
0
1,783
13,092
6,625
0
6,951
6,141
0
8,638
L
Danzaburou
Lynx2trappy
Danzaburou
7,052
3,174
0
836
12,204
4,130
0
6,671
5,533
0
24,004
L
10,605
632
0
1,594
14,531
5,333
0
7,578
6,953
34,379
0
L
Arachne
Peasant4366
Arachne
2,220
1,227
0
480
10,341
3,678
312
6,045
4,296
0
17,465
W
Baron Samedi
YÎRANO
Baron Samedi
11,558
748
2,108
3,892
11,205
7,817
936
5,866
5,149
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
43,352
281
Minions Killed
217
11
Camps Cleared
7
1,197,914
Distance Traveled
1,047,731
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,722
977
90
8
7
234,658
1
W
Charybdis
10,476
873
77
6
2
234,584
1
W
Gilgamesh
10,407
867
40
3
1
267,543
0
W
Cthulhu
10,089
841
37
3
0
251,314
2
L
Persephone
8,103
675
62
5
0
197,671
3
L
Amaterasu
7,439
620
10
1
1
258,864
0
L
Danzaburou
8,653
721
43
4
3
193,099
0
L
Zeus
11,085
924
67
6
1
175,173
0
L
Arachne
8,072
673
35
3
2
222,924
0
W
Baron Samedi
10,408
867
37
3
1
209,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role