Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Fanocka
Izanami
Level 36
God Stats
1W - 2L
1,323 SR
Queue Stats
92W - 93L
1,510 Elo+
Party 4
Pele
Pele
Jobiii
Pele
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 206L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Temmplarz
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 3
Neith
Neith
VipeFuzion
Neith
Level 30
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 11L
1,534 Elo+
Party 3
Team Averages
Level 52
1,509 SR
1,507 Elo+

VS

Team Averages
Level 54
1,535 SR
1,469 Elo+
Bakasura
Bakasura
Adapri
Bakasura
Level 57
God Stats
21W - 14L
1,529 SR
Queue Stats
54W - 56L
1,470 Elo+
Party 1
Odin
Odin
OXIDOWULF
Odin
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 206L
1,499 Elo+
Party 2
Artemis
Artemis
franro12
Artemis
Level 57
God Stats
13W - 7L
1,603 SR
Queue Stats
61W - 71L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
pedroug17
Cthulhu
Level 42
God Stats
10W - 6L
1,529 SR
Queue Stats
53W - 65L
1,445 Elo+
Party 1
Thoth
Thoth
qqwatro21rus
Thoth
Level 68
God Stats
90W - 98L
1,513 SR
Queue Stats
426W - 402L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 1
6,737
421
3,567
14,431
6,371
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Fanocka
Izanami
12
0 / 4 / 0
6,841
428
3,870
9,780
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Jobiii
Pele
14
3 / 3 / 1
8,272
517
4,422
12,311
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Temmplarz
Ah Puch
12
4 / 4 / 2
7,624
477
9,948
9,554
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
1 / 5 / 2
8,152
510
4,524
9,410
2,742
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adapri
Bakasura
15
5 / 1 / 5
9,094
568
7,033
11,170
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
13
0 / 2 / 3
7,504
469
2,461
6,814
4,381
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
franro12
Artemis
13
2 / 2 / 11
7,991
499
10,829
7,523
2,172
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pedroug17
Cthulhu
13
3 / 1 / 10
8,420
526
6,463
12,055
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 2 / 1
9,922
620
14,207
6,588
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
19
19
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
Bakasura
Adapri
Bakasura
5
1
5
7.5
L
Izanami
Fanocka
Izanami
0
4
0
0
L
Pele
Jobiii
Pele
3
3
1
1.17
W
Odin
0
2
3
0.75
L
Ah Puch
Temmplarz
Ah Puch
4
4
2
1.25
L
Neith
1
5
2
0.4
W
Artemis
franro12
Artemis
2
2
11
3.75
W
Cthulhu
pedroug17
Cthulhu
3
1
10
8
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
40,993
55,486
Taken
44,150
18,126
Mitigated
26,094
15,466
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,567
1,286
0
3,460
14,431
6,371
0
5,092
9,129
20,804
0
W
Bakasura
Adapri
Bakasura
7,033
4,251
0
3,103
11,170
4,283
280
3,245
7,925
0
48,836
L
Izanami
Fanocka
Izanami
3,870
1,661
0
2,357
9,780
2,527
0
2,646
6,994
0
45,597
L
Pele
Jobiii
Pele
4,422
747
0
5,195
12,311
3,726
0
3,641
8,223
0
61,941
W
Odin
2,461
512
0
604
6,814
4,381
894
3,941
2,873
0
22,375
L
Ah Puch
Temmplarz
Ah Puch
9,948
231
0
2,060
9,554
2,760
0
3,230
5,904
35,816
0
L
Neith
4,524
1,102
0
2,394
9,410
2,742
1,230
6,061
3,139
0
45,773
W
Artemis
franro12
Artemis
10,829
5,172
0
2,389
7,523
2,172
1,858
2,200
5,323
0
42,883
W
Cthulhu
pedroug17
Cthulhu
6,463
548
587
4,172
12,055
13,136
260
2,893
9,162
34,683
0
W
14,207
493
0
2,145
6,588
2,122
885
1,236
5,352
64,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
42,931
401
Minions Killed
431
0
Camps Cleared
0
1,494,415
Distance Traveled
1,681,309
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,737
421
28
2
0
296,967
4
W
Bakasura
9,094
568
111
7
0
388,224
0
L
Izanami
6,841
428
93
6
0
281,305
3
L
Pele
8,272
517
107
7
0
333,521
6
W
Odin
7,504
469
74
5
0
316,653
4
L
Ah Puch
7,624
477
66
4
0
295,927
4
L
Neith
8,152
510
107
7
0
286,695
2
W
Artemis
7,991
499
83
5
0
304,178
3
W
Cthulhu
8,420
526
51
3
0
338,422
1
W
Thoth
9,922
620
112
7
0
333,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role