Player Matchup

Bellona
Bellona
A_savage_80
Bellona
Level 75
God Stats
5W - 5L
1,671 SR
Queue Stats
33W - 28L
1,283 Elo+
Party 1
Hercules
Hercules
Fuzz da monster
Hercules
Level 8
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
QThe-necRomancer
Sol
Level 95
God Stats
18W - 15L
1,554 SR
Queue Stats
138W - 143L
1,405 Elo+
Party 1
Team Averages
Level 59
1,626 SR
1,396 Elo+

VS

Team Averages
Level 40
1,507 SR
1,269 Elo+
Tiamat
Tiamat
KarimSOSA
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo
Izanami
Izanami
MattTh3B0Ss11
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,179 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperSaiyanGodML
Sun Wukong
Level 108
God Stats
4W - 2L
1,521 SR
Queue Stats
133W - 136L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A_savage_80
Bellona
11
4 / 3 / 4
8,169
743
5,385
9,803
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
10
0 / 2 / 7
7,277
662
2,225
8,806
3,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
5 / 4 / 2
8,371
761
8,435
8,812
2,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KarimSOSA
Tiamat
7
0 / 2 / 1
5,976
543
733
2,428
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
0 / 5 / 4
7,079
644
2,528
6,920
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SuperSaiyanGodML
Sun Wukong
12
6 / 2 / 0
8,565
779
6,070
11,440
7,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
9
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
A_savage_80
Bellona
4
3
4
2
W
Hercules
0
2
7
1.75
L
Tiamat
KarimSOSA
Tiamat
0
2
1
0.25
L
Izanami
0
5
4
0.4
W
5
4
2
1.5
L
Sun Wukong
SuperSaiyanGodML
Sun Wukong
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,045
Damage
9,331
27,421
Taken
20,788
14,535
Mitigated
11,599
8,521
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A_savage_80
Bellona
5,385
1,736
0
2,672
9,803
8,774
845
331
9,068
0
18,492
W
Hercules
2,225
204
0
3,075
8,806
3,120
0
223
8,082
0
7,120
L
Tiamat
KarimSOSA
Tiamat
733
69
0
355
2,428
897
0
743
1,579
3,404
0
L
Izanami
2,528
1,330
0
40
6,920
2,865
0
2,276
4,510
0
20,204
W
8,435
2,539
0
2,774
8,812
2,641
2,534
500
8,312
53,334
0
L
Sun Wukong
SuperSaiyanGodML
Sun Wukong
6,070
1,065
0
2,511
11,440
7,837
0
5,949
5,188
0
25,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
21,620
110
Minions Killed
80
7
Camps Cleared
3
567,211
Distance Traveled
401,193
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,169
743
30
3
2
192,738
0
W
Hercules
7,277
662
8
1
0
200,771
3
L
Tiamat
5,976
543
3
0
0
64,216
1
L
Izanami
7,079
644
30
3
1
150,977
0
W
Sol
8,371
761
72
7
5
173,702
1
L
Sun Wukong
8,565
779
47
4
2
186,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role